Fashion Illustration Basics: Gestures, Anatomy, and General Construction
- 1x (Normal)
Proportions Part One2:36
Proportions Part Two7:22
Folds, buttons, collars, and chains.10:27
About This Class
This course is aimed at casual artists, beginners, and students. It's an enrichment course that focuses on gestures, anatomy, building from rough sketches, and using reference to bring a pose alive with clothing.
The project within the class involves creating three fashion figures for a final, small portfolio.
Students are encouraged to take these basics and infuse their own style into the work, as well as be inspired by trends in fashion, vintage looks, or their own fashion ideas.
The videos will show digital media employed, but students can use whatever media they are most comfortable with (tablet and Photoshop, pencil and paper, etc).
Class Projects 4 See All
1 of 2 students recommendSee All
I think the class was a quick overview of how to illustrate the body. The main thing I learned was how to sketch the gesture quickly and then flesh from sketch. It was helpful to get the sketch done first and then flesh out and to get it done quickly.
Fashion Illustrator and Calligraphist
I'm an illustrator and designer, originally from Detroit, and have worked with clients in NYC, California, London, Australia, and more. I started my own business five years ago, illustrating and creating custom accessories. From 2010-2012 I was creative director of a manufacturing company that produced and distributed my shoe, jewelry, and bag lines for women and teens. It's called Acrylicana®.
I've worked with toy companies like Jada Toys and Tollytots in designing concept art, dolls, and fashion for various doll brands that they hold (from 2011-present).
From 2009-2012 I created tutorials in Adobe Illustrator for Digital Artist Magazine (from Imagine Publishing) and from Februrary 2013 onwards I provide tutorials for Envato at Vectortuts+ and Crafttuts+ in digital art and custom accessory design.