Sorry, your browser is not supported
To have the best experience using Skillshare, we recommend that you use one of these supported browsers.

Introduction to 3D Character Animation: #4 - Getting Started by Learning to Animate a Scene!

Danan Thilakanathan

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
8 Videos (2h 5m)
    • Simple Walk Cycle Concept

    • Building a Walk Cycle

    • Simple Run Cycle Concept

    • Building a Run Cycle (Part 1)

    • Building a Run Cycle (Part 2)

    • Best way to Approach Walk/Run Cycles in Films

    • Waving Arm Animation (Part 1)

    • Waving Arm Animation (Part 2)


About This Class

In this class, we will finally start animating character shots. We will learn to animate walk cycles and run cycles as these are the most common character actions. You will learn the best way to approach walk/run cycles in your own projects. We will also look at animating the waving of arms. By the end of this class, you will have gained some exposure in animating a character. You will also know the process of animating a walk and run cycle.






Reviews (0)

Hi, my name is Danan. I am a Software Engineer by day and a filmmaker/animator/educator by night.

I started out making an animated short film for fun using Blender a few years ago. It was during this time did I realize I had a huge passion for 3D filmmaking. I have spent the past 5 years making animated short films and have learned a great deal about the entire process of filmmaking and animation.

This is something that I do as a hobby. Animation and filmmaking are both somethin...

See full profile