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Master Game Development With Unity Game Engine Volume 12

Fahir Mehovic

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46 Videos (8h 25m)
    • Class Preview

      4:46
    • Where To Get Live Help

      3:46
    • Importing Assets In Our Project

      3:29
    • Slicing Our Sprites

      6:44
    • Creating Player And Brick Animations

      12:11
    • Prefabs, Colliders And Rigidbodies

      7:48
    • Balls, Bricks, Tags, Layers And Sorting Layers

      14:39
    • Creating Arrow And BG Brick Prefabs

      6:18
    • Rigidbodies, Colliders And Scripting Player Movement

      19:11
    • Bouncing Balls

      10:59
    • Moving Arrows

      4:14
    • Ready, Aim, Fire The Arrow

      14:03
    • BallScript Continued

      19:06
    • Player Shoot Once And Player Shoot Twice

      8:00
    • ArrowScript Continued

      12:24
    • BrickScript

      5:58
    • Unity UI Intro

      5:37
    • Designing Our Main Menu

      9:48
    • ShopMenu, LevelMenu And PlayerMenu

      14:49
    • GameController Part 1

      17:57
    • GameController Part 2

      12:39
    • MainMenuController

      15:22
    • MusicController

      9:29
    • PlayerMenuController Part 1

      14:32
    • PlayerMenuController Part 2

      11:41
    • LevelController And Loading Screen

      15:44
    • Gameplay UI

      6:06
    • ShopMenuController

      9:44
    • GameplayController Part 1

      11:53
    • GameplayController Part 2

      10:08
    • GameplayController Part 3

      14:45
    • GameplayController Part 4

      15:12
    • Player Movement For Mobile Devices

      7:28
    • Testing Our Game On Mobile Devices

      4:08
    • PlayerScript Continued

      15:45
    • BallScript Continued

      17:39
    • Designing Levels

      7:44
    • Downloading 3RD Party Plugins

      11:24
    • Importing 3rd Party Plugins In Our Project

      12:36
    • Preparing Purchase Items

      8:36
    • SocialMediaController Part 1

      10:35
    • SocialMediaController Part 2

      12:20
    • Testing Our Game On A Real Device

      5:35
    • Sharing On Facebook From Our Game

      11:25
    • LeaderboardsController

      15:39
    • AdsController

      14:38

About This Class

Volume 12 of our game development series brings us a very comprehensive game.

This is the most complex project that we are going to create by far.

This project contains everything, from menus, to character select system, weapon select system, purchasing items, showing ads, we are also going to implement watch video earn a reward system and much much more.

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Students

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Projects

I am founder and owner of Awesome Tuts, a website I dedicated for teaching people how to code and how to make games.

I am certified Android And Java Developer, but my passion is creating games and making apps.

I have more than 3 years of programming experience and have created over 15 apps to date.

I have also more than 2 years of teaching experience so I know what students what to learn and how they want to learn.

In my courses you can expect a practical approach ...

See full profile