Integrate your 2D images, videos or anything really... into 360 footage. | Syma Kahil | Skillshare

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Integrate your 2D images, videos or anything really... into 360 footage.

teacher avatar Syma Kahil, Motion Design, VR 360 and Stop-Motion

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

8 Lessons (23m)
    • 1. Intro: What are we going to cover in this class

      0:30
    • 2. 360 VR Terminologies

      1:53
    • 3. Creating a Custom Nadir

      2:39
    • 4. Prepping our 360 Footage

      2:56
    • 5. Creating a Motion Design Title

      4:50
    • 6. Integration!

      2:39
    • 7. Rendering our Video

      1:46
    • 8. Integrate 2D elements into a Stereoscopic 360

      5:18
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About This Class

In this class I will show you how to integrate 2D flat elements into a 360 video or image using After Effects without any 3rd party plugins. 

I will start with an initiation into 360 VR and explain the different types of 360 footage and terminology and how to play them back on different platforms as well as headsets.

This class is geared towards people who have basic to intermediate knowledge in After Effects. If you understand basic 3D layers you should be able to follow without any issue.  

Meet Your Teacher

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Syma Kahil

Motion Design, VR 360 and Stop-Motion

Teacher

Hello, my name is Syma. I'm a Motion Designer and Stop Motion Animator. I've been working on some VR projects, integrating Motion Design elements in a 360 space. 

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Transcripts

1. Intro: What are we going to cover in this class: Hello and welcome. My name is Seema. I am a motion designer and a stop motion animator. And in this class, I'm going to show you how to integrate to the footage such as text, images, videos, anything really inside of a 3 60 view, whether it be a 3 60 picture or a 3 60 video. Now, this class, I'm not gonna go through the basic after effects interface, so you should know basic after effects all over. The rest will go through them together on Let's do this. 2. 360 VR Terminologies: so before jumping into after effects. That's to start by understanding basic terminologies that are used when working in the ER and 3 60 So what's the difference between a Panorama and Annika rectangular picture? A Panorama picture is using a smartphone your camera to take multiple pictures and stuck them together so that you have one long horizontal picture. Now you can do a full circle with the panorama and basic. You have something that resembles a 3 60 picture. But that's not exactly the type of picture that is used to create seamless VR experiences. A neck Your rectangular picture is actually a sphere that is unwrapped and displayed flat. So what you get with the Necker rectangular picture is basically a lot of distortions in the north and south poles of the picture. You can see that in the example here of the map of the world where the circles are the form , depending on their placement. Inside that sphere, you've got two types of 3 60 a correct angular footage. You have monos Coptic coming from one. It's a single image or video, and you've got stereoscopic 3 60 which is to Minas Coptic images or videos, one over the other. That's very, very slightly stereoscopic. Usually you can only view them inside of the headset because your minds plays a big role into seeing them as a single image with the stereoscopic. The image from the top and the bottom mimic the left and right. I Onda replicates the depth of perception. So when you view a stereoscopic image or video inside of a headset, you have the impression that you're seeing it in three D. Last but not least, you got in a dear, which is where your feet usually would be. If you're standing inside of the sphere on Bozena is the top most point right above your head. 3. Creating a Custom Nadir: it's another just taking you. 3 60 m Enjoy ER's 3 60 video. You notice at the bottom of your footage, you've got the remnants of your tripod or whatever you use to hold up the camera. Now one way to hide the sword. The fact is to create than a deer, a sort of patch that comes on hides whatever is left of the tripod. Now, to do that, open up photo shop and create an image that is one by one So square image. Here, I've got one that's 800 pixel by 800 Resolution seven to You don't need that much bigger to create your to start to create your dear. You use the lips tool to create a circle. Make sure that it touches all four sides of your canvas on in the middle. You can design whatever you want inside of that circle. Whether it's a pattern, attacks a logo. In my case, I've made a small pickle. Once you've got your design ready, let's go ahead on the store. It's the image that that follows the correct angular four months. So once you've got everything, then make sure you select all of your layers, right. Click on merge in years. Once that's done, the lecture layer go to filter the Stort polar coordinates. You want to make sure to go from polar to rectangular and click OK, now, once you've got this mess, good to image image, rotation flip converse vertically and then again, image image rotation flip canvas horizontally. Okay, so now that we've brought in this point, we need to go to image image size, making sure that we unlinked the width and the height changes to 3840 by 295 Press OK, now you go. It's flattened out the image so that you can place it at the bottom of your 3 60 image or video. So now that you've got him to this point as an example, I took a 3 60 invention of you see here they've tried to erase the tripods. So in our case, what I'm gonna do is control a to select everything opiates and place it in this image. If you have in a dear and it's not the right size, it's OK. You can just resize it by pressing control t so making sure it snaps on both edges of the picture. So what you should end up with Is this So there you have it. You've created your own custom that year. 4. Prepping our 360 Footage: Okay, so let's jump right into after effects. First off, we're going to start by importing orthe our picture. Now we've got a very nice picture by Timothy Oldfield that I found on on national calm. When a important that on, we're gonna drag and drop that's image on the icon, the composition icon to create a new camp. There we go on, then keeping that clicked, we're gonna go into composition composition settings and we're going to rename that so that we keep everything clear. Gonna call it May and 3 60 lake while keeping the lock aspect ratio 2 to 1 checked. We're going to change its with 3840 going to keep the frame rate to 30 frames per second. I'm just gonna put it to four minutes for now. Okay? And there we go now, seeing as we reduced the comb size just going to scale the image back down. In my case, it's gonna be 71.4. But just to make sure, because we've really got to keep it aligned on both sides, so make sure that while clicking shift, you make sure that it's right at the edge And then we're going to check the other side just to make sure that it was correctly scaled. And there we go. Now we're gonna fits this back to 100. So what we need now is basically the VR competitors er window. You can find that in window VR comp editor. Now, if you get a small error, you just go into preferences, General. And in here, right at the bottom, you will find allow scripts to write falls and access network right there, and you've got to make sure that that's clicked and then press. OK, then, right after and just go back to windows and click the our competitors on the chute open without a glitch. Now keeping your main 3 60 lake composition clicked. Click on add three d edits. We're not going to change any of the parameters here. They're usually fine. Then adds three d it and voila. Now it created a folder with multiple comes in. They're two very important ones. So edit one is basically the composition where you're gonna be able to preview your you're 3 60 footage by clicking See on. You can turn around on preview your file now to navigate between the columns Instead of using the project window, you're gonna use the VR competitors to switch between the edit one on the output render in the next part. I'll explain to you exactly what each of these columns are. Four on and how to integrate two days. 5. Creating a Motion Design Title: So now that we've got our prep file what you're in after effects, I would like to on a small title right up here crediting Timothy Oldfield Andi putting the name of the place. So when you create a new calm, I'm just going to do it a normal full HD singers. It's not part of the 3 60 sphere. We're just gonna work on it flat. So full HD keeping it at 30 frames per second now saying that you're in a 3 60 space and people usually tend to look around at whatever is going on around them. So you want to keep any animated texts, pictures or videos anything really longer than you would in a normal video. So for this small animation, I'm going to put a good 15 seconds on one call That title. Okay, there we go. Go to a new composition. I'm going to odds. Timothy Oldfield. Merry go. So gonna use bold fund make it just a time but smaller center. The anchor points so again, if you want to see your picture, you used the VR competitors to go there, so just re edit a light color might work for the text. So go back to the title. Maybe make it just a tiny bit lighter. So there we go. So Timothy Oldfield right under it's gonna duplicates the layer use shift to move the duplicated layer under its. So I'm gonna on the name of the lake, the location where we go. But this may be regular instead of gold. Yeah, that's about right. Okay, so now that I've got my text down just gonna control and double click the pond behind two so that it centers my ankle points to the center of my layers. So now that we've got our text written and ready, I'm just going to use a shape layer to do very simple animation. I'm just gonna draw rectangle around the name and the location, gonna put that shape layer under both text layers, and I'm gonna make sure that, you know, click Why? For the shortcut to the pond behind to click on my anchor point and drag its while clicking control. So it snaps directly to the sides and then opening, opening down the parameters for the rectangle. I'm gonna turn off the stroke, turn on the film, make sure the capacity is at 100%. Let's choose another color. Nice, dark gray and therefore the animation. What I want to do is basically duplicate my shape layer, bring it above all three layers that we have taken p to open the position shift s to open the scale. We're gonna add it to key friends on their space, it a part of it and then unlinked the scale properties so that I can scale them independently, one of the other. So we're gonna bring that one down to zero. So I'm gonna take off my three layers, hide them so that they only appear when the rectangle is fully covering them. And then that's the 1st 2nd 2nd 1 What I'm going to do is our cover. Later, we're gonna make that one disappear by using the scale on the position. This is where our anchor point should arrive to while they disappear. So the scale were burnt going to bring it back down to zero on. We wanted to actually come to the sides right there. Very simple animation. And there we go. So we've got our composition now. One good thing to do is because we have a lot of empty space is to basically crop the composition to the size of animation. So using the region of interest, you click. That's you said, like the calm Give it up. Just a tiny bit of space in case you end up moving something or making the rectangle but larger selecting that going on composition on crop computer, region of interest. So now the composition is just gonna be just our animation. So there we go. So the animation is going to stay on the screen for 10 seconds, and then it is going to fade out. So select three layers T for a pass ity key frames out 10 frames on a different box zero. So there we go. We've got our small animation ready to go to be integrated inside of 3 60 a correct, angular footage. 6. Integration!: Okay, So now that we've got our little title animation ready to go, let's jump back into open output. Render again in the Arkham Predator window. So that's open. That's so this is our image. Now we've decided we're gonna make this appear around this area next to the Post, to integrates or to the footage, whether it be an animation like a pre comfort we've got here a video or an image or anything. Basically, what we've got to start with is going into the Edit 13 d edit. There we go. It would be a good thing to open the title on action Safe grid so that we can have that little cross. That's usually where a person would be looking out on to place the camera. Where are Texas gonna appear once you've got that set up, just drag and drop your pre compere little animation into the scene. Now, if you scrub through comm player in our little animation, so we've got our animation that plays out on the disappears. Now, at this point, if you open the open up which render, you'll see that our animations about everywhere it's gonna overpay our graphics every corner of our view. We don't want that. We go back to edit one to place that in the 3 60 sphere. What we're gonna do is so the double switches in modes on then make this layer into a three d layer. So at this point, now you can see that it shifted. And as soon as we turn, it's gonna just stay on one side of the image. No, let's place that little cross hair where we want our text appear more or less and then using the position. So using these errors in the three d space, we're just gonna place that right where across here is and use these Arabs as well as the rotation. So press are to open the rotation properties. We're gonna play with the X y and Z rotation so that our texts is facing us. And then with the scale, bring it down a bit on reposition that if necessary. So there we have it. Our animation is gonna play through open up play again when you're in the 3 60 space. In an experience, a person usually takes a lot longer to read just because they're also spending some time looking around themselves. So more you half time to give for attacks on screen, the better it is. So there we go. We've just integrated O r two d element inside of a 3 60 space. 7. Rendering our Video: So now that we've integrated our animation inside of our 3 60 space, that's we want to export. Now we're still in the VR to edit one critical position so again to move to the output. Render will use that we are confident or window to go there. You can see here that the animation that we've added in is now deformed, and now it's following the ACU rectangular distortions of the image. That's how you know that the footage will be well incorporated inside over 3 60 now to move on to the render. It's basically like rendering any other video, so go to composition. Enter Adobe media encoder Cute. So you can see here is when you want to render out to make sure it's the VR to output one quick time so that we can change four months overdue. I'm here in the four months dropped on New, whose age? 264 months source Hyper traits. Rename your file. Make sure you place it where you want. When I exploit video export odio to make sure you've got the right resolutions. The frame rate. At the end of the video parameters, you have an option that asks if it's a VR video. So just take that video is we are just keep it on a microscopic. And at this point, these two depend on whichever viewer you're using. Suppress. Okay, start to cute case another. The render is done. You can click right here. Open the folder with your video. In it, you can use the L C media player. It hasn't integrated 3 60 air in it. There you go. You're playing with your animation. 8. Integrate 2D elements into a Stereoscopic 360: Let's say you go to stereoscopic footage and my kids have got a video. So import your stereoscopic footage inside of after effects. Drag and drop it in the Create Newcomb's I bought in front of You and my kids have got a video by Rafael is mento. So to start off, what you're going to need to do is using the region of interest. But select the top image of your stereoscopic footage, so make sure it's Zuman and make sure your thoughts it down to the fixing and then in composition crop come to the region of interest. So there you go. We have a makeshift Minas Coptic footage at this point, rename your composition to landscape bono so that you don't mix up your composition. That's okay on just like we went about last time to integrate are two different actually gonna do exactly the same thing. So in the VR competitors at 3 30 it's so what I want to add inside of my stereo footage is a small gif of a cat that I have so that you can see that you can really integrate anything you want Inside of a 3 60 space So dragon, drop your footage inside of your stereoscopic. And just like the last time in the monusco pick footage make about 23 D layer. Place it where you want inside of your scene on press play to preview. If you've got a gift just like mine to make it loop over and over again, just right. Click on your footage inside of your project window. Interpret footage main and right at the bottom. At other options, you can just add the amount of times you wanted to look. Press okay and then drag your layer across so that it fills up your whole composition. So when you play, it will keep on. Now that you've got that set up before going toe, open output render. What we want to do is hides the background layer of our our Minas Coptic image. Open up the trend. Er, you'll see that it appears again here, double click on the VR conversion composition and hide the landscape. No, no. And then click open up 20 again. Now, at this point you may see a black background, but in fact it's just a transparent background. We're gonna go to composition at the media encoder on the in our formats instead of H 264 we're gonna go down expert 2000 Quick time. And that was a presets. We're gonna use apple progress for 444 With Alfa on down to the end. Does your press OK? Rename and that's it. And choose where you want to render it safe and start to render. Now that the render is done, input your don't move. File back into your after effects selector er, stereoscopic footage drag and drop to create a new Come on inside that camp and drag and drop your rendered out with you duplicated the 1st 1 You want to align it to the top in the 2nd 1 you wanna line into the But so what we've done here is create a new exact replica of R two D footage on the top and bottom image. What that means is that when you're gonna play it inside of a headset, so essentially, by doing that you're putting a monos Coptic element inside of a stereoscopic image of a do . So what do you want to keep in mind when you are adding Minas Coptic footage inside of a stereoscopic and then drifted you that you don't want to add it on something that's too close to the camera. Objects that are too close to the cameras are the most deformed in a stereoscopic Ament. So by placing your elements in parts of your image that are either too very far away or flat like a wall makes it easier on the eye and easier on the brain to process what it's saying that you don't have the impression that you're seeing double. So another thing to keep in mind is that when you're working for Web versus when you're working for a stereoscopic, usually with when you view a video or an image inside of headsets, the elements look much closer than they would on a screen. So take that into consideration when you're choosing how big your items are. Once you've played your elements inside of your stereoscopic footage, just go ahead and render it out as you would any other with you. So composition at Adobe Media encoder Que. Make sure you put it back at H 264 So so in Adobe Media encoder, make sure your in age to 64 and in the presets Scroll down to we are over under and much source on, depending on if you have amba Sonics Oh, Joe, In my case, I don't. So I'm just gonna put stereo squirrel down to the end and make sure that you take videos. VR. Now, what is very important about taking the videos? Viewer. It's going to inject metadata inside of video, which helps YouTube, Facebook video and all of the other sites online. Where you want to post your videos on. It will let them know that it's a 3 60 footage, making it easier for you to share your video rename and choose a directory where you want to save your render. Save it okay and start your render this point using Windows integrated movies and TV player to play the stereoscopic attention. So here you won't see the stereoscopic effect. You can only visualize the depth of field when when you watch your video on a headset,