Game Design 102: How to Learn to Design Games

Lewis Pulsipher, Game designer, Teacher, Author

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5 Videos (50m)
    • Learning game design: the Big Picture

    • 7 Ways to Learn Game Design

    • Exercise in Awareness

    • 10 steps to Designing a Game

    • 10 "Need to Knows" about Game Design


About This Class

This provides both a "big picture" and some paths you can follow in learning how to design games.  You cannot design "by rote", by following a set of instructions, but you can certainly learn a lot about methods, and about pitfalls to avoid.

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As Lewis repeatedly states, is different to design a game than to produce it. This class stays true to its description, it is about designing a game and the basics to learn how to properly and effectively design one.





Lewis Pulsipher

Game designer, Teacher, Author

Dr. Lewis Pulsipher (Wikipedia: "Lewis Pulsipher"; "Britannia (board game)"; "Archomental" ) is the designer of half a dozen commercially published boardgames. His game "Britannia" is described in an Armchair General review "as one of the great titles in the world of games." Britannia was also one of the 100 games highlighted in the book "Hobby Games: the 100 Best". He has over 17,000 classroom hours of teaching experience including teaching video game design and production, and over 20 years...

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