How would "classic" games fare if first released in today's market? | Lewis Pulsipher | Skillshare

How would "classic" games fare if first released in today's market?

Lewis Pulsipher, Game designer, Teacher, Author

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2 Videos (13m)
    • How would classic games fare if released for the first time today part 1

      6:37
    • How would classic games fare if released for the first time today part 2

      6:29

About This Class

This is a brief "thought exercise" to help beginning tabletop game designers understand what is likely (or not likely) to attract in today's market.

We're doing this by considering a dozen or so "classic" games (most from well before the 20th century, none from the 21st), and how they would do in the current market if released for the first time today.

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The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Lewis Pulsipher

Game designer, Teacher, Author

Dr. Lewis Pulsipher (Wikipedia: "Lewis Pulsipher"; "Britannia (board game)"; "Archomental" ) is the designer of half a dozen commercially published boardgames. His game "Britannia" is described in an Armchair General review "as one of the great titles in the world of games." Britannia was also one of the 100 games highlighted in the book "Hobby Games: the 100 Best". He has over 17,000 classroom hours of teaching experience including teaching video game design and production, and over 20 years...

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