Making a bone-based 2D character in Unity

Vladimir Limarchenko, Game Developer, Unity3d and C#

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9 Videos (1h 27m)
    • Introduction

      4:41
    • Creating a Project and Slicing Sprites

      8:36
    • Setting Up Pivot Points and Assembling Character Part 1

      9:09
    • Background and Walk Cycle Animation Part 1

      8:32
    • Background and Walk Cycle Animation Part 2

      10:35
    • Setting Up Pivot Points and Assembling Character Part 2

      10:04
    • Controller Script and Animator Configuration Part 1

      12:56
    • Controller Script and Animator Configuration Part2

      11:40
    • Bonus Making a Jump Animation

      11:03