Graphic Design for Collectible Card Games

Daniel Solis, Art Director by Day, Game Designer by Night

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
6 Lessons (1h 11m)
    • 1. 1 Overview of Collectible Card Games

      1:54
    • 2. 2 Preparing Your Prototype

      14:34
    • 3. 3 Creating a Dingbat Font

      13:47
    • 4. 4 Designing the Card Frame and Variable Height Background

      17:28
    • 5. 5 Breaking Out Assets for DataMerge

      12:00
    • 6. 6 Rapid Iteration with DataMerge

      11:06

Project Description

Design a collectible card game deck with InDesign's DataMerge.

At the end of this course, you will know how to

  • Create dynamic card frames for card games
  • Design your "dingbat" icon font
  • Automatically insert icons into lines of text with GREP

Feel free to upload your creations and ask questions!

Student Projects

Daniel Solis