From Idea to Reality: Your Step by Step guide to Design a Card Game

Matt Curtis, Graphic Designer and Entrepreneur

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
11 Lessons (50m)
    • 1. Introduction

      1:41
    • 2. The Mental Battle

      4:19
    • 3. The Basics of Mechanics

      5:45
    • 4. Your First Prototype

      5:20
    • 5. Understanding Costs

      5:47
    • 6. Your Second Prototype

      5:16
    • 7. Developing a Visual Hierarchy

      3:58
    • 8. The Design Phase

      3:09
    • 9. Gathering Feedback

      3:47
    • 10. Additional Elements

      6:18
    • 11. Final Thoughts

      5:01

About This Class

In this class you will learn how to develop, test, and design your very own card game.