Figma - Digital Product Designer

Rob Sutcliffe, Let's design stuff

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19 Lessons (1h 23m)
    • 1. Figma Introduction

      0:56
    • 2. Getting Started

      3:50
    • 3. Frames

      5:35
    • 4. Shapes

      4:32
    • 5. Fill & Stroke

      9:05
    • 6. Drawing Tools

      9:36
    • 7. Boolean Tools

      5:13
    • 8. Text

      3:57
    • 9. Groups & Layers

      3:33
    • 10. Grids & Constraints

      6:11
    • 11. Effects

      3:41
    • 12. Styles

      3:32
    • 13. Components

      5:48
    • 14. Plugins

      2:48
    • 15. Prototyping

      4:07
    • 16. Version Control

      2:46
    • 17. Feedabck

      3:22
    • 18. Export

      3:23
    • 19. Summary

      0:54
48 students are watching this class

About This Class

Figma is fast, it's free and it works on PC.

Figma is the most popular cross-platform UI design tool. It's very powerful, with the option to add even more power with thousands of third-party plugins.

Figma is what we will be learning to convert ideas into working prototypes. 

We can create icons, work with reusable elements add effects and reuse styles. We'll even be able to make responsive designs to help communicate to the rest of our team how it works on different devices. Our Figma prototypes can be created lightning-fast and will look very close to the compleated product. 

Through this module we'll be creating basic shapes, adding and styling text, create reusable components, connecting our screens using the prototyping tool and share it with our team who can add inline comments to our prototype. 

In just over an hour you'll know all the basics about how to run with Figma to create your prototypes.