Master Audio Editing in Adobe Premiere Pro | Marek Mularczyk | Skillshare

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Master Audio Editing in Adobe Premiere Pro

teacher avatar Marek Mularczyk

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

20 Lessons (1h 47m)
    • 1. intro

    • 2. exercise files

    • 3. add Music

    • 4. adapt Audio To Video

    • 5. volume Change Prep

    • 6. volume Adjust

    • 7. audio Gain

    • 8. audio Gain Explained

    • 9. audio Clip Mixer

    • 10. audio Track Mixer

    • 11. tracks Management

    • 12. voiceOver setup

    • 13. record VoiceOver

    • 14. audio Fade In & Out

    • 15. smoother Fade

    • 16. Audio ducking Manual

    • 17. Audio ducking with Audio Track Mixer

    • 18. Audio ducking Automatic

    • 19. Graphic Equalizer

    • 20. Parametric Equalizer

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About This Class

Learn how to make the most of sound and audio inside Adobe Premiere Pro.

Explore techniques of adjusting the audio levels of your music and other audio clips, spice them up with the power of Equalisers and Audio Effects.

Find out what different types of Mixers do and how they work - Audio Clip Mixer, Audio Track Mixer. Explore possibilities with Reverbs, simulating spaces and voices.

AdobeĀ Premiere Pro is either registered trademark or trademark of Adobe in the United States and/or other countries.

Make your sounds fade in and fade out, especially music to make a difference to your video projects.

Who this course is for:

  • Video editors looking to improve their audio editing skills
  • Video users new to audio editing
  • Premiere Pro users wanting to take their knowledge to the next level

Meet Your Teacher

Voted as one of top 10 Adobe Certified Instructors in the world and currently delivering training for companies and individuals in the UK and across the world.

With over ten years of experience as an animator and photo/video editor and an Adobe Certified Expert and Instructor and an Adobe Community Professional teaching companies and individuals best practices of learning Adobe Premiere Pro, After Effects, Animate, Photoshop and Lightroom.

He has written five books and He has trained companies like Lloyds, Barclays, HS2, Lululemon, Asos, Boohoo, Sony, Samsung, and many more over the years.

Provides a range of training face-to-face and online training.

See full profile

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1. intro: Hi, I'm Mark Moore, logic and Adobe certified expert and Adobe certified instructor and Adobe Community Professional. And welcome to this course in audio editing inside Adobe Premiere Pro, where you'll join me on this journey of performing audio edits inside of Premiere Pro. There'll be a number of things we'll be covering. So we're going to look at some effects. How to change people's voices, how to add equalizers to boost the quality of the sound. We're going to do some keyframing, as you can see in here as well. So it will be keyframe either sounds will be doing some manual adjustments. We'll have a look at some semi-automated adjustments as well with the clip makes us. And we'll be looking at things like audio or Pterodactylus. Well, we take advantage of the essential sound panel and auto ducking and much, much, much more. And you'll have access to this project, which we'll do in here. So without further ado, let me welcome you to this course. This is the muster premier pro audio editing course with me, Marek monologic. Thank you for joining me and let's get started. And let's start adding and editing audio. Thank you for joining me and let's get started. 2. exercise files: Okay, so let's get started. I'm going to start Adobe Premiere Pro. We're going to have a look at the project which we have in our folder. We all have that in hair. It's the project we've been working on on the previous course. Muster Adobe Premier Pro must have innovated video editing them in an iPad Pro fundamentals, which is also available here. As you have access to the exercise files. So you have a product in the air. So I'm going to go to the open project here. And I've got mine on a desktop in muster premier audio editing here. So when you open this folder, you will have these course protein here which will be in to open a, you will not have access to the audio files. So you will need to provide your own audio clip because the audio files, these cannot be used for commercial purposes, but you will have all the rest in here. It's just the owner files that are not there. So this is something we put together and adjustment costs. I've got some sound in here. So what he can do is you can put your own music here, your own sounds. Just to have some musics were going, because we're going to look at a number of different techniques for Anjali Tim. Just make sure you have something to start with in here. So you can just import some sounds and then document and tunnel like what is audio track, audio clip on audio to track in here. With some music in the background. Plus de la, some additional sounds on the audio, one which are part of the videos here as well, like in here. So one of things we're going to look at is audio ducking, so-called audio dark skin. Like in this section here. You do have all these videos on this metro F31, 7, 7, 7 video, there's a sound. And what we do in here is where we haven't music. We're going to make the music go quieter, or we have the sound of this petro in here. Okay? It's one of the many techniques we're going to look at when it comes to audio editing. Just to get started, make sure you get his project up and ready at someone's sounds. And then we're going to get cracking in here. 3. add Music: Okay, I thought I would show you some examples of places we can get some sounds, some music for your project in here as well. So we'll have a look at some of them. I've got some music here, which I mentioned in a previous video which I edit in our, and of course, the video editing fundamentals. And this quite a few places we can find some sounds, but there will be some limitations of course. So for example, a good place for music would be the ccMixter,, which has a vast library of sounds at the realist, is in the Creative Commons license. Okay? So you can that on the clips from here, they free for non-commercial use of your music. Okay? You can also use them for commercial purposes if you attribute the owner, the creator. So here on the, on the website, on the homepage, if you look in here, it says Creative Commons allows free non-commercial use of your music or music. You can also use them with attribution in here. Okay. Also another edit, good place is Jamendo. I think its dot Here you go through lots of tracks in here. You can download them for free. However, if you want to use them for commercial purposes, you your pay. And last time I checked them are like seven or eight pounds or dollars forever for a clip for a truck. Okay. So if you find something like say this one for example, in here, careless try to maybe just all right, if I go and find some families when let's say at so I'm in a UK here and getting 799 for non-commercial license. If you want to use it for for commercial purposes, you've got some prices on the right-hand side, like 35 pounds for commercial license. So there's quite a few places. This is just some examples. When can get some music. Also, if you go into create something which is going to end up on YouTube, you can use a vast YouTube library for future music, and this is available for free as long as using this for YouTube, not for any other purposes. And you can actually access it and write from your studio. But what I would usually do is I would search for YouTube Music Library. Now we're looking for the actual official YouTube Music Library. There will be some channels called HMAC library. This is not what we want. We want the one from Google. So you will have a link here, not a channel here. No, we want the actual one from YouTube. Youtube free music library or a girl. So I've got a link in here. Thus we can find a link. But when you login to a YouTube studio on the left-hand side, when you have your menu years, there'll be a section for the sounds and a certain loads of sounds in there. And they free to use. And you don't even have to credit the author as long as you're using them for YouTube videos. So there's quite a few choices here. Maybe you have some music which we're going to use again to add some more sounds hair. And then we're going to start to audio editing inside Adobe Premiere Pro. 4. adapt Audio To Video: Okay, So now that you've got some music here within your timeline, within your sequence. So I've got this music in here. Just to mention we're working on this tiny travel video, okay? First thing to check is if you have a music, makes sure that it actually fits within your timeline. So for example, this piece of sound in here, which starts right from the beginning. However, it's actually longer than my videos. So right at the end here, a continuous plane at the end as well. So the first field we may want to do is to decide what to do about the sound which is longer. Also, if you have a sound which is too short, you may want to drop it more than once on your timeline, or you could have multiple sound clips. And then we're going to do some fade in here. So that's why I'm going to make the sound fade in, fade out. So what do we do first on this one here is first of all, I'm going to shorten the sound. If your sound is just a little bit longer than your timeline, like mine is just 10. 10, less than 10 seconds longer. You could just use your selection tool and just trim the sound just like that. And it's going to snap to the end of the video. This one technique you can use, we're just trying to adapt the sound to our video, to our timeline, to our sequence. If your sound is, if your music is much longer, let me just undo the last step. When he can do is it can use the Razor Tool. You can cut it right on the cut in here. And let's switch back to selection tool and just select this last part and just delete it. Don't worry, if right now it doesn't stop properly. If it stops abruptly because we're going to make it fade out. So don't worry about that. That's okay. I wouldn't worry about it too much. We just want to make sure that we have a sound which is the same duration as our video. If you like keyboard shortcuts, you can fit your entire sequence into your timeline by using the backslash key on a keyboard. That's what I am going to use quite a lot. This actually works as I go back to the previous state and then fit the entire sequence. Go back to previous state, fit into a sequence x, the backslash, backslash, backslash key on a keyboard. So in first task here is to make sure that you have your music in the background. There were about a volume will take care of it as well. For now, just make sure they have a music and your music is the same duration as the video. Let me show you one more trick in here. If you have a sound which is way too short, you may want to make it appear more than once. So what you can do is you could select the clip on a timeline with the selection tool. Then once you have it selected, use Alt key on a keyboard and click and drag. To duplicate it. I'm going to move it to a 3 second. See better. Here. There is just a quick way to duplicate the clip on your timeline. Because sometimes you start trimming the audio clip on your timeline and you make it shorter. What do you have in your project panel is your original audio clip, which is longer. So you can just use the alt key to quickly duplicate your clip on a timeline in here are going to live it, but just want to show you this technique. So got it all up and running. And in the next video we're going to start changing the volume. Going to look at different techniques of change in the volume of the audio in your clips. So we're going to look at different techniques of doing it. So let's just save it. So I'll keep it open or save it. And we'll continue in our next video with some audio editing techniques about changing the volume of your sounds. 5. volume Change Prep: Let's start by adjusting the actual volume of the sound. So for example, we can have a look at the music and decide if you wanted to be well, louder or quieter, typically quiet tab. So if I just play this clip we got in here. And what we can do is as you start playing a sound, have a look into volume meters, which appear in the bottom right corner of your screen right in here. May want to adjust them, say may want to make them may be a bit wider or narrower. Make sure you can see both channels in here and the volume in decimals on the right-hand side in here. Typically when you have conversations, when people are talking, you want the conversations typically to be at about minus 12 decibels, or just below minus 12 decibels. For background sounds for music, typically, it should be about minus 18 decibels or just below minus 18 decibels. Typically, I'm saying typically because the rows are often broken. And as you, as you know, quite often, the music is very loud. So when I play this music here, it's actually hitting 0 and it's going right. It should stay green. Because music is quite important here in this sequence. We don't have much conversation going on in here. I'm going to make the music just below minus 12 decibels, like minus 13, 14, 15 maybe. And because we're going to look at a number of techniques where we can start with is duplicated in our sequence. This one we have in here. So I'll go to the Project panel and just make this taller. I'll go to the main section here. And I'm looking for this sequence. So this would be our SAP got the videos in here, all individuals IN here, and that's the sequence here to a travel video. So I'm going to right-click on this sequence and then duplicated. So choose Duplicate, actually going to a few times and I'm going to switch the ListView so they can see better the sequences here. Just collapsed. These folders, here, these bins. And right end, goddess, time, travel video and patrons video copy one. Actually, I'm going to make a few more copies. So I'm going to right-click again duplicate, and maybe one more and duplicate as well. And I'm going to call this one TA travel video original. Partly because we're going to change it anyway. Let's say this is going to be volume changed, changed. There we go. This is the first one. And this is the one that's currently excuse me, this is the one that's currently open in a timeline. This one here. So our ended Amos already changed. That is our starting point. What the music is just too large and we want to make it quieter, or actually in my case, the music is too loud and I wanted to make it quieter. And I'm going to show you the first technique. We're going to adjust the volume of the music on a timeline. And that's what we're going to do in our next video. Deliver it, but just wanted to show you this technique. So got it all up and running. And in the next video we're going to start changing the volume. Going to look at different techniques of changing the volume of the audio in your clips, talking to look at different techniques of doing it. So let's just save it. Some Keep it open or save it. And we'll continue in our next video with some audio editing techniques about changing the volume of your sounds. 6. volume Adjust: So now that we have it prepared, we're going to take this first original sequence and we're going to adjust the volume. So what I want to do here is first of all, make the music quieter because the music in my timeline here is too loud. It's way too loud because it's peaking at 0. And when you have sounds, in general, picking at 0, you get distortions in the sound as well. It does definitely way too high. So here's what we know, because we focus in on the sound. I'm going to make my timeline taller, bigger in general. Okay. And what do you want to do is where you have your truck with the sound minus a2. You want to make it taller. So you can see this volume liner, it runs right in the center here. So I'm going to make this truck taller. Here we go. That's our volume line in here, and that's our audio wave form as well. So you can see that we have sound which is way too loud because it's hittin the top, it's hitting the ceiling in here with this volume line. Just explain one thing. If you own all the versions of premia, not think 2019 including and earlier, your volume line is actually right in the middle here. Between the left and right channels of the sound. In 2020, Adobe by default or premier by default, and houses the Audi or makes it louder already. Okay, I know it says minus 0 dB, but it's actually been enhanced. It used to be right in the center here. So just something to be aware of. If you look in for the volume line, it's hey, you know what, you find it because your selection tool and change into something like this, okay? And all do now is we're going to change the volume in here. So you can just simply grab this line and just take it down. You can do it wildest sound yz plane. So I'm going to play it and move the volume line down, keeping an eye on their volume meter here. And as you've just seen the volume you can see and next to your cursor, which now does appear that can see how much louder, quieter you're making the sound. Smile at them and says minus 31.2 decibels, which is way too low, which I can tell by looking at the volume meters. So take it up a bit, make it a little bit more. I think this should be good, maybe just a little bit louder. So I've got minus 13.3 decibels. That is, is too loud as well, or maybe it's okay. So it's constantly just below minus 12 decibels, which is okay, It's like minus 13, minus 14, something like that. When you're adjusting your audio volume in a timeline and you getting the information about how much quieter, louder the volume is. So mine was saying minus 13.3. This is just how much louder, quieter sound is. This is not telling you the actual volume of the sound. I'm getting minus 13.3. And it's showing us about minus 40 in the volume meters here because mine was hit and 0. If your sound was say minus five. And you adjusted by minus 13 decibels, it will show us minus 18. Which kind of makes sense. So that's how you can adjust the volume for the sound anywhere in your timeline. Much simply just a drug and the volume line. We're going to do some, some fading effects in here as well. But first we're going to look at the different techniques of adjusting audio volume. This is what this section is about. What I also wanted to mention is that when you adjust in the volume of the sound, you can also use square bracket keys on your keyboard to change the volume of the sound by one decibel at a time. Suck would just continue playing. And I've used the left square bracket. He goes quiet. If I use right square bracket, it goes louder. You can also use the Shift key to make it change faster. So as you change in the volume of your clip, in this case, we have the audio clip selected. Can just simply use the square brackets on your keyboard to change the volume levels. Left square bracket makes it quieter, right square bracket makes it louder. And this applies to any clip you select. So for example, I could just make it play in a second, but I can select this clip here, play, and I'll be adjusting the volume of this clip here and just make the A11 a bit taller. It's a bit too loud, so I'll take it down a bit. Left square bracket once, twice, maybe three times, for example. And in this case we adjusting the volume of this clip that we have selected. Which means that your play head could be anywhere in your timeline. It's what's selected with counts. Because we're using the keyboard to adjust the volume of the clip which is selected in here. So that's one technique where you can adjust the volume levels on a timeline. And we do it right on the timeline, right on the clip in here. In the next video, I'm going to show you another technique, that technique which will give you more control. But it's just an picnic. So let's have a look at that in the next video. 7. audio Gain: In this video, we're going to have a look at another technique, another way of adjusting audio volume or the loudness of the sounds in your timeline, this width and technique. So you get to choose which one you want to use. This, as I mentioned in the previous video, this technique will give you more control. But I'm not saying it's better is just another way of doing it. There's different way. If you want more control over the volume of the sounds, if you want them to be as specific volume. This technique you may want to use, because this is going to be different technique. We're going to use a separate sequence and you forget. So what's the project panel? I'm going to double-click on the second one to open it. I'll rename it as well as there's going to be tied travel video. I'm going to call it audio gain. So I know which one it is. There we go. That's what we do here. Once again. Or actually, for this technique, you don't have to make your truck Tala unless he wants to somebody to make a choice, tolerate because I want to show you something here as well. But just so you know, you don't have to make it taller because we're not going to use this volume line in here, not this time. So it doesn't matter, right? So there's going to be another technique, a different technique of adjusting the audio of your sounds off your audio clips. This is also going to be on a clip basis, clip by clip, okay? Although you could do it with multiple clips if you want it to, That's one of the potential advantages of this technique. You could use this technique on multiple clips if you want it to. Now this will be useful. All the clips have the same volume if they come from the same source. For example, in this case, we just wanted to make this clip quite there because it is too loud. And in this case we're going to use the audio gain feature. You can access it by simply right-clicking on the clip on your timeline. So on the clip in here and we're going to right-click and choose Audio Gain. This will give you a dialogue box. There's one of these advantages, potential advantages of the Audio Gain. And what's really clever about Audio Gain is it's showing you that peak amplitude of the sound. So at some point, at its loudest, this clip is one decimal. So it wasn't actually hitting 0, it was hit in one as given. And if we wanted to be specific volume, that's where we can use. So for example, I want this clip to be like before, minus 13, minus 14 decibels. Sacrilege just again by say, 12 decibels, or she wanted to be minus 12 decibels because I wanted to be quieter. Okay? What's nice about Audio Gain is as you make an adjustment or your gain or wall, remember your settings. This will stay here. Set gain two minus-minus 20 decibels. So if I click OK now and the reopen audio gain, so I'm going to right-click again and just audio gain at anytime. It remembers that the peak amplitude used to be one decimal, but it's already been adjusted by minus 12 decibels is actually minus 14 decibels. All your gain will always remember it. Even if someone else edited the audio gain on this clip sometime in the past, doesn't matter. Now the interesting feature with the audio gain is that when you're just audio gain, just cancel it. The audio wave form updates on a timeline as well. It got smaller, shorter. You can tell in here. And now you can see that because the sound was getting distorted, because it was hit in one or 0. You can see these straight lines on the top like, like a flat top. But it's nothing we can do about it in here. So now when I play it, it's going to play quieter. And at its peak, it's going to play at minus 12 decibels. So this was the right-click and Audio Gain. So this is just another technique for adjusting audio. I'm going to tell you a bit more about audio gain in the next video as well. Okay, so I'm just going to make one more change in here with this clip. I'm going to right-click on it and open Audio Gain. This is peaking of minus 8. We're just a little bit too loud, a little bit too high. So we do miners say three decibel, so we'll pick it minus 11. Know click, Okay, I'll play it. That's better. And the next video I'm going to tell you a little bit more about Audio Gain. 8. audio Gain Explained: There are a couple of things I wanted to show you about or discipline here about audio gain. So we made some changes to the Audio Gain here. And some of you may have noticed is that when you adjust audio gain, the audio waveform changes. So this is much shorter now, this one got a bit shorter, swell in here. This doesn't happen when you adjust the volume liquidity the first time by simply dragging the volume line here on the timeline. Okay? Now the interesting feature about Audio Gain is the remembers your, changes, your adjustments. So anytime I could open this sequence, I could right-click one of the clips and open Audio Gain and see the adjustment here at anytime. So this one has been adjusted already by minus 12 decibels. Or to gain also has a keyboard shortcut letter G, Second side the clip, and press G for audio gain to adjust the audio gain in here. Here's another interesting feature about Audio Gain. Audio Gain is a little bit different from the volume adjustment we did the first time. A volume adjustment when we did the first time adjusting the volume line and a timeline adjusts the audio output from a timeline. Audio Gain, adjust the audio input from the clip. And you can do both. You can just Audio Gain and then adjust all your volume later on as well. Because Audio Gain adjust the audio input on your clip. You can also apply it in your project panel. So I can go to the project panel here. I could pick any clip. Could be anything like say at all. For example, this one of these metro clips. Like say this one. And I could also right-click or use the letter G for Audio Gain. And I could adjust the audio gain of this clip before using it in a timeline. This will be useful if you have one long clip video with audio and using it multiple times in your sequence and you want them all to be louder or quieter. Just one thing to bear in mind when it just audio gain from the project panel is that this will not affect and Eclipse which you have on your timeline already. So say if I adjust the order again for this metro clip, which is this one here, let me double-check. So Console our zoom in here. So it's metro 31, triple seven, that's the one. So select it here in the Project panel. Opened the Audio Gain and say, I'll make it louder by 20 decibels. And I'll click OK. If looking at a timeline, nothing happened. Nothing changed. No, it didn't buffet drop this clip on your timeline. Now, let's say if I move it or do I actually let me just undo and go to the end of the timeline, somewhere here. And I'll drop it on a timeline. Say here. You can see this is totally different. The volume, it's almost nothing because I've reduced the volume. Okay. If I go back. So any changes you make in here to the Audio Gain only affect the clips which are going to be edited timeline later. Okay? But it's, I think that might be useful sometimes. Okay, now this is just a two techniques so far. But I'm going to show you another one in the next video. So I'm just go back to a normal hair just zoom-out. This is the one that had been changing. This is one of the proper volume here. I've got the names mixed up. So actually this is the Audio Gain, just called auto gain one for now. And this was the volume changed. Hey go, this is the one we pull wet. Can 9. audio Clip Mixer: Here's another foot has another way of adjusting the volume of your sounds in your timeline. So let's take another duplicate of our sequence. I'm going to rename this one to say clip mixer. And open it by double-clicking on it again and we won't be using, well actually one museum timeline at all in this case. But I want to make this truck a bit taller because that's all going to work on. And instead, we'll use audio clip mixer. So the clip selected on your timeline. If you go to a Window menu and audio clip mixer, it should open in a top-left corner of your screen. And here, in this case, I'm actually going to make the timeline shorter. To make the audio clip mixer bigger or taller. Your audio clip mixer will show you all your audio tracks, somewhat Audio 1, 2, and 3. Okay? And if I hit Spacebar to play the timeline, you can see how they work together. The clip that I have slides on audio to a truck, that's the one that's highlighted with the value in blue. And these are all blue as well. And here we can make changes as well. You have additional controls which also appear in your timeline on the truck collector mute the track, or to solve the truck. And this slider here allows you to adjust the volume of the clip so I can make this even bigger. So for example, I could hit the Tilde key to go to maximize models. Audio clip mixer. I don't need to see the video is all about audio in here. And if I play it, I take the volume down. So it peaks at about minus 12 decibels, minus 13. Somewhere here. To adjust the volume. And you can see the volume here at the bottom or so, which is quite handy. Because minus 12, minus 14, 16, this was a bit too loud us well, I could take this down a bit. I think I did about three decibels on the other video. And I'll press Tilda to go back to normal view. So this is just another way of adjusting the audio volume of your clips using the audio clip mixer, which reminds me of the mixing rooms and this slide as we used to have in the past, back in twentieth-century. Like it just in performing some corrections of the sound, like he's an equalizer for example. So this is another tool in your tool set for Justin volume is just another way of doing it. And this is adjusting the audio volume on your tile and this is adjusting your output volume. This is similar to the first technique we used, but this isn't the audio clip mixer, which gives you a bit more control. And you can see exact the audio volume as you play it back. Because this is like the first technique, we adjusting the volume of the sound. We're just in the output volume. The audio waveform on the clip does not update. This is the same because not adjusting audio gain in here. Okay. This one more technique I want to show you, and that's something I meant to do in the next video. I'm going to save this and go or maybe stamina bit taller for a second. And I'll show you in the next video. 10. audio Track Mixer: In this video, we're going to have a look at another technique for adjusting volume in your timeline. So by now, by, by, when we finish this video, you'll know all different ways of adjusting the volume. So I'm going to go back to the project panel, find a sequence. There should be one more. There we go, this one here. And this time we're going to use Track Mixer. I'm going to open the sequence. Well, let me close some of these here. We don't need them. I'll just keep these four here. Okay? This will be quite similar to the previous video. We're going to use another panel called Audio Track Mixer in this case. So go to Window menu and audio track mixer. In here. What's going to be different here is the overall look of the panel. So let me just make this audio track mixer much taller. What's quite nice about what your Track Mixer is, you'll be working within the entire track. Audio clip mixer works on a single clip. Audio Track Mixer works or the entire truck. So for example, I've got quite a few clips on audio. One truck with sounds here. And if I want to adjust them all, I will use audio track mixer for that. First I'm going to just the music, so I'm going to just adjust the A3. This is the very top. This is the music. And I'll make it quiet for go in here. I wanted to be minus 12. That's one of the nice things about using the mixer. You can just type in the value. That's kind of like audio gain in a way that the music is a bit quieter. Now, I'm also going to adjust the V audios on a one at the same time with audio track mixer using the A1 track. And this one's okay. So it could be a bit quieter. And this one as well. Then the traffic 1, 0 make it a bit quieter. And I'll speed up a bit with how? 3.5. And I will leave it laid out because there's nothing else. I can see looking at a timeline dead. The last clip on a timeline doesn't seem to have an a sound. It's just a straight line. So you can just audio track mixer to make changes to the entire truck, to multiple clips. And there will be some more techniques I'm going to show you soon where we're going to make the sounds fade in and fade out. And again, we'll look at a few different techniques and here as well. So this is just some of the changes we're making here. So now if I go back to the beginning, both A1A2 quieter, a2 by minus 12 decibels, a one by minus 3.5 decibels. This doesn't change across the entire truck, but I'll show you how we can change it as well. So this is an audio track mixer. We're going to do some modeling. So under Track Mixer as we go along different exercises, some of you may have noticed in Audio Track Mixer as well, is you can make the sound play in more in left channel or rate china, or entirely in the left channel or right channel. So you can pan this sound. This can be key from this well, so we're going to look at keyframing later on. But it's just another technique we can use the audio track mixer for just in volume. So as we prepare in for somatic techniques, we're going to pick one of the sequences we've created here. Okay? So I'm going to use the audio, the clip mixer sequence here. And I'm going to continue working with this one in the other videos to come something to close the artists from the timeline so we don't get confused. 11. tracks Management: In this section, we're going to focus on recording a voice-over for on your sequence, on your timeline. But just before we do that, again, to have a look at managing tracks a little bit more in here. I'm going to continue working on this sequence here, which binds called Tide travel video clip mixer. Okay. We made some audio enhancements adjustments already. So when I play it, it's called the volume adjusted already. So consider volume meters, they picking for music and about minus 1314. The other sounds are just a little bit louder. Will be doing some audio ducking later to make the music go quieter as people are talking. Just fast-forward, quick layer here. So let's just some of the changes I've already made in here. This is the sequence I'm going to continue working on. So I'm just going to rename it. So go to project panel, go to the videos folder. And I'm going to take this sequence of tiny travel video clip mixer. We just switched to the ListView for a second, will be quicker to find it. Title video, clip mixer. That's the one. Okay. So I'm just going to duplicate it. I'll cut it from here. And I'm going to place it on the main level here. So I'll go to the 0, back to the icon view, go back to the main level here and there. It's going to paste it. And I'll rename this one here. So this is going to be detailed travel audio editing like the name of our course. And we go and I'm going to open it. And I'll close this one here. Just a little bit of tidying up. Now, in the timeline. With our trucks, our video tracks, audio tracks. So V12 free A123. You can rename them if you want to do so, for example, setting, you may have noticed in the audio track mixer. Remember if you can't see it here, just go to Window Audio Track Mixer. If I scroll down here, you can name your tracks it here. So my audio one is going to be so this is more like a dialogue. Also. Let's say it was going to call it dialogue standard dye. Here we go. And this is going to update in a timeline. If I just lift this up a little bit, make audio one truck taller than that, OK. Ok. I'll keep it quite tall so we can see the name. Another way you can rename your trucks is in the timeline where you see the name of the track. So first thing to make sure that you make your truck tall as you actually see the name. So what is audio to here? You can right-click on it and rename. So this is going to be, say, we're integral, basically j, short for background music. This name will also update in your audio track mixer because this is the name of the truck. Okay? So this is just two different ways you can rename your trucks. You can do it too right inside audio track mixer. There'll be a few more fancy things we're going to do with the other truck makes sense. I'm going to give it here. But also in the timeline and just just the 2020 Timeline, you need to make sure that you make your truck tall as you can see, the name of the track to start with. You don't have to make it very tall, just big enough so you can actually see the name of the truck in here. Process a little bit too short know. So I'm going to make it just a little bit taller so you can see the name. I want it to be too big, heavy ago. It's likely not a free online, something do it alone for now. Although actually we are going to record a voiceover, so I'm going to make a free taller to see the name. And we go. And here, this is going to be voice over, is going to be our voice-over in here. Okay. So that's just a little bit of truck management in here. Well, if the master as it is. And let's have a look at preparing, sitting up for the voice-over. 16. Audio ducking Manual: Now we're going to start creating what we call audio dark in. Basically the idea here is that in like in this case, when we have sounds on my dialogue truck, want the music to be quiet. After that, we want the music to be back to normal loudness, okay? And I'm going to show you three different ways of audio ducking. So what I'm gonna do here is first of all, I'm going to duplicate this sequence twice. So go to the Project panel. I'll go to switch to the list view. I can see it here. Here we go, and I'm going to duplicate it twice. So good. Free option, three sections here, okay. Okay. So this one's going to be manual. The Qin. This another one is going to be semi auto ducking. And this was going to be auto. That can sort of show you three different ways of doing it. And I will keep just one of them or just keep them on if we wanted to. So first we'll do some manual audio ducking. So I've got my manual ducking sequence, the open here, That's my sequence and go. Okay, So anytime line, It's all about keyframing and timeline here. So because Tom is going to be our focus, I'm going to take it to maximize melt. I'll zoom in here as well to make it easier for you to see as well. And it's all about music here. So I'm going to make the music track a bit taller as you can see better. And Armstrong selection tool. But it's fine because I want to show you another technique, actually, a keyboard shortcut. You know, the keyboard shortcuts be for pentel, the selection tool. You know, already. So say in here, now I want this music to fade out. So maybe just a little bit after this starts. So it's five seconds. Let's sell for a few frames down here. Maybe there. So I can just press P for pen tool. So the key from here, another one here. So I'll just go back here and another keyframe here. Okay? Not changing anything yet, because we want to add two more keyframes at the end of this section here. So use the down arrow key to go to the end of this section that and set another keyframe. Then bit earlier. Another keyframe. Now I'll press V to go back to selection tool, and I'll take this line down to make this music quieter. But C says, No, we just want to play it and see if it's quiet enough. We still want to hear it, it just in the background. It's actually not too bad. Let's guess it could be a little bit low down, so put it up a little bit. Let's try again. If it's good. For the voice-over. Same here with the voiceover. And let me show you another technique. I'm a selection tool. Select it. You can temporarily access depends on and set keyframes on your volume line or electric clip here by holding Control key on Windows or command key on a Mac. So I'm going to Control click here and here. And the same here. I'm holding Control key. And what is the control key? And now make this music quiet. When I'm talking. Let's play it again. It's going to be required. Again, omega is quieter. Let's patterns. And then going back to Lola. And there's one more section here, what needs to be quiet? So again, I'm still Selection tool. I'll just hold Control key on Windows, Command key on a Mac. Put a couple of keyframes here. And here as well. You see, because I've used auto bezier last time and we didn't handle it automatically, as I mentioned in a previous video. So this will go quieter. Let's play it. Because this could be a little bit of chloride. Let's method. Remember you can keep making adjustments as you play in your timeline. We don't have to stop. We're doing it right on the clip on Eclipse. I think that's it. Yeah. So this is just one way you can keep him an audio right on the timeline right here on your clips. In the next video, I'm going to show you a semi automatic way of adding keyframes. A bit more interactive way of adding keyframes on the, on the audio. We'll just take it back to normal. So let's have a look at the semi-automatic way of adding, of doing audio document. 17. Audio ducking with Audio Track Mixer: In the last video, we made some other adjustments. We created a manual audio dark, and this is the one we did. Let me just make this truck shorter so we can see better. In this video, I'm going to show you another way and more semi-automatic way of doing it. So let's open a different version of our sequence. So I'm going to open this pay travel audio editing in semi auto, ducking here as the one that doesn't have any keyframes on the music. And we need to focus on the music here. What we're going to use this time is the audio track mixer for that. You may still have your audio track mixer in a top-left corner of your screen. If you don't just go to Window Audio Track Mixer and pick a sequence. Once it starts to open multiple sequences, you have a sub-menu here for the audio track mixer. So I've got audio track mixer here already. And if you look on this audio track mixer, we're looking for a specific track. So I'm looking for audio to the background music. Ideally, I want it to be taller. So I'm going to do is, I'm actually going to move this audio track mixer here into the project Bono. Okay. So be easier to see and I can make my timeline and the other truck mix at all. Here we go. So you can see better. I will start from the beginning, so I'm going to multiply had arrived at the beginning. And here's what we're going to do as we play. Our timeline will be making adjustments to the volume of the sound using this slider here. Now we kind of use this slider before in one of the earlier videos. But some of you may have noticed was that even though we were changing the audio volume with this slider. Sliders, it wasn't changing across time. So for example, on one of mine, when I made one of these tracks quiet a bi think was three or four decibels. It state for your four decibels all the time. I walk into something else. Now, we'll be using audio track mixer in a way. So premiere will keyframe it for you. Permeable create keyframes for you automatically. Okay? So first, make sure you can see a timeline. So you can see all your clips in here. We don't have to see the program monitor relate because we're just focusing on the audio here. And you can see where we have different clips, different audio clips. And it's all about audio track mixer here. But what we need to do here, so that the printer can keyframe it for us is will change this drop-down what it says to read, to write. So premia will create keyframes for you. Just a couple more things. Just before we start. When you go to write mode, and we'll play our timeline. We start moving the slider, which will add keyframes for you. You will not see the keyframes yet. So just something to be aware of. Okay? So don't worry about it. Also just to mention, as you start playing your timeline and you start keyframe it in the right amount. When you stop, it will go into touch mode automatically, which allows you to make refinements. A sudden write them out first. So I'm going to select the right note. I'll move the play head the beginning already. So I'm going to press space bar to play it. It's also a play button here at the bottom. And this is Blaine. I'll start moving the slide. I've just made this even taller, Erica. On audio too, on the music. I'll make some more changes. It is is like being in a mixin studio in a way. And mixing audio. Make it quieter. Since the keyframes and loud again. Let me, you will not see the keyframes yet. You can stop at anytime. Really. It goes in touch mode automatically and it can just continue. So press Space-bar again. This by trucks all do in one truck at a time. And I couldn't make a long fade towards the end. So when it comes to the end, I'm going to start making it fade in down just a little bit, a bit more, a bit more that more towards liberal plate. And now, just a moment, I'll start taking it down a bit. Here. We'll just play it. You will hear a difference. Even though we can't see the keyframes yet. You can color difference, you can hear the difference. And you can see the slider moving up and down in the other truck mixer. I'm not doing that. So it is working. It's just that the premier by default doesn't show you the keyframes are being generated by the truck mixer. But here's what Into do. In your timeline on the truck. First into make your truck tall as you can see, there was a row of icons at the bottom. So if I make it taller, you got these icons here at the bottom. This is the keyframe icon. If you click on that. And the moment is showing the clip keyframes. And what we have here are the track keyframes. So I'll just need to change the track keyframes and volume. And here are your keyframes. Going back to these modes here and the other truck mixer. I mentioned earlier that when you start, you change from read mode to write mode. So the printer will create keyframes for you and will generate the key frames for you as you start changing the volume. When you stop, it goes into touch mode automatically. So you can make refinements. If you switch to write mode again, it will create all new keyframe. So for example, if I were to do a write mode again for the beginning and will to remove all the keyframes on a timeline and create new ones. Touch mode will only make new keyframes or adjust the keyframes. As you adjust the volume, it will keep the other keyframes intact. So touch mode is typically best for the second around in your timeline. And because I'm finished here, I'll switch to read them out. I wasn't the one more with this sound here, which is on a one. So if I just go there, one dialog, set it to right mode. Play with quiet. There we go. And I'll stop. And again on this track here or make a tool click on the keyframe icon Track Keyframes Volume. To see the truck keyframes, you'll see the audio ducking in here. That's audio ducking. So this is an example of a semi-automatic audio ducking with audio track mixer. In the next video, I'm going to show you another audio ducking, but this one's going to be automatic. It's something premium will do for us automatically. And we're going to use a separate sequence for that. 18. Audio ducking Automatic: Okay, welcome back. Here's one more for you. This time we're going to do the fully on kind of fully automatic audio ducking, which premise is going to do for us. So I'm just going to tidy up a little bit in here or make the clips shorter tracks, shorter. Oops. I want to see the names just only anticyclones anymore. Here we go. Make the timeline shorter as well. That's okay. We won't be using audio track mixer, so I'm going to reset my workspace. Go. Just make it a little bit taller. It's fine. And let's open a one more sequence. This one I called auto ducking. This one here. This one doesn't have any keyframes on the music. Okay. This time we're going to use a feature for audio ducking. Were premiere will dock one truck towards another. In this case, the music a2 towards dialogue a one, maybe a free as well. And we're going to use a palette for that called Essential Sound, which you can find under the Window menu. Essential sound panel will automatically open on the right-hand side of your screen. Here we go. And they'll be nothing here yet. And the first step is to tell Premiere what's what on your timeline. So if I just make my timeline wider, we go. And I'll zoom out here to see everything because we need to select all the clips. So if we select all the clips on A1, just a one. And we'll tell Premiere that this is dialogue in the essential sound panel. So this is the dialogue that was like the music in this case, I can just do a single Clegg because it's just one clip here. And we'll tell Premiere this is music. Will keep the music clip selected. Okay. And this I can now quite a few. Thanks entertainer central sound. Like the loudness. We could adjust the automatic. You can adjust the duration as well if you wanted to. But the main focus here is the document. Just to mention, we also have the clip volume level. We can adjust the volume of the clips in here. But wanted to ducking. So here's this hair. The steps will enable ducking. First in here. I don't want to duck against the dialogue. Okay? And all need to do for now is just click generate keyframes. And premium will do all the rest for you. Don't need to play an F in. Again, we don't really go and hear my keyframes. Here we go. Let's see. Well, it's here. It's done a very good job. Done if you know a change is it ducks to match? The music is, is almost muted. So we can do is if you keep your clip selected with the music. And here in the ducking section, Essential Sound. We can adjust that amount because I just sensitivity and fates. So sensitivity, you can make this dark skin more or less sensitive. With duck amount, you can make the music louder, quieter, something minus 18 decibels, probably too much. So if I do maybe, let's say maybe minus 20. 20 decibels quieter and fades. How long does it take to make it fade out and fade in? So it's just below a second, like 800th of a second. And then all just direct difference again. And I'll play it again to see if the volume is right. It's a little bit of quiet as dU minus 9. And I will draw a difference once again. That's better. It's still hear the music is just quiet. Let's fast forward. So it's done a very good job. The win or taught DAC in for us in hair, using the essential sound panel. And you can just keep tweaking, attack it the same way for this dialogue as well. So this is also a dialogue. So I could do this again here. Dark against dialogue, generate keyframes. And it's just expanding this region here. So as you can see, you can dark one truck against many other trucks or multiple trucks against multiple other tracks as well. It doesn't have to be just one truck against another truck and then again add a track, at least another truck. So just stays quiet for a longer period of time in here, but it's still doing keyframe you. Okay, and that's audio ducking inside Adobe Premiere Pro. 19. Graphic Equalizer: As we now moving on to the new section, who's going to tidy up a little bit. We're going to start adding some effects into our sounds in here. So I'm going to close the central soil particles. We don't need this for now. So clouded. Or make my timeline a little bit narrower because we want to have access to the effects panel as well. So let me just open the effects panel and shifted right next to the project panel. So right here, okay? And at this point, choose which sequence you want to continue working with. So I'm going to continue to cool this one here. Auto darkening. Some going to take this sequence are duplicated. And it's going to be the new sequence we're going to work with. So this is going to be trouble. All your editing. There we go. And I'm going to open up this layer. I'll close the other so you don't get confused. There we go. Let's open effects bottle. And we'd have a look at the graphic equalizer. First, we're going to increase the quality that we're going to boost the music and the backwards. So we can do is we can just search for E, Q. And what is graphic equalizer here. And you get a choice of 10, 20, or 30 bands here. This basically gives you a different number of sliders for different number of frequencies in your sound, from the lowest to the highest. Having ten bands will be just good enough for us. I want to apply to the music. So I'm going to drag and drop it onto this sample here. And as always, we'll defects once he applied to the clip and Eclipse and effect, you begin to effect controls panel to customize it here. So got its graphical equalizer here was going to be common for all these audio effects will be using here. Is this adding button here. We're going to click, which will give you this dialogue box. And this typically is very small, so you may need to make it bigger. So you can see all the options. And it got all these different frequencies from the lowest, less than 31 heads to the highest 2 over 16 kilohertz. We can adjust different frequencies. So for example, if you want more base, you could lift the lowest frequencies. If you want a more treble. So you could lift the highest frequencies. And we can do it as we play the clip. We can also do is you can have a look at some of the presets here available. So I could do is just play the timeline and try different effects here. Like say, simple bass, bass left. This will give us more base. You can see the days the lowest frequencies are lifted and a bit of mitosis as well. In here. As you try and different effects, you can also preview it and you can pre before Laughter By telling effect on North in here. If I just play it, That's before. That's after it more refined, the quality of the sound in here. Actually want a bit more base. I'm going to lift it a bit more. The lowest frequencies. And a little bit on the highest frequencies, but not too much. Because these are quite high already, just a little bit. I've also got a mast again in here. We could make this entire clip louder, quieter and only that we done gain earlier. And in just close this dialogue box and going back to the Effect Controls panel, you can still a preview your before and after by turning the effect on off with this fx button here. So if you just turn it off play and intended account, and it's to edit it again at any time. And remember all your settings. You can change them at anytime you can still access all these presets. Remember the implicit I've started with simple base lift and all the changes I'm making here. You can also temporarily disable it using bypass. This will tell it off. And then back home. And this can be key framed. So you can make it go on and off, on and off. So we can use the graphical equalizer to increase the quality or the depth space of the sound. Lifting the base the lowest frequencies are lifting the trembles, the highest frequencies or the mid-tones, according to your needs. Like is it equalizes in a bus. So have a look at how the player with the graphic equalizer apply it to the music. You have an hair. And then we're going to have a look on the parametric equalizer in the next video. 20. Parametric Equalizer: Okay, so we apply it graphic equalizer in the previous video, which I'm going to keep here for now. So I'm going to just turn it off in effect controls, but only just collapses here as well. And, uh, we don't have a look at the parametric equalizer. Instead, if you have a clip already selected, you can simply just double-click on the effect to apply it. So I can just double-click on parameter equalizer to apply it to this clip. The rest is the same as before. Go to Effect Controls panel. Click the Edit button and it gets the parametric equalizer. With parametric equalizer, you get a bit more controlled and of the graphic equalizer, because you still have your lowest frequencies ranging to the highest frequencies. And just to mention what we can here, typically we as people is between 20 hertz and 20 kilohertz. So this covers everything in here. You will, you can do here is you can adjust the range of frequencies. So for example, the lowest frequency by default is 40 hertz. But you could change it. So I could do is say 30 for example, or even less, something you cannot do with graphic equalizer. Hey, can increase the highest to say 20000. Okay, thanks. Was it up? And then we can just adjust these so I can get take the lowest frequencies, go higher and we just play it as well. And you can see the waveform for the frequencies as well. So it's actually a lot in this section here. So I'll take this one and pick it up. And we play the game from the beginning. That's before. That's after. You can still use your usual keyboard shortcuts, spacebar, JKL is even this dialog box open. So this is great. So that's before, that's after. We must again here as well. But it can also do is you can adjust all these different frequencies and you can adjust the gain for different frequencies within the sound as well. So I can just again for the highest frequencies a little bit, maybe just to one decimal for example. For to be very specific. Maybe these could be even higher. So maybe this one could be made, and maybe this one could be turn or actually isn't the keyboard to type on a keyboard to cycle through these fields. In here as well. You have the raw presets as usual, but we'll just focus on the actual adjustment in here. You could even expand the range of adjustment to up to 96 decibels is normally for T by default. So it goes from minus 15 to plus 15. 15 decibels, quieter, 15 decibels louder. We can expand it to 96 decibels if you wanted to. You can make even more adjustments here. It can boost different frequencies much more if you wanted to. Okay. So I'm going to just close this dialogue box. Turn it on and off. Quite subtle difference, but it does make a bit of a difference in hair as well. So that's an example of using parametric equalizer. We are going to look at some more effects. This is just the beginning, this is just the first two effects we're looking at here. So have a look at it, play with it. And we're going to look at some more effects in more videos coming.