Learn To Create Games With Java And LibGDX Volume 2 | Fahir Mehovic | Skillshare

Learn To Create Games With Java And LibGDX Volume 2

Fahir Mehovic

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22 Lessons (4h 54m)
    • 1. Flappy Bird Game Preview

      2:07
    • 2. Importing Assets And Organizing The Project

      9:59
    • 3. Game Info Class

      5:18
    • 4. Creating Our Backgrounds

      13:54
    • 5. Moving Our Backgrounds

      11:38
    • 6. Drawing And Moving Grounds

      11:56
    • 7. Bird Class

      21:09
    • 8. Bird Flap

      8:14
    • 9. Ground Body

      13:28
    • 10. Pipes Class

      28:34
    • 11. Moving The Pipes

      8:42
    • 12. Creating Multiple Pipes And Moving Them

      19:22
    • 13. Score Body

      18:19
    • 14. Detecting Collision

      15:04
    • 15. Check For First Touch And Score System

      17:45
    • 16. Creating Our Buttons

      10:42
    • 17. Main Menu

      17:34
    • 18. Change Bird Method

      19:42
    • 19. Packing Bird Animation Images

      10:35
    • 20. Animating The Birds

      10:05
    • 21. Saving Data

      5:16
    • 22. Showing Highscore

      14:20

About This Class

LibGDX is Java's game development framework which enables us to create games for mobile devices, desktop devices and even web.

In this class we are going to take a look into more advanced features of LibGDX by making a real game that you can play on your mobile or desktop device.