Game Playtesting 110: Arranging the Playtesting

Lewis Pulsipher, Game designer, Teacher, Author

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
5 Lessons (30m)
    • 1. Brief Intro of the Teacher for Playtesting

    • 2. 9 Things to make playtesting more attractive

    • 3. Where to find (tabletop) playtesters

    • 4. Playtesting: family and developers versus target market

    • 5. Should you play in your own playtests? (Probably not)


About This Class

You have a game to playtest, now where do you go to find suitable testers, and how do you arrange the testing? This half-hour course discusses those questions.  Do you play in your own playtests? I don't, for several reasons.  Do you rely on family to playtest? Not unless they're in your target market.  How do you make playtesting of a prototype attractive to people accustomed to playing slick-looking published games?