Introduction to Moho Pro Illustration, Rigging and Animation

Brian Jackson, Author/Publisher/Educator

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19 Videos (3h 13m)
    • Introduction

      0:30
    • An Overview of Moho

      6:42
    • Revised Course Objectives

      5:21
    • Requirements of a Solid Character Body Bone Structure

      10:41
    • Pose, Proportion, Perspective and Joints

      11:58
    • Bone Correction, Angle Constraints and Target Bones

      11:31
    • Constructing Perfect Knee and Elbow Joints (Part 1)

      14:13
    • Constructing Perfect Knee and Elbow Joints (Part 2)

      9:07
    • Drawing Your Character Torso

      14:41
    • Tracing Your Character Head and Face

      16:55
    • Cartoon Eyes Option Using Layer Masks

      8:27
    • Binding Bones to Your Character

      6:49
    • Rigging Switch Layer Hands, Feet and Mouth

      11:24
    • Rigging Facial Smart Bone Dials

      14:50
    • Animating a Walk Cycle (Part 1)

      12:41
    • Animating a Walk Cycle (Part 2)

      7:12
    • Lip Syncing with Papagayo

      13:25
    • Camera and Background Animation

      13:44
    • What Now?

      2:23

About This Class

I designed a challenge for myself: create an introduction to Moho that would teach illustration, rigging and animation all in under 3 hours.  During the course, create a human character and provide an animation demonstration.  

Welcome to my introduction to Moho Debut/Pro 12 (formerly Anime Studio).  Moho is a 2D vector illustration, rigging and animation package all in one.  You can use it to create easy to professional 2D animation (e.g. cartoons and promos).

To meet my challenge I had to:

  • Address only the most fundamental and important topics
  • Be extremely organized in my presentation
  • Keep moving!

The core topics addressed include:

Build Solid Bone Structure

  • Understanding Pose, Proportion, Perspective, Joints and Constraints
  • Designing an Optimal Skeletal Structure for Your Character

Illustration

  • Constructing Perfect Knee and Elbow Joints
  • Drawing Your Character Torso
  • Tracing Your Character Head and Face
  • Cartoon Eyes Option Using Layer Masks

Rigging

  • Binding Bones to Your Character
  • Switch Layers and Smart Bone Dials

Animation

  • Walk Cycle
  • Lip Syncing
  • Camera and Background Animation

This course is the first in a series of Moho courses that includes:

Moho Pro Illustration, Rigging and Animation: Introduction
Moho Pro Illustration, Rigging and Animation: Beginners
Moho Pro Illustration, Rigging and Animation: Intermediate
Moho Pro Illustration, Rigging and Animation: Advanced
Moho Pro Illustration, Rigging and Animation: Case Studies

Don't forget the Udemy 30 day no questions asked money back guarantee.  If you're not happy with this course, just return it.  That makes your decision to enroll a no-brainer, doesn't it?

Click on the Enroll button in the upper right to begin learning the most powerful 2D illustration and animation software in the world: Moho.

I'll see you in the classroom,

---Brian

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Brian Jackson

Author/Publisher/Educator

Born in Los Angeles in the middle of the last century, I have always wanted to be a writer. After twenty-five some odd years spent working in the computer industry in the heart of the Silicon Valley, first for Lockheed as a Systems Programmer and later for Cisco Systems as a test tool developer, I managed to retire early and begin my next career as a self-published author.

Along with writing and publishing my own novels I also publish the works of my wife, Melanie Jackson. During the p...

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