Fundamentals of Manga: Digital Illustration
- 1x (Normal)
Sketching a Concept7:12
Sketching a Concept Continued3:12
Inking the Background4:18
Editing in Photoshop9:39
Editing in Photoshop Continued6:48
Editing in Photoshop Continued7:29
About This Class
In this class, you'll learn the basics of Manga illustration. We will walk through essential illustration topics and technical skills, and you will follow along with Camilla as she sketches her character and digitizes it in Photoshop.
In this class, you will gain an artist's arsenal of real-world information and experience in drawing manga characters and refining them for print or digital output. This class is valuable whether your work is going to a publisher or you just want to create a high-quality personal art piece.
What You'll Learn
- Sketch. Learn to draw out your ideas with lessons on composition and drawing inspiration.
- Draw. Transition from pencil to ink, and learn to overcome the obstacles of the "finality" of ink work and accept mistakes. I will also cover important drawing techniques.
- Ink. Refine your ink work and prepare for the scan. I will cover brushstroke technique in depth.
- Scan. Scan your drawing into the computer, and learn to adapt the inked image into a digital illustration.
- Color. Add color to your digital illustration with my efficient coloring tools and tips.
- Print Quality. Finalize your work to make sure it is up to print-quality standards.
What You'll Do
- Deliverable. You will create a manga style digital illustration of your own character.
- Brief. You will follow along as I create an interpretation of Tanpopo and Kuro from my graphic novel Tanpopo. You will be inspired to create your own illustration based on my characters. You can copy what I’ve done or step outside the box and create an original illustration.
- Specs. You will create a hand-drawn and digitally colored illustration of a character of your choosing.
This class will give students a stepping stone into the industry of North American comic book standards. It will also help students learn new drawing and digital art techniques. This is a behind-the-scenes look of how I create illustrations for my publisher, and the final image that I will create in this class will be used as a cover/poster for my graphic novel publishing in early 2015.
Class Projects 8 See All
Camilla d’Errico is a product of her split heritage, Italian and Canadian rolled into one: Italian fiestiness, Canadian politeness, and an early addiction to Saturday morning cartoons, comics and manga. Growing up she was more often doodling sexy damsels and dragons on her textbooks than reading them. In 1998 when Camilla first attended her first San Diego Comic Con she realised that a 9–5 day job would kill her and this was what she wanted to do. Thanks to her relentless energy, dedication, and just enough sleep deprivation, she has followed her dream of working creatively for a living.
Camilla’s unique style continues to be in demand and her client list includes Dark Horse Comics, Image Comics, Random House, Tokyopop, Hasbro, Disney, Sanrio, Neil Gaiman and she also works with video game and movie companies on character development. Her own characters and properties, Tanpopo and Helmetgirls, are loved by fans and followers and now inspire Cosplay costumes. She has successfully merchandised and licensed her beautiful artwork across a variety of categories: clothing, stationery and gift, accessories, art prints, etc. and continues to expand her licensing program. Her emotive and eloquent paintings have propelled her to the top of the ranks of the New Contemporary art movement, and she is represented by Opera Gallery of New York.
She is proud to be supported by, and to work with, Vancouver based PacBlue Printing and their team of professionals for all her printing needs.
Camilla can’t live without Holbein’s “DUO” water-soluble oils, green tea lattes, Hello Kitty merchandise, and her daily fix of manga and anime.
“Its about expressing what they feel and feeling what they express.”