Game Design: How to Promote Yourself and Your Games | Lewis Pulsipher | Skillshare

Game Design: How to Promote Yourself and Your Games

Lewis Pulsipher, Game designer, Teacher, Author

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
2 Lessons (21m)
    • 1. Marketing Yourself and Your Games After Publication

      13:34
    • 2. How Twitter is useful to a game designer

      7:38