Game Design: An Artist’s Guide to Creating Your Own Sci-Fi Scene | Arlen DeCambre | Skillshare

Game Design: An Artist’s Guide to Creating Your Own Sci-Fi Scene

Arlen DeCambre, 3D Game Artist | Designer

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6 Lessons (1h 3m)
    • 1. Trailer

      0:25
    • 2. Object Overview & Setup

      15:16
    • 3. Texturing Overview

      16:17
    • 4. Texturing Part I

      11:24
    • 5. Texturing Part II

      12:37
    • 6. Final Scene Setup & Thoughts

      6:54

About This Class

Explore how 3D Artist Arlen DeCambre creates a sci-­fi scene utilizing modular pieces while focusing on hand painted textures. In this 60 minutes class, students will build a sci-fi scene using modular pieces and then use hand-drawn textures to bring out the details, all while utilizing the game engine's effects to bring it all together. This class is perfect for gaming artists, and everyone who works in multimedia and is geared towards intermediate 3D artists. Arlen will use 3ds Max, Photoshop, Unity 5 in this class!