Learn To Create Games With Java And LibGDX Volume 2 | Fahir Mehovic | Skillshare

Learn To Create Games With Java And LibGDX Volume 2

Fahir Mehovic

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
22 Lessons (4h 54m)
    • 1. Flappy Bird Game Preview

      2:07
    • 2. Importing Assets And Organizing The Project

      9:59
    • 3. Game Info Class

      5:18
    • 4. Creating Our Backgrounds

      13:54
    • 5. Moving Our Backgrounds

      11:38
    • 6. Drawing And Moving Grounds

      11:56
    • 7. Bird Class

      21:09
    • 8. Bird Flap

      8:14
    • 9. Ground Body

      13:28
    • 10. Pipes Class

      28:34
    • 11. Moving The Pipes

      8:42
    • 12. Creating Multiple Pipes And Moving Them

      19:22
    • 13. Score Body

      18:19
    • 14. Detecting Collision

      15:04
    • 15. Check For First Touch And Score System

      17:45
    • 16. Creating Our Buttons

      10:42
    • 17. Main Menu

      17:34
    • 18. Change Bird Method

      19:42
    • 19. Packing Bird Animation Images

      10:35
    • 20. Animating The Birds

      10:05
    • 21. Saving Data

      5:16
    • 22. Showing Highscore

      14:20

Project Description

Using what we learned in the class, try creating a 2D platformer game.

The game does not have to be large, it can only have one level, and it can have some collectables to collect, and a couple of obstacle the main character should avoid on the road to his goal and that is a door at the end of the level where the player will exit.

Student Projects