Learn To Code Trading Card Game Battle System With Unity 3D | Vladimir Limarchenko | Skillshare

Learn To Code Trading Card Game Battle System With Unity 3D

Vladimir Limarchenko, Game Developer, Unity3d and C#

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66 Lessons (15h 22m)
    • 1. Promo & Intro Video - Welcome to this class!

      2:08
    • 2. 101 – Introduction to the Course

      12:11
    • 3. 102 – How To Watch This Course

      7:23
    • 4. 201 – Introduction to Section 2

      7:29
    • 5. 202 – Preparation

      8:32
    • 6. 203 – Creating a Card Template with Unity UI

      15:38
    • 7. 204 – Simple Decorations

      11:21
    • 8. 205 – Creating a Face Side for a Spell Card

      17:16
    • 9. 206 – Creating a Card Back and Adding Beautiful Text Outlines

      11:50
    • 10. 207 – Card Rotation

      16:54
    • 11. 208 – Editing Cards with Scriptable Object Assets

      13:51
    • 12. 209 – Applying the Visual Appearance from a Card Asset onto a Single Card

      19:20
    • 13. 210 – Card Glow and Creature Cards – Part 1

      8:09
    • 14. 211– Card Glow and Creature Cards – Part 2

      13:34
    • 15. 301 – Introduction to Section 3

      6:07
    • 16. 302 – Simple Dragging Script

      16:43
    • 17. 303 – Advanced Dragging Script

      16:26
    • 18. 304 – Creating Card Previews – Part 1

      11:49
    • 19. 305 – Creating Card Previews – Part 2

      13:11
    • 20. 306 – Making a Creature Game Object

      15:41