Game Design: How to Promote Yourself and Your Games

Lewis Pulsipher, Game designer, Teacher, Author

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2 Lessons (21m)
    • 1. Marketing Yourself and Your Games After Publication

      13:34
    • 2. How Twitter is useful to a game designer

      7:38

About This Class

When you have a game published, you should help market it. You are a brand, and (we hope) you’ve been promoting your brand for quite a while, to help raise interest in your games.  This is a discussion of the many ways available for you to do that.

In particular, on the face of it, the 140 character limit on Twitter doesn't promise much for a discipline that revolves around critical thinking.  But Twitter can be useful in many ways, especially publicity for you and your projects. 

Two videos, about 20 minutes.