Introduction to 3D Character Animation: #4 - Getting Started by Learning to Animate a Scene!

Danan Thilakanathan

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8 Videos (2h 5m)
    • Simple Walk Cycle Concept

      4:25
    • Building a Walk Cycle

      38:38
    • Simple Run Cycle Concept

      5:43
    • Building a Run Cycle (Part 1)

      19:53
    • Building a Run Cycle (Part 2)

      19:01
    • Best way to Approach Walk/Run Cycles in Films

      7:27
    • Waving Arm Animation (Part 1)

      18:36
    • Waving Arm Animation (Part 2)

      11:11

About This Class

In this class, we will finally start animating character shots. We will learn to animate walk cycles and run cycles as these are the most common character actions. You will learn the best way to approach walk/run cycles in your own projects. We will also look at animating the waving of arms. By the end of this class, you will have gained some exposure in animating a character. You will also know the process of animating a walk and run cycle.

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Hi, my name is Danan. I am a Software Engineer by day and a filmmaker/animator/educator by night.

I started out making an animated short film for fun using Blender a few years ago. It was during this time did I realize I had a huge passion for 3D filmmaking. I have spent the past 5 years making animated short films and have learned a great deal about the entire process of filmmaking and animation.

This is something that I do as a hobby. Animation and filmmaking are both something I'm quite passionate about and I spent a few years trying to learn and master this skill. Through heaps of trial and error and researching on my own, I feel I have come a long way. I would now like to impart this knowledge towards others who feel a similar way. 

I know very well, animated filmmaking is hard. Very hard in fact. One of my main aims, is to make the learning process easier for other people. Feel free to check out any of my courses and I hope I have helped you in your quest to achieve your dream! :)