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JAVA OOP, Part 1: Classes and Objects

Vyara Georgieva, Technical Trainer & ESL Teacher

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6 Videos (44m)
    • Course introduction

      6:11
    • Introduction classes and objects

      5:42
    • The building of a class - fields

      7:43
    • How to print an object

      6:44
    • The building of a class - constructors

      13:38
    • Chaining constructors

      4:13

About This Class

This is a series, covering the basics of OOP programming in Java. Welcome to its 1st part - Classes and objects!

Once we cover the idea of classes and objects, you are to be introduced to the basic OOP principles - encapsulation, inheritance, abstraction and polymorphism, The lectures are structured in a way to let you move in pace with the instructor, applying everything you have just seen by yourself. The logic of every piece of code is to be explained in details. Once the theoretical part cover, you'll complete 3 more projects, by yourself, as I'll be guiding you on the way. Nowadays, every programmer needs to be aware of what OOP is and how it is applied - so, why not making the first step now? 

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Vyara Georgieva

Technical Trainer & ESL Teacher

I have been teaching for seven years now, always inspired by the enthusiasm of people, acquiring new knowledge. Keep It Super Simple - the basic principle to follow, every complex theory or concept turns out clear and easily applicable. Currently, I am a technical writer and an Android developer, aimed at creating educational software products.

Before going into technology, however, I have been teaching English as a foreign language for more than 7 years. Teaching is what my passion r...

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