Intro to Cinema 4D: Build a Snowman

Rick Plautz - 3D Expert, Cinema 4D Teacher

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12 Lessons (1h 45m)
    • 1. Class Intro

      1:01
    • 2. 1 - Interface Overview

      7:56
    • 3. 2 - Starting the Snowman

      11:52
    • 4. 3 - The Hierarchy Structure

      10:53
    • 5. 4 - Intro to Spline Modeling

      16:50
    • 6. 5 - Building a Set

      9:10
    • 7. 6 - Lighting the Scene

      9:56
    • 8. 7 - Adding Materials

      13:34
    • 9. 8 - Sun Light vs. Physical Sky

      3:14
    • 10. 9 - Materials Continued

      4:08
    • 11. 10 - Rendering

      12:16
    • 12. 11 - Final Output / Image Editing

      4:39

About This Class

If you're intimidated by Cinema 4D and don't know where to start this class is perfect. I provide a quick walkthrough of the interface and reveal more powerful features of this amazing program as we set off building a snowman and this winter scene:

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This class covers:

  • Using primitive shapes with no polygon modeling to create a snowman
  • A basic intro to Spline Modeling to create the twig arms
  • Creating and applying Materials to the models
  • Using a Bend deformer to create a studio backdrop (very useful for product presentations)
  • An intro to Lights in Cinema 4D
  • How to use the Sun light and Physical Sky to light a scene
  • Adding a Camera and framing the shot
  • Using the Physical render engine and Depth of Field to get photo-real camera blur
  • Editing render settings and outputting a file to be edited in Photoshop

After this class is finished, you'll be very comfortable with how Cinema 4D works and able to start diving into your own projects!

Enjoy!