Learning Lightroom Pt. 1: The Library Module

David Miller, Multimedia Artist For Primordial Creative studio

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13 Videos (35m)
    • Introduction to Adobe Lightroom

      1:39
    • 1 The Creative Cloud + Non Destructive Editing

      1:33
    • 2 Overview of the Modules

      2:40
    • 3 The Library Module Workspace

      1:50
    • 4 Importing Images

      2:55
    • 5 The Library Module Panels

      4:21
    • 6 Exporting Options

      3:18
    • 7 The Center Panel Pt

      2:57
    • 8 The Center Panel Pt

      1:00
    • 9 Searching Your Library

      2:00
    • 10 Virtual Copies and Stacking

      1:46
    • 11 Putting it all together

      8:35
    • Wrap Up + Project

      0:50

About This Class

Adobe Lightroom is the industry standard program for cataloging, editing, and finalizing digital photographs; its modules accomodate the creative workflow in the same manner traditional photographers would build a livrary, develop their work with craft and skill, and create prints or books or slideshows.  

In this series "Learning Lightroom" we tackle the modules one by one, breaking down all the features and explaining how they may be relevant to any photographer.  This particular lesson focuses on the Library module, an amazing organizational tool with its own development features and special capabilities.  At the end I show you how an experienced Lightroom user would utilize all the components in a real world scenario.

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David Miller

Multimedia Artist For Primordial Creative studio

I have always been interested in the visual arts from an early age- drawing, painting, and clay- but around my high school years I became interested in photography for the social aspect of involving other people, the adventure inherent in seeking out pictures, and the presentation of reality that wasn't limited by my drawing skills.  

One thing in my work that has stayed consistent over the decades since then is I have an equal interest in the reality of the lens next to the fictions we can create in drawing, painting, animation, graphic design, and sound design.  As cameras have incorporated video and audio features, and as Adobe's Creative Cloud allows for use of a plethora of mind-bending tools, I now make video art pieces that are based in photography but utilize time lapse, clay and paper stop motion animation, graphic animation, text and sound to expand the same intersection of reality and pop surrealism.