Female Character Creation in Zbrush

Nexttut Education, a specialist in CG tutorials

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76 Lessons (1d 1h 57m)
    • 1. Female Character Creation in Zbrush Promo

      3:07
    • 2. Customizing Zbrush Interface

      17:14
    • 3. Make custom popup window in Zbrush

      14:45
    • 4. Starting the head from sphere

      20:37
    • 5. Adding eyeballs and more refining of the head

      20:06
    • 6. Zremesher and Zremesh Guides brush

      22:33
    • 7. Making eyes

      20:31
    • 8. Making teeth

      21:09
    • 9. Making placeholder hair Part 1

      23:03
    • 10. Making placeholder hair Part 2

      21:25
    • 11. Starting the body from sphere

      21:21
    • 12. Making the legs

      21:32
    • 13. Modeling the hand

      20:19
    • 14. Refining hands and remeshing the body

      21:42
    • 15. Poly painting and Spotlight

      21:57
    • 16. Starting the 3D sketch

      22:32
    • 17. Modelling the boots

      24:34
    • 18. Making folds and belts Part 1

      20:18
    • 19. Making folds and belts Part 2

      19:49
    • 20. Refining the 3D sketch

      20:56
    • 21. Finishing the 3D sketch

      20:29
    • 22. Making the collar

      20:41
    • 23. Refining the shirt

      21:02
    • 24. Making bases for belts part 1

      21:14
    • 25. Making bases for belts part 2

      20:18
    • 26. Making the boots part 1

      22:02
    • 27. Making the boots part 2

      21:57
    • 28. Extracting elements on arms part 1

      20:30
    • 29. Extracting elements on arms part 2

      20:49
    • 30. Make the gloves

      20:38
    • 31. Making additional things

      20:27
    • 32. Making belts and buckles IMM brush

      24:53
    • 33. Making the chain brush

      20:48
    • 34. Refining the pants

      18:24
    • 35. Making the poach

      20:14
    • 36. Refining the corset part 1

      21:04
    • 37. Refining the corset part 2

      20:35
    • 38. Refining the corset part 3

      21:16
    • 39. Refining the corset part 4

      22:53
    • 40. Refining the shirt part 1

      21:09
    • 41. Refining the shirt part 2

      21:15
    • 42. Refining the shirt part 3

      21:31
    • 43. Refining belts part 1

      21:23
    • 44. Refining belts part 2

      20:01
    • 45. Refining belts part 3

      20:53
    • 46. Refining belts on the arm part 1

      21:23
    • 47. Refining the belts on the arm part 2

      16:31
    • 48. Refining the belt on the thigh

      21:07
    • 49. Shoelaces and right arm sleeve

      22:28
    • 50. Refining left hand armors part 1

      21:26
    • 51. Refining left hand armors part 2

      22:11
    • 52. Refining left arm armors part 3

      20:35
    • 53. Refining the sword holder part 1

      19:58
    • 54. Refining the sword holder part 2

      21:59
    • 55. Refining the shirt and the bag

      21:54
    • 56. Refining the gloves

      21:27
    • 57. Final clothes refinements

      19:35
    • 58. Making the knife part 1

      23:02
    • 59. Making the knife part 2

      22:18
    • 60. Making the sword part 1

      20:50
    • 61. Making the sword part 2

      20:30
    • 62. Making the sword part 3

      20:41
    • 63. Making the sword part 4

      23:30
    • 64. Making the pores

      16:26
    • 65. Making the hair part 1

      21:16
    • 66. Making the hair part 2

      20:36
    • 67. Making the hair part 3

      21:19
    • 68. Making the hair part 4

      20:31
    • 69. Making the eyelashes

      15:48
    • 70. Coloring and materials

      26:12
    • 71. Polypainting with masks

      21:33
    • 72. Making the pose

      16:51
    • 73. Making the render passes

      23:58
    • 74. Composing in Photoshop part 1

      22:28
    • 75. Composing in Photoshop part 2

      21:58
    • 76. Goodbye

      1:03
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About This Class

Do you have problems modelling female anatomy, face and hair?

Do you want to learn how to make a realistic high poly model, leather, clothes, weapons and everything only in Zbrush, fast and efficient?

Then I welcome you to Nexttut education's Female character creation in zbrush course.

INSTRUCTOR :

My name is Nikolay and i am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world's most famous game companies -  Gameloft. 

GOAL OF THE COURSE :

By the end of this course, you'll be able to model good looking female characters with clothing, accessories and weapons in Zbrush from start to finish.

YOU WILL LEARN :

  • Sculpting the female head

  • Sculpting the female body

  • Refining the head and body with skin detail

  • Making the 3D sketch of the whole model

  • Making clothes and belts

  • Making a sword and dagger

  • Making the hair with fibermesh

  • Making the eyelashes with tubes

  • Polypaint the character

  • Posing the character

  • Rendering the character with passes

  • Composing a final render in Photoshop

We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the female head where i will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from sphere, following our concept. After we are done with our female body, we will start making 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have very good idea how our model will look when it's finished.

Then it will be time to start extracting clothes, belts and other pieces of clothing. We will also make a brush which will make the placement of all those small metal parts like belt buckles, very easy and fast. After that we will start refining all those things that we have made, and the model will start to look pretty good. Then it will be time to do the dagger and the sword separately, and add them to the scene. Once we are happy with the overall look of our character i will show you how to make good hair with fibermesh in Zbrush. Finally we will pose the character, export render passes from Zbrush, and compose a final beauty render in Photoshop.

IDEAL STUDENTS :

  • I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready female characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.

  • The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making female anatomy, Hair, clothes and accessories.

WHO IS NOT THE IDEAL STUDENT :

This course is not designed for absolute Zbrush beginners, I expect you to have some sort of zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.