Intro to Rapid Prototyping: Learn the basics

Evan Kimbrell, Director at Sprintkick

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
11 Lessons (1h 9m)
    • 1. Welcome to the class!

    • 2. First thing to do

    • 3. Terminology A-Z

    • 4. Wireframing vs prototyping

    • 5. High fidelity and low fidelity

    • 6. Why do we wireframe?

    • 7. Picking a tool

    • 8. K.I.S.S.

    • 9. Following the construction path

    • 10. The class project

    • 11. Keep the learning going

How students rated this class
Leave Review

Watch more to review

We ask our students to watch a few lessons before reviewing to make sure we get quality feedback!

Best Suited for
 --  Beginner Intermediate Advanced Beginner/Intermediate Intermediate/Advanced All Levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Be the first!

No ratings just yet—watch a few lessons to be the first to share whether this class met your expectations.

Expectations Met?
  • Exceeded!
  • Yes
  • Somewhat
  • Not really
Be the first to leave a review in our updated system!
Reviews Archive

In October 2018, we updated our review system to improve the way we collect feedback. Below are the reviews written before that update. You are welcome to edit your old review into the new system!

16 of 17 students recommend this class
a great overview for beginner in the field !
Good for people without the basics. If you know the subject this might be boring, but it's nice for people starting and not familiar with the concepts. Well explained.
Evan is very thorough and articulates each point clearly. Very informative and some of his points can be applied to other areas of design.
great as a quick itroduction if you don't have any knowledge at all