Environment Creation for Film | Nexttut Education | Skillshare
Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
102 Lessons (23h 40m)
    • 1. Introduction

      1:21
    • 2. 02 About Project Files

      2:06
    • 3. 03 Maya and Project Setup

      5:42
    • 4. 04 Camera Matching

      19:01
    • 5. 05 Organizing The Areas

      11:15
    • 6. 06 Blockin Of The Scene Part 1

      16:55
    • 7. 07 Blockin Of The Scene Part 2

      14:37
    • 8. 08 Blockin Of The Scene Part 3

      15:17
    • 9. 09 Modelling The Cafe Sign Part 1

      18:52
    • 10. 10 Modelling The Cafe Sign Part 2

      22:44
    • 11. 11 Modelling The Cafe Table 1

      14:03
    • 12. 12 Modelling The Chair Part 1

      15:33
    • 13. 13 Modelling The Chair Part 2

      19:17
    • 14. 14 Modelling The Table Props

      14:28
    • 15. 15 Importing The Clean Models To The Scene

      12:04
    • 16. 16 Modelling The Cafe Windows

      18:48
    • 17. 17 Modelling The Right Door

      19:35
    • 18. 18 Modelling The Flower Baskets

      14:27
    • 19. 19 Modelling The Pipes

      17:08
    • 20. 20 Modelling The Balcony

      19:43
    • 21. 21 Cleaning Our Scene

      11:16
    • 22. 22 Fixing The Right Wall

      5:00
    • 23. 23 Modelling The Lamps

      20:00
    • 24. 24 Setting Up The Lamps And Scene

      12:23
    • 25. 25 Modelling The Left Cafe Entrance

      15:04
    • 26. 26 Modelling The Left Door

      17:16
    • 27. 27 Modelling The Left Window

      16:45
    • 28. 28 Modelling The Air Ducts

      15:19
    • 29. 29 Model Render Test

      6:31
    • 30. 30 Modelling The Airunit Part 1

      17:31
    • 31. 31 Modelling The Airunit Part 2

      11:38
    • 32. 32 Modelling The Balcony Wall

      16:32
    • 33. 33 Modelling The Left Cafe Door Part 1

      15:01
    • 34. 34 Modelling The Left Cafe Door Part 2

      17:05
    • 35. 35 Reviewing Our Progress

      3:23
    • 36. 36 Sculpting And Baking Overview Part 1

      19:33
    • 37. 37 Sculpting And Baking Overview Part 2

      7:55
    • 38. 38 Sculpting The Concrete Protections

      15:56
    • 39. 39 Sculpting The Wood Table

      15:25
    • 40. 40 Uvs Overview

      14:09
    • 41. 41 Texel Resolution And Uv Theory

      9:00
    • 42. 42 Uving The Cafe Sign

      17:03
    • 43. 43 Uving The Cafe Table

      18:23
    • 44. 44 Uving The Chairs

      16:47
    • 45. 45 Uving The Right Wall

      6:54
    • 46. 46 Uving The Pipes Part1

      13:46
    • 47. 47 Uving The Pipes Part2

      10:52
    • 48. 48 Uving The Lamps

      13:51
    • 49. 49 Uving The Left Cafe Entrance

      15:58
    • 50. 50 Uving The Window Protections

      9:28
    • 51. 51 Uving The Window Frames

      11:14
    • 52. 52 Uving The Balcony

      11:13
    • 53. 53 Uving The Air Units

      12:51
    • 54. 54 Uving The Right Door And Props

      11:57
    • 55. 55 Uving The Balcony Wall

      13:38
    • 56. 56 Uving The Final Props

      12:00
    • 57. 57 Initial Light Setup Part 1

      15:46
    • 58. 58 Initial Light Setup Part 2

      13:41
    • 59. 59 Texturing The Chairs

      17:01
    • 60. 60 Shaders And Connections

      14:12
    • 61. 61 Texturing The Floor

      19:00
    • 62. 62 Displacement Of The Floor

      11:49
    • 63. 63 Texturing The Left Wall

      16:34
    • 64. 64 Displacement Of The Left Wall

      8:36
    • 65. 65 Texturing The Right Wall

      16:18
    • 66. 66 Texturing The Balcony Wall

      13:54
    • 67. 67 Texturing The Cafe Sign

      20:09
    • 68. 68 Texturing The Cafe Roof

      16:32
    • 69. 69 Window Frames Udim Texturing

      18:59
    • 70. 70 Udim Maya Setup

      13:33
    • 71. 71 Udim Instancing In Substance Painter

      9:37
    • 72. 72 Texturing The Table

      17:13
    • 73. 73 Texturing The Air Ducts

      11:39
    • 74. 74 Texturing And Shading The Lamps

      19:59
    • 75. 75 Shading Windows And Glass Part 1

      15:48
    • 76. 76 Shading Windows And Glass Part 2

      13:04
    • 77. 77 Texturing Left Door

      18:14
    • 78. 78 Texturing The Pipes

      13:02
    • 79. 79 Reviewing And Adjusting The Scene

      17:07
    • 80. 80 Texturing Concrete Elements

      10:44
    • 81. 81 Texturing The Table Props

      13:19
    • 82. 82 Texturing The Concrete Slabs

      13:29
    • 83. 83 Texturing The Flower Pots

      15:50
    • 84. 84 Texturing The Right Door

      13:12
    • 85. 85 Texturing The Air Unit

      14:17
    • 86. 86 Plant Setup

      14:06
    • 87. 87 Importing The Plants

      9:38
    • 88. 88 Placing The Ivy Plants

      15:07
    • 89. 89 Reutilizing The Plants

      12:47
    • 90. 90 Texturing The Back Cafe Sign

      17:57
    • 91. 91 Texturing The Welcome Sign

      7:48
    • 92. 92 Organizing The Back Alley Part 1

      10:26
    • 93. 93 Organizing The Back Alley Part 2

      11:03
    • 94. 94 Setting Up The Extra Lights

      16:42
    • 95. 95 Adjusting Render Settings

      6:51
    • 96. 96 Material Correction

      19:14
    • 97. 97 Advance Wall Texturing Part 1

      18:30
    • 98. 98 Advance Wall Texturing Part 2

      13:36
    • 99. 99 Preparing For The Final Render

      7:32
    • 100. 100 Post Production Part 1

      13:10
    • 101. 101 Post Production Part 2

      14:22
    • 102. 102 End Of The Project

      6:56
13 students are watching this class

About This Class

Hi Guys, do you want to create a realistic 3D scene for a commercial or a film but don’t know how to start? If that is the case then I welcome you to Nexttut Education´s Environment Creation for Film. My name is Abraham Leal, I am a 3D Artist and producer, I have 8 years of experience in the industry. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry.

Why you should enroll: At the end of this course, you will able to recreate a 3D environment from a concept. You will understand all the necessary steps to create the different props, sections, lights and textures needed to get the best possible result for your portfolio.

In this Course, you will be learning

  • Camera Matching

  • Prop Modelling

  • Sculpting

  • UV Mapping

  • Texturing

  • Rendering with Arnold

  • Cinematic Lighting

  • Post Production

I will start the course by blocking in the scene and getting the proportions right. After that we will start modelling all the different props and getting them ready for textures. Once all the props are ready we will Uv map them and we will start building the lights of our scene. Finally we will texture the whole scene and make sure it looks the best before we jump into Photoshop for the final touches of our image.

Who should enroll: I have designed this course for intermediate level students and artists who want to improve their skills as environment artists in order create their own scenes from scratch. In this course I will be using Maya, Zbrush, Substance Painter, Photoshop and Arnold Renderer, so be sure to have all of them installed to follow properly.

Enroll now and take your 3d environment skills to the next level!