Get Started With Virtual Reality For The Web: Create a VR Tour

Fabio Cortés, UI Engineer

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17 Videos (1h 58m)
    • Introduction

      0:30
    • Hello VR!

      10:06
    • Primitives

      11:07
    • VR Scene

      3:11
    • Camera & Perspective

      6:36
    • Animations

      9:45
    • Animations II

      6:35
    • Local development

      5:38
    • Images: 360 & Flat

      9:33
    • VR Textures

      7:39
    • 3D Models

      10:42
    • 360 Video

      3:44
    • Cursor & user interaction

      7:16
    • VR Tour I

      8:25
    • VR Tour II

      8:27
    • VR Tour III

      6:53
    • Final thoughts

      1:35

About This Class

In this class, you will learn the bascis of Virtual Reality for modern web using A-Frame, a web framework for building VR experiences. Originally from Mozilla, it was developed to be an easy but powerful way to develop VR content. Now is an independent open source project, and it has grown to be one of the largest and most welcoming VR communities around the world.

It’s based on top of HTML, making it accessible to everyone: web developers, VR enthusiasts, artists or designers.

With A-frame you can build VR applications for HTC Vive, Occulus Rift, Windows Mixed Reality, Google Daydream, GearVR, and Cardboards, but it doesn’t matter if you don’t have a headset, A-Frame still works on standard desktop and smartphones.

All you need is to be familiar with HTML

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Fabio Cortés

UI Engineer

Hey! I'm Fabio Cortes, I'm a hardware engineer, teacher and speaker.

Right now I'm mostly working with Node.js.

My passions are reading, running and music, specially Pantera! #CFH

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