Make any character come alive! Game Design 123-Beginner's course

Jonathan (Sean) D., Learning is fun! Our limit is our own imagination!

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8 Lessons (33m)
    • 1. Characters Intro

    • 2. Many tools but the same principle

    • 3. Character creation w/Fuse-Part 1

    • 4. Character creation w/Fuse-Part 2

    • 5. Character creation w/Fuse-Part 3

    • 6. Character creation w/Fuse-Part 4

    • 7. Character creation w/Fuse Male

    • 8. Asset Store Characters


About This Class

Hello everyone! In the first part we made a small scene for the world you imagined. Now it is time to create the inhabitants of that scene or world. In this part we are going to focus on the creation of at least 2 characters using a program called Fuse. I am thinking we can create some humanoids, elves, zombies, alien characters, etc. You can make these characters as elaborate as you want with the knowledge and the tools you will acquire this week.

I will show you how to create many different characters and since we are working with a 3D world. The characters are going to be 3D not 2D characters. Remember these characters need to be driven by the story or plot of your game. If you do that then they will fit if you don’t they will be out of place in the terrain you made in the last class. The terrain you created is the place where your characters will come alive. Is the world you made for them, they will interact with each other, with the world and/or other creatures or items you will eventually put in there to make a complete story.

*Note: As always don't add a lot of characters for now. Think of the story you are telling.


You will learn the basics of Character Design this week. This knowledge is very important because the scenes we created need characters otherwise they are pretty empty. The project for this class is not complicated and it will allow you to demonstrate and practice the concepts that you will learn this week. You will learn also about character texturing, modular character manipulation, and few other things. I will take you to the Unit Asset Store one more time in order to continue leveraging the power of the items you can obtain there for free.

Please remember that all these course parts have one goal in mind and they are connected, the ultimate goal is to have one scene or more populated with characters, plants, animations, etc. In part one we focused on the creation of the 3D world or location for the characters we are doing now. The emphasis in part one was to create a 3D world scene in Unity for a world or location you imagined. In part two we are focusing on the creation of the characters that will inhabit that first scene or world. It is important that things match the story you have in mind for that first scene.

In this course I will show you how to create multiple unique game characters. What type of characters you make is up to you? You don’t need to be an artist. You don’t need to be afraid. The tool we are using is easy and produces great results very fast. I am glad it is still free to use for now.

 This is the class outline      

Step 1: Introduction to character development.

  • Basic principles to character design.
  • Other type of character design tools.
  • Create unforgettable & unique characters.
  • Think about your Characters’ personality.

Step 2: It is time to learn the basics about the program we are using: Adobe Fuse Character creator. We will learn about the controls and the different characters you can create in there.

  • There are several videos in the class about this. Make sure if you get stuck to send me message and I will try to assist you as much as I can.

Step 3: Create 2 unique characters that are driven by the story you have in mind.

  • Decide the gender and the look of your characters for your game. They can be humanoids of any kind- monsters, vampires, normal, fat, skinny, etc. All depends of the type of story you have in mind for the world you have already brought into existence.
  • Choose the body form in fuse, customize the body you have chosen, plenty of things you can do with the controls

Step 4: Dress up your characters to make them fit your story. You can add all kinds of different attire groups: shoes, hats, pants, shirts, etc.

  • You can edit the fabric if you need, and refine your character as much as you want.

Step 5: Finally when you are done with all the previous steps save your character. You will need them for the next part of this course, in part 3 we will animate them using another free website.

Step 6: If you are still unsure about what characters to do. Please check the multiple examples found at the start and towards the end of the class. I hope you will find some inspiration there.

Step 7: Post screenshots of your characters in the project gallery showing your creations. Thank you for participating in this class.

Step 8: Please provide feedback if can to other students and check their projects you might find something you like but be constructive, positive and friendly in all your communications.            

Links and Tools:


I really appreciate all constructive feedback on the videos and the class in general. Remember I am making this class for you if you want to learn more about game creation & character making please let me know. Check out at the bottom for the upcoming courses for all the wonderful things that I am preparing for you. I hope you are as excited to learn about game making as I am to teach it. I know you are a wonderful group of talented people and I can't wait to see the wonderful characters you will be creating for this class.

What's Next?

Make any world come alive! Game Design 123- Part 3- Animation. (COMING SOON!)

Make any world come alive! Game Design 123- Part 4- Asset creation. (COMING SOON!)

Make any world come alive! Game Design 123- Part 5- Spice your place. (COMING SOON!)

SPECIAL NOTE: These courses are for beginners and such cover very little Unity scripting, and/or character modulating techniques, if you are interested in scripting or more advance techniques I will provide some solutions & alternatives in the last part of this five course.