Getting Started With Video Editing In Blender | Joe Baily | Skillshare

Getting Started With Video Editing In Blender

Joe Baily

Getting Started With Video Editing In Blender

Joe Baily

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17 Lessons (1h 3m)
    • 1. Welcome To The Class

    • 2. Setting Up Blender For Editing

    • 3. Importing Our Main Footage

    • 4. Dealing With Video Buffering

    • 5. Navigating Our Sequence

    • 6. Setting The End Frame

    • 7. The Timeline Controls

    • 8. The Behaviour Of The Spacebar

    • 9. Trimming And Splitting Our Strips

    • 10. Using Snapping To Join Our Clips Together

    • 11. Spliiting The Strips Of The Video File Challenge

    • 12. Color Backgrounds And Text Overlays

    • 13. Using Images As Overlays

    • 14. Fading Our Strips

    • 15. Adding Broll Footage

    • 16. Broll Challenge

    • 17. End Of Class Challenge

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About This Class

Did you know that blender could be used as a video editor for creating movie files?

Yes that blender, the same program used for creating and editing 3D objects can also be used to edit your videos. The video sequencer has been around in Blender for a long time now but how good is it.

Well thats what we found out in this class, where we get started with video editing in Blender using our example video files, which we will import into our project and then edit using a variety of different methods from creating transitions, adding broll footage and even how to include graphics such as text elements and background images.

If you know how to, Blender can be just as effective as a video editor as some of the more traditional alternatives like Camtasia, DaVinci resolve and even premiere pro, at least when it comes to basic edits.

If you are the type of student who wants to learn everything there is to know about a topic or a piece of software, or if you are looking for a free and simple solution to editing your video content, then you cannot give this class a miss.

All of the appropriate resources are provided with this class in the product description and also for the class project. So there is no need to worry about not having what you need to started.

So its time to begin learning how to edit our videos using Blender 3D.

Meet Your Teacher

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Joe Baily


My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really satisfy my own hunger for learning. Therefore, my goal on skillshare is to provide comprehensive quality teaching on any subjects that I cover, such as blender 3D.

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1. Welcome To The Class: Welcome ladies and gentlemen, today's class on getting started with video editing in blender. The first question we're going to answer in this video is, what is this course designed for? This course is an introduction to using the video sequence editor to begin editing video files using blender itself. While blender is mainly used as a freebie modelling toolkits, it has many different uses beyond that, such as being able to edit our video contents. This course takes us through all the core steps, form importing footage, splitting and trimming, adding below and effects and more to successfully edit our movie filed the way we want. Who is this course for? This course is for those who wish to begin learning a new way of using blender to really diversify their skill set is great for those who teach blender on YouTube as it allows them to use the same software to edit their content. It is also for those who are looking for a free alternative to editing videos compared to other programs solutions like Adobe Premiere Pro. What are the requirements of this course? The latest version of Blender is advised to learn this course. In this course, in particular, blend up to 0.9 free Alpha is used, but any up-to-date version will work just as well, if not better for what the cause will be focused on. The earliest version we recommend using is blend up to 0.8 CO, As this is when key changes began to occur in blends development. All other resources will be provided with this class. By the end of this course, students will be able to do the following. They will be able to set blender up bought video editing. They will be able to import fatigue and navigate the video sequence editor. Perform of basic edits such as trimming our clips and cutting out the sections we no longer need. Add a variety of effects and B-roll footage to make our footage appear more professional. So let's get started with video editing in Blender. 2. Setting Up Blender For Editing: In this video, we're going to be setting up blender so that we can begin importing our video clips and begin the process of editing them. When it comes to video editing, we can either add in a new workspace by clicking on this plus icon here, going to where it says video editing and choosing video editing. This will add the video editing workspace. Because video editing is all we're really going to be doing in this class. I'm instead going to create a new file from scratch. But I'm going to choose the video editing templates. Left-click. I'm just gains go, don't save. And this brings us into a new file with only two available workspaces, video editing. And when doing so, we use the video editing workspace to edit any videos that we import into blender. And then we use the rendering workspace to render out the final result of our edits. Let's do a brief overview of the video editing workspace. The Properties panel is involved as normal, but this time is located in the top corner, lava down the bottom corner. You will notice that unlike most workspaces, the outline or panel is not present in this setup. On the opposite side, we have the file browser. The reason why the file browser is visible for this setup is so that we can import each of our video clips that we want to edit. For example, when video editing, you will have the main clip and also some b well, which is additional footage that you wish to add to your clip. With the file browser available from here, we can access those clips easily. Then we have the two panels located here and here. Now these are effectively the same editor type, but they display a different mode. The editor type in question is the video sequencer. So this top panel is the video sequencer, but displays a preview of the selected video clips. The one at directly below is the sequencer itself. So if we open this up, we have the sequence are the preview, a combination of the two. So the preview is used to actually display your video and audio. The sequencer is where you edit those audio and video clips. If you were to choose sequence up preview together, then in a single panel, you get a combination of both the preview and the sequencer. To keep things simple, we're going to keep these separated. So we're going to have our preview up here and our sequencer down he next, which is going to take a look at some of our dimensions that can be found in the Properties panel. The moment we have a resolution of 1080 P sets of 100%, this is absolutely fine. We don't need to change this. If you take a look below that though, you will have the frame Start and frame n times. Now we're going to change this a little bit later on after we import our movie clip. The reason why is we don't know how long our movie clip is going to be in terms of the number of frames. So we will be changing this end value, but not straight away. We'll be doing this a little bit later. What we will be doing right now though, is setting our output folder for the Final Render. As well as a couple of other things, such as the file formats. So let's start with the output. First of all, this is going to be the location where the animation or movie clip is going to be rendered to after we have edited it. What we're going to do is we're going to open up this folder and we're going to locate where we want to save it to. I'm going to save it to my desktop, which takes me to my desktop which is currently empty. And I'm just going to create a new folder. And I'm going to name this as resources. I open up the resources folder and click except now whenever we render our image sequence, it's going to be rendered to dislocation. Next, we need to change the file format. Currently it sets a PNG. Now this is going to be useful for when you are just rendering and animation created in blender itself. But in terms of importing movie file was we don't need to use the PNG file format. Instead we're going to use the mpeg video formats. And then we're going to go to where it says encoding. And I'm going to change my container to mpeg four. You can choose any of these that you want, quick Times and other good ones you use. But I like to use MP4 with the video codec. It's currently set to H dot H.264, which is absolutely fine for our needs. We also have encoding speed and output quantity. The great start the quarter C, The Great Start the file size. I'm going to set this up to high quality and keep the encoding speed to good. Then if we scroll down, we have the audio codecs. So we need to update this as well so that we can render any audio that we bring in. We are going to open this up and shoes for a variety of different audio codecs. The two most common ones to use are going to be AAC and MP3. And for this, I'm just going to use AAC. We're going to keep the settings as they are. So keep the audio channels to stereo. The sample rate and bit rate are both fine as well. So that's pretty much everything set up here that we need to sit up straight away. Now, let's move on to the next video. 3. Importing Our Main Footage: In this video, we're going to be importing our main footage, form our resources powder in the blender. So we're going to be bringing in our mind footage to our sequence editor. Now there are a couple of ways in which we can do this. One method is to go to the sequencer, go to Add, and then selects movie. This will bring up your file browser and you will then be able to locate the footage that you want to bring into Blender. Alternatively, we already have the file browser up here in order for us to get to where we need to go. So in this case, I need to get to the desktop. I'm going to press T on my keyboard with my cursor in the file browsers panel to bring up the different drives that I have. And then going to go to the desktop and just hit t again. To close that, we can see we've got a resource's folder. And within it, we got below main footage vendor. I want to go into my main footage. I've got my example video. And we're just going to bring the example video into our video sequencer that these two look very similar. But you see there's an icon in the bottom corners in the KB type of file that is, so this is our movie file and this is just a PNG image. So what we are going to do is we're going to click and drag this file into our video sequencer. Like so. Now we have two strips that have been to our FIFO sequencer. And to the side of the strips you see we have a number 123, etcetera. These are the channels. So you can position clips on different channels and they can overlap each other where needed. You will also notice that they are of different colors. Now by default, we're not entirely sure which of these is going to be our movie file and which of these is going to be our main sound file. So which of these is video, which of these is audio? In order to determine that selects one of them by left clicking. And then come to the properties side panel for your sequencer if you can't see it. So if your sequence it looks like this, then you can press the n-k to bring interview. Now in the top corner, you will once again have an icon to indicate the type of file that has been selected. So this dark blue file here, this dark blue strip, this is in fact our movie file. The one directly below it is our audio file. You can see we have the music icon here. So the dark blue is the movie, and the light blue is the audio. Another way of determining which one is, which is to select the audio. And then click on this option here to display the waveform. As soon as we do that, you will begin to see the waveform appear in the strip. So if I just hit the middle mouse button and just move my view. You can see as we go across, the waveform continues throughout the duration of the clip. 4. Dealing With Video Buffering: In this video, we're going to be dealing with the poor video performance that we are seeing in our preview panel for our video sequence. Now there are a few things that we need to do. The first thing we need to do is we need to come down to our sequencer and select our movie file. Then we need to come to the Properties panel or the side panel for our video sequence. And we need to go down to the tab labeled as proxy. So left-click to go to this proxy tab, then tick the box next to strip proxy and time code. This will open up some additional options. So you can, for example, set the resolution values here. We're going to keep this at 25%. You then have things like the time code index. We're just going to keep this as is just for now. And then we're going to come up here and we're going to select rebuild proxy and time code indices. We're going to left-click. And you'll see this at the bottom of the interface. So we've sort of got a timer here that's going from 0% to 100%. So we're basically building a proxy of our currently selected clip, which is going to wait for a few moments for the proxy to be built and then we'll be right back. Okay, so that's finished, but we're not actually done yet. Another thing that we need to do is we need to come up to our preview panel here. And we need to open up the side panel by pressing the NK. If you go to the few tab, so you might be in the tool tab. But if you go to view, you will have the few settings and then you'll be able to determine your proxy window size. We're going to set this to 50%. And you've also got this option here. It's a prefetch frames. Now this is the key option that you want to tick. What we're going to do is we're going to left-click to tick this option and watch what happens if I click the Play button. Now after enabling this prefetch frames option. So I'm going to click Play. And you can see that the video itself is running much more smoothly. You can see the active frame bar located up here. So this is the frames per second that it's being shown at. Previously. This was at a much lower value, so it was like eight to 12 FPS. So that there is my usual setup for ensuring that my preview quality is suitable for editing. I create my proxy and we build it in the sequencer. And then I define my proxy size and prefetch my frames in my preview editor. Effectively what the prefetch frames does is it's basically renders out the frames before you reach them. So it will render out a certain set of frames before the playing of the video reaches those crimes and continues to do so for the duration of that image, sequence war movie sequence. 5. Navigating Our Sequence: In this video, we are going to be taking a look at some of the basic navigation controls for our video sequencer. Now the most basic of which is being able to scrub across your timeline. You can do this by holding down the middle mouse button and just moving your mouse in any direction so we can move up the channels. We can move down towards the bottom. We can go left, right, et cetera. So this is not too dissimilar to how things work in the free DVI port itself, using the middle mouse button to navigate our editor. Alternatively, we can use the zoom button to zoom in. That assume button on your mouse is going to be your scroll wheel. So if you zoom up or if you scroll up or scroll wheel, then we zoom in to our sequence. You can see at the top the number of seconds. So for example, free plus the number of rhymes. So the way the top of the sequencer works is it calculates each second by the number of frames assigned to it. This video sequence runs at 30 frames a second. So once we get to two plus 26 frames to plus 28 frames, and then we move on to the Free second mark. If we zoom out by scrolling down on our scroll wheel, we can view more and more of our timeline, more and more of our footage. So if I zoom all the way out to something like this, you can see we move from seconds all the way up to the minutes. So we can tell that this clip, for example, is approximately nine minutes in length. And important thing to note is that the active fine does not impact where we zoom to. For example, I can scroll up or my scroll wheel to zoom in. And it looks like we still have the selected frame in view, but if I continue to zoom, it ends up out of you. Likewise, if I choose a different find entirely, say at seven minutes for we want seconds, for example. And zoom in. It's still zooms in to the exact same area. If you are adept at using the navigation tools in the 3D view port, you will know that the soon feature is actually quite dependent on the panning feature where we move our view. The same thing applies with our video sequence editor. So if I was to move my view across my timeline or video sequence like this. So if I was to move it towards the end and then begin to scroll up and my scroll wheel, you can see that we are assuming in towards the end of our video clip. Let's just due to reverse. So I'm going to zoom out, hit middle mouse button and move my mouse towards the beginning so that it's pretty much in the sensor here. Then zoom in. Maybe move across, zoom in a bit more. So you would combine the middle mouse button for moving across your timeline along with the scroll wheel in order to zoom in on the area of your videos trip that you want. 6. Setting The End Frame: In this video, we're going to be adjusting the enshrine of our timeline to match that of our movie file. Now whenever you import a movie strip into your video sequencer, you will get a number at the end of that file. This number is the total number of frames or that file. Here it sets a 15,989. This is a really easy way to tell exactly what your end value needs to be in the Properties panel. If I was to just hit the play button here, to just play through my movie file. It would only play the first 255 times. Now you can see there's a bit of poor performance here, but we're going to solve that a little bit later on. But you can also see that as we go towards the end of the strip, as we go towards 250, it goes back to the star. So we need to make sure that we set the end frame correctly. Since we now know what the number is, we can just click and type in. So it's going to be 15,989. Then click Enter. And you can see that the audio and video files are ever so slightly different in terms of the total number of frames. So just to be on the safe side, we go with that extra fine. Doesn't make too much of a difference at the end. But now, if we were to press the Play button than he, this clip would continue on for its entire duration. So we just said I go a couple more seconds. You can see that it just continues to run. 7. The Timeline Controls: Blender is very clever in the way it's multiple editors hypes communicate with each other. When you are traditionally using Blender, the timeline controls that are located at the bottom of this interface here are normally used to play the animations that we have created in the 3D view ports. However, you will have noticed in the previous lecture that the same timeline controls are now being used to play. Our video sequence. Basically blend up, overwrites the original behavior. Whenever we have a video sequence involved in our file. If you have used the timeline controls before, then you will very quickly understand exactly how they work. So we have our traditional play button located here, and that allows us to play our animation. It's replaced by a pause button for when we want to stop the animation, or in this case the movie file. And it will stop on the appropriate fine. We can also press rewind option to effectively play in reverse. Again, pause to stop the video from being run. The two buttons, either side actually jump to the previous or next key frames. Now because we are playing with a movie file here in the sequencer, these two buttons don't work, strays away. The ones at the end, however, are going to jump to the start and end of the entire clip. So this option here, if we click, is going to bring us to our very first fine. If we click on this button at the other end, it's going to jump to the end of our sequence. You can see that the video is now displaying a transparent background because we've now hit the very final frame of our sound clip. So this is a very easy way of getting back to the very start of your video sequence just by clicking on this button here. Or if you want to get to the very end, click on this option. He 8. The Behaviour Of The Spacebar: In this video, we're going to be showing you a handy little tip for changing the behavior of the space bar. Now, with me, like now if I press down on the spacebar, I bring up a tool search menu so I can type in whatever tool I'm looking for and then use it for my spacebar. For example, if I type in ad, you can see all of the options that we have done here. But if I type in something such as delete, you can see that we have all of the different options for deleting different elements in our video sequencer. For example, we can delete an entire strip, and we can do that using the search bar. However, the search bar can be used in various different ways. One means of using the spacebar, which might be quite useful for beginners, is to actually play your movie strip using that key. So how do you change the behavior of your space bar? Where you can do so by going to the Edit menu and then going down to Preferences. Then you need to locate your Ki Map tab here. And you will see that underneath the preferences, he, you have your Space-bar action. They were free options to choose one, play, tours and search. Right now, I've got it on Search. So whenever I press the space bar, it will bring up my search many. Alternatively, I could also use tools. So we select tools and close the preferences. Then hover our mouse cursor into our video sequencer and press the space bar. We get a couple of tools that we are able to use with our strips. So we can either select our strips or we can use the blade at all to begin cutting out strips up using the spacebar. The alternative here is to go back to your preferences and then choose the play action for your space bar instead. With this selected, if we close the preferences panel and then press play in learning how to, we just begin playing our movie strip width and press play again or press the spacebar again to pause. So now we can use a single button. Customers should begin at playing and pausing our strips. 9. Trimming And Splitting Our Strips: In this video, we're going to be demonstrating how we can begin to cut up our strips. This is the start of the true editing process where we're going to be defining what parts of our sequence we want to edit out of our final results. Now, light now you can see that I have basically zoomed out so that we can view the entire clip. You will notice that there are parts of our sequence where I am talking, which you can see by the wave form. And then there are parts where there is basically no sound at all, with the exception of these individual spikes. What we're going to be doing is we are going to be deleting all of the sections where I'm basically not talking. So let's zoom in towards the starts of our clip. And let's begin with the very first bit. So if I press the Play button, you can see there are seven seconds before I begin to speak. So what if I wanted to get rid of the very start or the very end of my clip. Well, the first method is to grab the end of the clip, which you can see by just left clicking the highlights in once you can see this bar a lot at the start. And then you can just click and drag to trim the start or the end of the selected strip. If we were to just hit Control Z to undo that and select both far clips. If we try to do both at the same time. So left-click and drag in. You can see we only select one. If I hold shift click, and then I begin to drag in, then we'll be able to do both. So in order to select multiple clips and trimmed them at the same time, we select one, then hold shift and sit at the second. Then we click and drag both of our strips and trim. What we can now do is we can select the strips and move them to the first fine. So I'm going to reposition the frame to 0 and then just click and drag back to the start. And now if we press Play, are you interested in learning? And basically you begin with the first lines spoken straight away without any pause before. So that's how we can trim the stars of AlphaGo clip. But what if we were to find an area within the clip itself that we need to delete. So we want to basically cut out this section where we have no words basically spoken from this point to about here. We can see that by our waveform. Well what we can do is we can basically split the selected strip into multiple smaller strips are a specific point. For example, I can left-click about here. And if I go to the strip menu, I can choose to split this strip. In this case, I actually have both of my strips selected, so it's going to work on both of them at the same time. I can also use the K key to split the selection into two. So if I press k, then it will split the movie clip into two and it will do the same, the audio clip as well. Then I can come over here, do the same thing by pressing k. And now I have my selected parts of my sequence that I want to delete. If you're not sure whether or not you have the correct parts selected. Just left-click anywhere else in your sequencer, and then click and drag to select the clips that you want. Then to delete these clips, we're just going to press the delete key on our keyboard. 10. Using Snapping To Join Our Clips Together: Once you have deleted a strip form your video file, you will notice that you have some blank space in the timeline. So if we were to just play this, then we end up with this transparent background. But the animation is still being played. We're not going to want this when we finally lend up our final video. So we're going to want to bring lease clips and connect them to the ends of these two. The easiest way to do that is to use snapping. So we can use the snapping tool with the Control key, make sure the appropriate clips are selected. Then left-click and drag. If you hold down the Control key, they will snap to the ends of the nearest strips. So I've just released the Control key and if I press down, it automatically snaps into place. Depending on your view of the sequencer, you may need to move closer to the appropriate strip and then press the Control key. When you're ready to confirm. Just release the left mouse button while still holding down the control key to position. Now if we press applied in the blender node salon out to run, Are you interested in transitions form one strip to the next. 11. Spliiting The Strips Of The Video File Challenge: At this point, I now have a middle of the class challenge for you guys to complete. Over the past few lectures, we've learnt how to cut up and delete parts of our movie file. We've also learned how to join the ends of our strips together using the control key. With the tools that we've just learned. I want you to go through the entire movie strip that you should have as a part of your resources for this class. And I want you to delete all of the sections where I'm basically not talking. Now it's easy enough to spot the areas in which I am not talking. You can just look at the waveform at any point. And if you don't see any wave form or any bits of the wave form visible at any point, then that indicates that I'm not actually speaking at that point. And we need to delete that part of the video strip. The spikes that you will see located in the middle of these sort of blank areas. They basically indicates that that is a part of the strip that needs to be deleted. That's just a part of my video editing style. So here for example, we can see that there's a part of our video file that we need the leads, I'm going to position the active frame appropriately. So about here, make sure both clips are selected and press k. Then I'm going to reposition to about here. Plus k again. Select the strips that I want. Press deletes, then select these strips, click and drag and then hold down control to snap into place. Then release. That's the general process. But there is a little something that you need to keep in mind when editing this sequence. If I zoom out again, you will notice that there are occasions where I basically clap twice. So let us see, we can locate one of these occasions. So over here we have a little period where I clapped to times when not speaking. Now whenever I clap twice and you can see when I collapse wise because the waveforms spikes two times integral o. What this means is that I want to delete the blank space, but I also want to delete wave form or the pits of the waveform before it. So basically this is where I was reading out some of my lines. I did not like the way in which I spoke them. Maybe I stuttered, mumbled under my breath or something like that. And this part of my video file is basically useless to me. In this case, we would set things up to delete both the blank space either side of this part of my strip, but also this strip itself. So just as an example, I'm going to select maybe this rain here. Because we know by this singular spike that we want to keep this part of the strip. We're going to hit k to split that. Then we're going to come over to he. Because we can see that we've got another situation where I've collapse. Why so I don't want this either. Select the appropriate frame. So about here, press k again, select the strip and hit the Delete key. Zoom out a bit, click and drag. And if you accidentally decide to start moving one, you can just hit control and z to put that back into place, selects both, begin to move and then hold down control and release. And there we go. So that's basically how I tend to create and edit my videos. So I will have periods when I'm speaking. And then after each period or each part of the script that I read, I will decide whether or not I want to keep that part of my scripts or not. If I think is acceptable, I will clap once. You only need to delete the blank space. But if I don't think is acceptable, I will clap twice. And that means that you will need to delete both the blank space and the script that has been spoken itself. So I want you to now go through this entire video file and cut it down so that we basically get rid of all of the blank spaces and also any parts of the scripts that we want to be deleted. In other words to bits, well, I basically clapped Weiss afterwards. So complete this mini challenge now. And then I will see you in the next video. 12. Color Backgrounds And Text Overlays: In this video, we are going to begin adding effects to our strips. So what we're going to be doing here is we're going to be adding a blank background, and then we're going to be adding some text elements to go on top. If we want to add a background of any basic color, we need to go to the Add menu located up here. And then we have a variety of options. The one we're going to choose here is color. So left-click and this will turn my back ground white. It might turn your background a different color. So you might have a black background, for example. And in this effect strip operator panel, which will be located here. You can manipulate the color and you can also determine the channel, start fame, and end frame. So for example, I'm going to set this to 60 as my end frame. And then that's basically going to last me approximately two seconds. Next, I'm going to change the car, form a black to whites. So that's the first step. That's how we can add a simple backgrounds. And next we need to add our text elements. So again, we're going to go to the Add menu, and this time select the text. We're going to set the end frame to be 60, the same as our backgrounds. And then we need to determine the positioning and the size of our text elements. If we want to edit these properties, just to select the shrimp that you want to edit. And then go to the strip, a tab in the side panel with the text that we have had it. We can't manipulate many of these parameters. So for example, what is written with our text? The lap width, the actual font size, color, et cetera. So let's just play about with some of these, starting with what is written. So I'm going to type in blended course and press enter. Now it might be difficult to spot, but the text has changed in our preview for our video sequence and is also changed for the strip itself. To make this more easy to see, we're going to increase the size from 30 to 90 and also change the color to black. So now you can see the text a bit more clearly. We could increase this even more if we want. And we can also come down to the layout options and when manipulate the location on the x and y axis. So what I could do here, for example, is I could sets this as my main title. Then I could add a second text element, also set that to 60. Then I could increase the size, but not as much. So I could go to a value of 60. We're going to give it its own text. So procedural textures as the subheading for the course, then change to color. And this time we could go with a different color. So for example, we could go with a purple color, something like this. Then we could we position on the y-axis to about here and maybe increased as size a bit more. And as quickly as that, we begin to add additional channels to our video sequence, adding new effects and improving our overall results. So if we hit the Play button down here to apply, Are you interested in learning, helps you create technic. It plays through our sequence and also includes the strips and effects that we have added. 13. Using Images As Overlays: In this video, we're going to be upgrading form, a simple color back ground to an actual image that we are going to overlay on our title screen that we have created here. So adding an image is as simple as adding anything else. We just go to the Add menu and then we locates the appropriate option, in this case, image sequence. So we're going to left-click and then we're going to locate our resources folder. There'll be a folder inside labeled as images. And you should see an image titled as stock image one, left-click. And you can also determine at the start and end frame a shoe, bring this image in. So we're going to change this to 60. Keep everything else as they are, and then add image strip. That then adds the image to the nearest available channel, which is channel six. But we can see that the channel system allows us to overlay one strip on top of another. So what I'm going to do is I'm just going to get rid of my color background. So select it and delete it. Then just click and drag and reposition our stock image on Channel free. So you can see the list of channels that aside. And we've just positioned it at Channel three. So this allows us basically to use a still image in our video sequence with the image that we have put in the loop. Isn't that great because the colors used with the image sort of overlap with online title. It's not so bad with a subheading. But there are a couple of things that we can do to manipulate this so that it's better suited for what we need. Now, one method would simply be to select the appropriate text element and then just move it to a better location. So for example, we could move it down here. Another thing that I want to show you, however, is adding blur to your image. So what we can do is we can go add and then we can go to where it says effect strip. Now, at the moment, only one of these options is available. So we need to select our stock image. Left-click, then go add effects strip, and a few more of these will become available to you. One of them is the gorge on blur. So we're going to left-click to add gorge onblur. Nothing happens straight away. But if we come over to the side panel and change the size of the blur on the x and y axis. You can see that we are beginning to blur our background image. So let's bring this up quite high on each axis. And because we have the blur above the text, the text becomes invisible. So what we're going to do is we're just going to remap these so that the blur is just above the stock image. And this way we'll be able to see everything a bit more clearly. So I think that helps a bit more, but we should still look at just bringing the heading and subheading down a bit. So we're just going to bring it down slightly on the y-axis in our side panel. And let's do the same with the subheading as well. And there we go. So now we've been able to add an image as an overlay for our title screen. And we've even been able to add a simple effect to dot image to blow it out a bit. 14. Fading Our Strips: One of the most popular effects that's video editors liked to add to their elements is the ability to fade and elements in and out of their sequence. In this video, we're going to be demonstrating how we can feed our text in and fade it out again. Before I do that, I want to extend each of these four strips. So at the moment they're set to two seconds each, I want to make them about four seconds each. To do that, we're going to click and drag to select all four. Then hold down the Shift. Select each, and then click and drag any of them. And you can expand all four. So we're going to bring them up to frame 120 and release. So now these should last approximately four seconds. Let's just press play to preview. Are you interested in learning, helps you create? Yep, so that's good. Now what we want to do is we want to take each of our text elements and we want to apply some fading to them. Select the text element that you want to apply. The effects go to Add. And at the bottom of this menu, you'll see we have the ability to fade. Now you have several options here. Fight in an ounce, just the faded, just to fade art, form the COM frame and to, to current flowing. So let's keep things simple. Let's just focus on fading in to start with, we're going to left-click. And you'll see with regards to the texture IP that we've got this little bit of a curve in the strip itself and that indicates to fade in. If we take a look at the operator panel, we can see how long the fading is going to last for. We can also change the fade type. So all of those options are also available here. We can go fade in and out at the same time, for example. So we'll go back to fade in just for the moment because we're only doing this as a test right now. And with the jaw ration is set to one, let's press play to see what happens. And at the moment you can actually see that our main title is not visible. So if I'm press play, are you interested in learning? We can see it fades in, now, it faded in a little bit too quickly. So I'm just going to hit Control-C a couple of times until we no longer have that fade. And then I'm just going to add it in again. So I'm going to go fade. This time we'll fade in and out. And let's increase the duration to approximately 1.5 seconds. Let's go back to the beginning. And then let's press play. Are you interested in learning? Helps you create sectors. That looks really good. So let's go back to the start. Press play again, or they'd seen you create and then theta. Perfect. So let's do the same thing with our subheading. Makes sure it's selected. Go adds, fades, fade in and outs, and have it set to the same of fade duration, 1.5 seconds. Let's press play to preview. Or you learn helps you create sectors. And there we go. So now we know how to add the fading effect to our selected strips. 15. Adding Broll Footage: In this video, we're going to be learning how to add a B-roll footage to our video sequence. Be evolved is effectively secondary for teach that overlays the main footage and is used to emphasize a specific points. For example, in our video file here, we are using basically a draft of one of my demos for a course to I recently created. So because we're promoting a cause, we're going to want to have some footage of that cause in our promo and this is what our B-roll footage is going to be. So how do we add our B-roll footage? Work to do this, just go to the add money and go movie. Then you're going to locate your resources folder, open it up, and go to where it says below. You'll have several options to choose from. I'm going to go with the first option, B11. And then we're going to select the MP4 file and add the movie strip. You can see it's positioned up on channel seven. We're going to just click and drag and then drag down and hold down control to snap into place. Now this B-roll footage has a video and audio strip. We don't need the audio for our Be Well here. So we're going to select it and hit the Delete key to get rid of the audio. Then we're just going to bring our video down one channel, dan control to snap into place. So we now have our B-roll footage that is going to begin after the title sequence. We're very quickly just going to save our file. And let's see what happens if we press Play. Are you interested in learning how to create textures and materials for 3D objects? So we can see that it transitions form our title sequence straight into our B-roll footage because the BIBO is on a higher channel than the main footage. There are a couple of things that we want to address with regards to our Be Well, first of all, it's way too long. We want our BY Wolf procedure to effectively last to this point here where we transition form one part of our script to the next. So we're going to want the B-roll footage to finish about here. We also want the B-roll footage to run at a faster speed. So at the moment is running at its regular speed. But we want to make the evolved pre-teach run much faster. We can do this by adding an effect known as speed control. So. We need to do two things. We need to reduce the total length of our footage and also increase the speed at which the footage is being fun. Work to do this, make sure that you select you will be well. We're going to just assume out until we get the end of this B. Well footage, click and drag and just move in, hold down the control key to snap into place. So get the end of the footage, drug in, hold down control to snap and release. Then if we zoom back in, let's test. Just save our work back to the start and press Play interested in learning, create 3D objects, becoming, creating and customizing, using what you do. Okay, so that looks pretty good. What we now want to do is we want to improve the speed of the clip. And this can actually be a little bit confusing if you don't know how to do it. So I want you to just follow along with me as best you can. Make sure, first of all, to select the footage that you wants to increase the speed for. So here we're increasing the speed for the B-roll footage. Then we're going to go to Add. And then we're going to go to Effect strip and select speed control. Now in the side panel, you've actually got an option here that allows you to stretch to the input strip length. This is on by default, but we want to turn it off as it could cause some issues when we manipulate the speed values. So I am going to left click to turn this off. We then have a speed factor and a multiply speed factor. So we're going to set the speed factor to one. Now if we were to play our strip as is, so I'm going to press play 3D objects. This effectively plays as normal. But what we can do now is we can take our what multiply speed factor and increase it. So I'm going to increase it to a value of eight and then press enter. Then we'll go back to the just before the start of the B-roll and press play. And materials for 3D objects, becoming adept at creating and customizing textures using. You can see in our preview footage that it's moving a much faster pace. So to review what we just did, we started off by trimming down the B-roll footage that we added. That was the first step. Then we added a speed control. We turned off this option here, the stretch to inputs trip length. And then the allowed us to manipulate our speed by our speed fatter. So we take the default speed factor or one which is regular speed, and we multiply it by a factor of eight. And that's what allows us to control exactly how fast a selected strip is going to be shown. 16. Broll Challenge: We're now going to break things up with a novel, one of our many challenges. So in the previous lectures we looked at adding things like overlays, text elements and B volt fatigue. And with the B-roll footage, we manipulated the speed value. What I want you to do now is I want you to go through your edited shrimp. And she will see that my face positioning is one of two variations. So I'm Eva for a specific length of time looking straight at the camera, or I am actually looking at my computer screen. Now whenever I'm looking at the computer screen, that means that I'm effectively going to be adding an overlay of some kind to that bit of footage, wherever it be, B-roll footage, or a motion graphic or a text overlay. So what I want you to do now is I want you to go through the footage that you have edited and locate each of the clips where I'm basically not looking straight at the camera. And with those clips, I want you to I7 are bringing in a background with a text overlay of some kind that might be explaining what I am saying. Or are some of the B-roll footage and use the speed control to manipulate that footage. That's all I want you to do for this challenge. And then when you have completed that, I will see you in the next video. 17. End Of Class Challenge: Congratulations ladies and gentlemen, on completing this class for video editing in a blender. It is now time for the end of class challenge. For this challenge, you must complete the following projects. Download the projects folder and edit the main footage from start to finish. Things to consider as you complete this project. Locate the areas that need to be edited out. Make sure blenders, render settings are set up as early as possible. Create a title sequence using background images, motion graphics, B-roll and text overlays. Add text overlays where you think they are needed. Use B-roll footage in the appropriate locations and made shorts. You lend out the final result once you have finished. Complete this challenge to complete the class, thanks for joining me and I hope to see you next time.