Learn To Create Games With Java And LibGDX Volume 1
Fahir Mehovic
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Game Preview
2:45 -
Importing Assets For Jack The Giant
15:24 -
GameInfo Class
6:28 -
Creating And Drawing Our Backgrounds
15:47 -
Main Camera And Gameviewport
11:37 -
Check If Backgrounds Are Out Of Bounds
12:34 -
Cloud Class
20:43 -
Debug Renderer And Debug Camera
13:20 -
Clouds Controller
13:41 -
Positioning And Drawing The Clouds
12:28 -
Randomizing The X axis of the clouds
10:53 -
Creating And Arranging New Clouds
22:42 -
The Player Class
20:16 -
Solution To The Cloud Body Position Problem
6:46 -
Moving The Player
6:58 -
LibGDX Texture Packer
13:16 -
Animating The Player
24:53 -
Main Menu
9:25 -
Creating Main Menu Buttons
19:46 -
Adding Listeners To Our Buttons
7:25 -
Highscore Menu
6:39 -
Highscore Buttons
23:45 -
Options Menu
5:57 -
Options Menu Buttons
21:50 -
UI Hud
29:45 -
Pause Panel
10:51 -
Fixing Players Position
4:18 -
Collectables
10:04 -
Positioning Collectable Items
9:01 -
Sensors, Filters and Colliding With The Collectable Items
14:26 -
Removing Collectable Items
9:58 -
Spawning Collectable Items In Our Game
15:15 -
Removing Off Screen Collectables
5:21 -
Singleton Patern
13:13 -
Game Manager
25:03 -
Player Out Of Bounds
12:16 -
Players Score
5:38 -
Player Died Method
13:05 -
Actions
14:56 -
End Score Panel
12:28 -
Saving Data
26:08 -
Displaying Highscore And Changing The Difficulties
12:36 -
Setting The Speed Based On The Difficulty
6:56 -
Playing Music
16:35 -
Running The Game On An Android Device
9:07
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About This Class
LibGDX is Java's framework for creating games.
Using LibGDX we can create games for mobile devices, desktop devices, and even for the web.
In this class we are going to take a look at LibGDX and its features by creating a real world game that you can play on your device.
By the end of this class you will be confident enough to start creating your own games in LibGDX.
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I am founder and owner of Awesome Tuts, a website I dedicated for teaching people how to code and how to make games.
I am certified Android And Java Developer, but my passion is creating games and making apps.
I have more than 3 years of programming experience and have created over 15 apps to date.
I have also more than 2 years of teaching experience so I know what students what to learn and how they want to learn.
In my courses you can expect a practical approach ...