How to Sketch, Draw, Design Cars Like a Pro in 3D (Pen & Paper Edition)

Kaiwen F.

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14 Lessons (1h 6m)
    • 1. Promo

      2:00
    • 2. 1.1 Introduction & Tools You Need

      2:42
    • 3. 1.2 Important Things On Getting Started

      2:00
    • 4. 1.3 (NEW) Perspective Basics

      6:06
    • 5. 1.4 (NEW) The Potato/Cloud Method

      9:03
    • 6. 2.1 Ground & Wheels

      3:58
    • 7. 2.2 Outline, DLO, Surface Basics

      4:36
    • 8. 2.3 Midsection, Front Perspective, Headlights

      3:53
    • 9. 2.4 3D Design Elements, Door Shutlines

      3:22
    • 10. 2.5 Reflections, Shading (Side)

      7:17
    • 11. 2.6 Reflections, Shading (Front)

      3:44
    • 12. 2.7 Wheels

      5:49
    • 13. 2.8 Final Touches

      8:19
    • 14. 2.9 How To See & Fix Mistakes, Final Things

      3:17

About This Class

Hi there! 

Make sure to check out the 2D course first! 

Car design, probably one of the most important areas of industrial design, arguably the most important aspect of an automobile. The looks are what count. Aston Martin, Jaguar, Porsche, BMW. What would their cars be without their iconic design?

My name is Kaiwen and I am an aspiring car designer and automotive engineer in the making. 

You always wanted to learn how to sketch, draw, design cars professionally like all the great designers like Ian Callum and Henrik Fisker? If so then this is the right course to start with. You will be able to draw cars without erasing and without special tools.

This course was designed with the "Learn by Doing" pricinple in mind so just follow me along the design process.

If you want to learn further perspectives, please let me know!