Editing in GarageBand: A Quickstart Guide for Beginners | Colin Warn | Skillshare

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Editing in GarageBand: A Quickstart Guide for Beginners

teacher avatar Colin Warn, Dance music ghost producer, polymath

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

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Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

5 Lessons (33m)
    • 1. Adding Sounds in GarageBand

    • 2. Adding Effects to Your Sounds

    • 3. More Effects and Editing Tools

    • 4. Editing Sounds in GarageBand

    • 5. Put It All Together: Create and Export Your Sound From GarageBand

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About This Class

Learn how to edit any sound in GarageBand: No previous experience required.  Learn how to import your own sounds and navigate through GarageBand's libraries. Learn how to cut and fade in/fade out your sounds. Learn how to use GarageBand's built in effects, and then export your final edited product.

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Colin Warn

Dance music ghost producer, polymath


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1. Adding Sounds in GarageBand: in this story all would be going through. Show you how garage bands pre made loops some of their instruments. I can use them toe combine to create your own sounds. What have you? That's the first step we're gonna dio is gonna go ahead from garage band. If for whatever reason, you've had a tutorial beforehand before making this before getting into this course, you'll have your previous project Open up my case. I want to close this out and this is your first time and or you close this out. You'll be great with this page. So you have a bunch of different temperatures from keeper collection and all that. We're gonna start out cooking ring tone. Let's load up really quick. And now we're greeted with this page. So let's take each of these windows in section. When did we see here? It's one and permit Every dog or digital audio workstation is called the playlist window. That's where you drag your sounds in whatever is exported has to be placed in here. This is pretty much where all the action happens. You would drag your lips would have you add your instruments in here, create the melodies for your instruments, Dragon all in here. Speaking of loops, it can see our loop wind over here forever. He's reason you don't see the little window on the top right over here. That would get you right to the lips down below. We have forgiven Audio Channel. Just this thing was selected here. We have a bunch of different options. We have the track, which is just okay. How loud our things coming in, as you can see in my microphone, is coming through the audio right now. Obviously, I'm not recording. I could hit record. It would take all my audio in. So this will be another way. If you had a microphone picked up, you could record stuff in. So just says a quick little demo. I have my Merkel coming in. Have two inputs set to my yeti. Had the court button a couple things you may want to dio If this is your first time opening it thes two things may be turned on. This is the Metrodome and the count off. Usually when you're according instruments you have account often and something to keep you on be. In our case, we're not really trying to keep everything on being. We're just kind of dragging in samples everything. So you in turn these two things off for now, go ahead with a record. Now you could see me talking. You can see the way for it's popping up after it stopped. Go back. Can receive this all again. Now you could see me talking. You can see the way for its propping up, however, had stopped. So there you go. That's how you have external microphone. Let's make sure the input set in on the track. You just recording directly for most of you Ever, uh, think the best way and start getting your sounds. And it's just, you know, start using some of the pre made loops created by Apple and actually a lot of really good. So we can go over and click thes three boxes to sort things. Instrument. Be moods for me. Think insurance Pretty good for most of our APS would kind of go for sound effects and jingles so it sort everything by this. Some of them. Most of them should be downloaded when you start, but sometimes if you look through, you'll see the little download a rose next to them. You see that for any reason you wanna sample those sounds, just go and click and the garage and start downloading in the background so you can sample them for your future projects. In my case, I'm already a little the sound effects so we can go in quickly. Sample all these, uh, close out. Let's see if I can find cool sound up. It looks like sure violence. Have it up. Instrument jingles. All right. And for what reason? Want to stop? Listen to this. Sound getting click Stop. Cook it again. Stop. Start nursery later. Sound pretty good. So as you guess, Added this in left, click, drag and drop. It's now if we hit our enter button or for what reason are playback is over here. We have this back button here. And now forget the space bar hit play. We guess. Play on through it for a reason. You want to loop this turnover over it again? So you don't have to just really cut off. Enter and hit space bar again Every time you left click where you want the loop to end drag over to start and now I just live. So that's how you add in different loops and samples encouraging and go in to check out a lot of them, sample through them, see which ones you like the sound of as, really, If you didn't find anything on the Web site in or from your own recordings, there's actually a lot of really good ones in here on. Even with a little bit of editing through loaded effects on it, you could make some really good Finally, in the less than you can dio for close on our loop window if you don't like with loops and or you may be a little bit of a musician and or maybe just want to play a note from a given instrument, even don't have musical year what you can add. New instruments left click appear on software instrument. You can add in different audio so that the way form we have right here this is considered audio thing. Quickly create this just so you guys sensation now have a new audio to in I'm right click to lead the track, of course, but for now we want to add a new It's ran something. Go ahead could create Now, if we never get to that, we see a whole bunch of new options for us to sample. Download would have you again, as you see here. Haven't downloaded all of them. Be sure, take a download thing that we get the maximum sound tries to go through. So now let's go through and let's check select maybe some of the mall. It's because these air, I think, from what I've heard from a lot of different sounds and traditions, different instruments, thes air. The two instruments that are overused a lot, as they tend, have a really soft feel. So now we have our instruments elected. How do we get a sense of how it sounds? A lot of instrument, A lot of digital audio workstations. You can get a sense of what the sound sounds like by hitting the keyboard. This one's no different, except you have to make sure de select everything. Make sure you have a certain window open up. That window is the keeper, you know. So if we go toe window show keyboard, you know, showed a musical typing specifically now for hit the corresponding letters on here. Now we can play our piano notes. You could hit the X skeeto. Push it up in octave to make it higher pitch or part thes e. Make a lower pitch, and as you see here, you can see the keyboard moving down, so that's got some really low, too low. Most Mary Mary Ambrose sound pretty good with high second place up high. So now the shortcut for this as you saw its command K second man cake close out. Now, if I try eating my keyboard, you know it's nothing's happening between K. I get a sense what it sounds. My stuff sounds like snacking selected vibraphone. Uh, now if I want to record to the vibraphone first, I'll need to make sure everything's back to normal. So I need to turn off the automation and this knob, uh, make sure to solo or everything. Is that the one I want to record? We'll get to these other two knobs later. For now, I want record to my driver phone. It's again Palma Keyboard up and I just hit record, actually, arm the count off. If I wanted to get myself some time. Uh, now if it stopped keyboard out, you see it looks like a record, but recording these weird blocky chunks thes blocky chunks, water called midi notes. It's the way that a music producer comptel computer Okay, these the notes I want you to play. You can do it actually, in GarageBand. If we go cook on this option over here, it's the edit tool for our music. You can actually go in and see piano roll, which is how most music producers will put in the notes. You'll see these blocks, which is how we input okay at this time, play the note for this long. Now stop it here knows for you maybe even more musically inclined. Have a score sheet that will allow you to go in and edit all that me personally. Not super somewhat classically trained, but not enough where I can compose all in this or not super comfortable. I'm more comfortable the piano roll so I can go in here and left click. Maybe move the notes around left clicks, let him left and right line of power like and then go back and play. So that's how you create and throwing melodies on top of a vibraphone or another instrument in GarageBand can create notes manually, right clicking. Of course, you can delete them by selecting him. Delete. And, as we also saw, go over two loops, drag and drop him in. Let him in new solo. Play them together. He's probably off key, but I could layer I could later to sounds together. And if I maybe I like the sound of one, but a little bit after something, grabbing another sound, whether that's a loop or an instrument, and later, something that's a little bit more complex and texturally interesting. So that's how you add in different instruments. Go in encouraging now that stop the video, go in goods loops, sample a bunch of different sounds, see what they like. See if they're if given Sound is might be suitable for your app. Kind of. The feeling would go for you're trying to bring out in your audience. You can go over to the instruments should just close this out and click this. If you don't see the instruments tab, pop up left, click over here. You'll see a library Papa back again, going through here, just going to sample through these. Put the keyboard writing communique, get a sense of what they all sound like. So be sure not to hit the certain shortcuts goes to hit Our record will start recording everything for you. Uh, and again, just go through, start experimenting. The next video, we'll go a little bit more. Death of what? You have a sound kind of like, How can you edit it? Make a little bit smoother, Bring things in and out. What have you? 2. Adding Effects to Your Sounds: in this video, we'll go over some of the cool effects you can throw on to your sounds To give him a softer feel, Let him fit out a little bit better or if you just want to give him a different feel altogether these air a couple ideas you can throw on for your sounds. So first off, when you go through, find a sound to tweak around with. I found one here in the loop pack called runway model Layers of to So gonna go ahead, try that in. I think it would make a good maybe notification when in my app. So go ahead, drink that in. I don't think I wanted going the full time, though with zoom in, trim it right about there. So again, look over here left click and I can zoom in by using the command left and right arrow keys and of course, scrolling. I want trim it ready for this peak point right here on channel right before there. But there should be good. All samples seems to fade on nicely. Face a little bit too quickly, though it's now will throw on and effect that lot to fade out with a little bit more. A little more swagger if you want to put it that way. So the effect we're gonna throw on first making sure we have double clicking on the sample we want to throw. The effect on is the reverb setting. So what exactly is river before we throw it on? Reverb is have the small reflections you hear around you when you speak into a room or in a different environment altogether. So if you were just let's say it, throw me in a soundproof room, you hear zero river because it's all up. And all the echoes have been patted away by, uh, different soft cushions and materials that really reduced the echoes so you can hear just my voice. Uh, but if you don't do that and actually could kind of hear a little bit of now, you can kind of hear me. It sounds like I mean, like a little small room, maybe a slight hall. That kind of background sound you hear when my voice stops is what we call reverb. So we'll go through. A little bit of fat on are sent here to defeat it out, so we'll dio against looking your sound Go, you left Click The Wonder Master This isn't turned on. You want to turn it on And then this not done here will control how much of the reverts sound you hear in your given sample. So first will crank it up all the ways you can really get a sense of what it sounds like And then we'll just everything as needed play way He had that little fade out Let me turn it off So you get a sense of before and after. So before cuts were away really quickly versus I turned the river booth seems to push it back a little bit, but now hasn't nice fade out. So that's what the river sound will do to your sound. Usually won't plump it up this much. You'll put it about here and then over here you have three knobs. You can tweak the time knob will tell the river. Okay. How long will you fade out or does it take for you to fade out? You notice that create this all the way. It just goes on forever. Never, Never. Whereas if I made a short time, if I moved it all with the left. That's away really quickly so you can have fun trick around with that color means how bright or how dark the revert sounds. And then, of course, volume is. How much do you hear out? The river booth, if I turned it off, never is back to normal, so you can have fun go around tweaking reverb that's actually in terms of sound or effects . Your hero on app sounds. This is probably the one you would be using the most. As gives everything a softer feel. It flows out really nicely in kind of a lush, warm room sound, so this will definitely your favorite one, if not feeling when you use. Of course, there's a couple other every river s sound, so ambience. It's kind of similar thing. It uses a little bit of reverb unit, in addition to what's called the course. ESO course does is it will take a your audiophile, make multiple copies and then panam out a pan amount different size and change what's called the phase or the timing of the sounds. So you get this kind of relieved, washed out war prolific, so we go ahead and crank this up really? Actually turn up the reverb? Just the sound of the just the sound of the course. So turning off the reverb in the tunnel balance and getting just the course Selway up versus the heaven off. Very subtle, but you notice they'll be a little bit more has kind of a hazier. That's the right word. Ah, to describe it has maybe it feels like it's moving a little bit more. So that's kind What the course will dio River. Of course we saw in the previous 11 quick side note. The pretty delay button you see on our reverb unit tells us how long it takes before the reverb starts. So mess around with that to get an auditory sense of what that means and then tonal balance . Ah, viewer to take your sound and put it in what's called audio frequency spectrum. Audio frequencies being okay, what's kind of the tonal quality of it. So if you have a lower sound, it will be on the lower end of that freak inspect frequency spectrum versus if you have a higher sound will be on the higher part of that spectrum. And of course, all sounds have various components in all of these sections. Tonal balance allows you to adjust all this. Actually, you know what? To give you a better sense. Because I know that seems really abstract this point. Let's go to this other tap here called Q and it should give you a better sense. So But you see, here is what's called the e que spectrum are the frequency spectrum e que just allows you to tweak them with the frequency spectrum. Is is a way to visualize the camp, the range of the sound, what it looks like characteristically from start to finish. So if I hit play, for instance turn on the analyzer way We have a little way forms popping up here Just leap this left appear you noticing you're seeing Okay. You've seen these things, Papa, But I can't What do all these What? What? All these weight forms me. So what? Each of these peaks you see here is where called the harmonics kind of the tonal quality that makes it the sound. So to give you may be a better sense of it. If I were to take what's called a low pass filter left cooking and I drag it down, Cut it away. Sounds a lot thinner because I've taken out a section of the frequencies that make up the sound so all your hands can't the higher ones. But if I were the left hook and bring this back up, uh, bringing kinds of lower Spartz countering If I were to take what's called a high pass or a low pass, I should say, Let's all the lower frequencies pass. Drag it down. You should just hear the darker spots. Sounds a lot warmer, a lot darker. This is actually one common trick. You can use your sounds if something sounds a little bit too bright, for instance. Let's say you have a little bit too much white noise left. Click this. You drag it down, just just it to you. Here. It will make a lot darker than a lot quieter. A lot warmer, too. So that's what Frequency Spectra is. So what obvious? Dobbs dio just a similar sort of thing. They just don't give you find control like the ekotto's over here. That's ambience echo. Take. It was something as a reverb. You think of a reverb as kind of an echo kind of a echo tool on steroids. That's what this does. It will take multiple copies of your sound and then play them at a given time Intervals after the sound has played. So this super abstracts let me just play and you kind of get a sense of what this sounds like So we'll turn off Goto ambience I'll turn off this cricket only down singing Just the re echo up up has that kind of echoey sound, uh, that we come toe love in a lot of our tracks. So again, the novel it's we see here premises seems the river. So the timing this is Okay, uh, this gets a little bit more to the music theory side of things. This house, he Okay, How long after the satis played ruled the echoes start so usually they'll have 1/4 8th note sinking. But usually I find, if you put it but halfway way halfway anywhere between 11 oclock, one oclock usually the kind of gets the effect. I like total clock. It's pretty good. Then repeat, of course, tells you how long the echoes last after they play. So this chops away really quick Where's it? Have him hold out forever. That sound color tells how bright or doctor be River sounds And volume, of course, controls how loud the echoes are. So in this case way, repeat So you can go around and mess with that, Of course, memory. First you turn it on, picking up and down and even to mess around with those effects. I should note that one thing you should bear in mind that if you have multiple sounds that are playing at the same time, what you see here is called the Master Echo Master reverb. And why they why, they added the extra master. Um, I guess nomenclature of the word before the river not just river is because whatever affects you throw here, they're gonna affect all tracks. As you see here, I have another check queued up. So if I were to play both of these at the same time, the reverb any affects the effect that a throne affects all the tracks. It doesn't affect just one of them. Cecil in the bear mind. When you're playing around these, of course, you have another option you have here is your small hall premise the same thing as the ambience, just slightly different tone and all that 3. More Effects and Editing Tools: So now I want to show you guys a couple more tools you can add to your tool belt to control the volume a little bit more. Maybe throw some cool effects would have you. So you see here when the output tab can we had our effects tab the left. Click here for a reason. Don't see this. Double left click. Have this pop up. You see, here we have all these plug ins on the side we can use. I'm not gonna go over these as I could turn the whole course into talking about e que compressing. Limiting says more for mixing. Mastering this is more of a sound design thing. So garage has a nice little module here that you can interact with to get kind of 80 90% The results you get for fighting tweaking stuff here so I'll just go and explain each of these knobs one by one. First up here, squeeze, as you can probably guess, squeezes the sound a lot more thistles. Me talking, uh, Dr Bags so you can notice my identical ranges bopping up and down It's just really smashes the sound brightness. Pretty parent takes the sound brighter. This is me talking, Uh, so you can notice my identical ranges bopping up and down another daughter Tweak and these knobs over here. This is just our little EQ you friend. Again with more process control. Not really uniform. So let's again. You can turn all these on and off of these non sent here. Compression you can think of this is nothing more than I made volume control. So you're seeing here we have these high peaks appear this little piece up here. If I want a uniform sound, I can turn the compression on, and I'll take that. What the compressor will do is take these high peaks and set them down to the same level and you'll see if it's working. You see a blue light pump pumping up and down here. This is me talking, uh, so you can notice, um, identical ranges, bopping up and down. Not really uniforms. So let's throw compress, so it may not be able to hear right away what this is doing. Just making the bomb uniform so it doesn't sound really loud and really, quite well, it just evens out those frequencies. That's what's compressions doing. Limiting it's pretty much doing the same thing. It's compression, but just doing it at a much higher what's called threshold. Much higher, much higher ratio, I should say, If you want looking for more details about that, some resource is off to the side for you. Really don't think you'll be needing to mess with Limited. A whole lot might need to do some compression if you're using some vocals or voice overs. But again, if you really want to look into details, I got some resources you can check out later on. So that's the output. Nam, a little excited here, can turn on and off for squeeze brightness. So feel free to go around, mess around with these knobs and see what they do with just sound. Because really, that's the best way to learn. Get an auditory sense of what they'll do 4. Editing Sounds in GarageBand: in this tutorial, we're gonna show you how you can edit that sounds you've added online. If you want to cut out certain parts, maybe want to fade out, give it a different feel altogether. This tutorial will show you some tips and tricks you can use in GarageBand to achieve that . 1st 1 to create empty project. Load up, add in a microphone or line input driving jump. Audiophiles create. Now we have our window helping up. Next, we're gonna go to a finder. I'm gonna go ahead and grab that thunder we download earlier in the video drag drop that in left, clicking to drag and drop it in Drag it to the first part. Now I'm gonna use the command left and right. Arrow cases him out now at play so I can get a sense of what the full sound sounds like during these off course. Okay, so I'm liking the sound of that rain Would really don't want that thunder in here. So how do I go about removing this part? It may be trained this and a little bit super easy. If we have over a play that our little sample here because you left. When I navigate over to like the bottom left corner, you have this little trim symbol popping up. I left to conclude that a little preview where you trim it. So I left clicking. Let go terms it right there. It's everything before that doesn't play right up there. It starts playing, of course, from one undo left click and drag it back again. Celtic with the thunder and I'll. I want to trip the right side so I'll go to the bottom right here. Move it. And this way, be sure to click the bottom right and not the top, right, cause you have the top right. It'll take the sound you simply have currently here, and it will loop it for you over and over you, which is kind of cool, but not what we want to do. In this case, it's again by right. Well, trim it Here It's Now if we drag this all over, we have the sound mostly rain, A little bit thunder. I think enough rain to get the scent again. Like now that we've done that, if you notice if we listen to the very end kind of abruptly ends, I don't really like that. So how exactly do we go about maybe fading it out, or even for the matter of fact, fading it in as it comes in a little bit more bubbly than I'd like. Super easy If we go up toothy, mix up here, want to make sure we hit click show automation And again you see the shortcut for said a So automation here Next, we want to select what we're gonna be automating. As you see, we have volume Pan, All these different options here 99% of the time in this case as we're honoring the volume was like volume that we can zoom in to our the guy command left, right, arrow keys. Now I can lift, click, and I can drive in automation points. So if I left click on it twice deletes it for left click twice anywhere creates a point. So in this case, I'm going to go ahead and zoom in to here and still will fade out So they will have quick and I'll double of clicked and dragged this down. So fadeout nice. Since Moodley boom just like that. And if I want to add a fade in just a ZZ from Go over here, we'll zoom in a bit. Double click here, select this guy and drive it all way down to zero. Now enter. Hit the background. Headspace fades in nicely plays through, phase out just nicely. That's the basic way you go about ending and chopping your sound. Go into a garage band. Experiment around with this yourself. Make sure you get the muscle memory about okay, how you draw automation clips, uh, cutting the clips here and there. In the next few videos, I'll show you a couple more tricks. You can use that continually. Edit yourself, maybe give it a different feel. Some additional fix could throw on, etcetera. 5. Put It All Together: Create and Export Your Sound From GarageBand: Now that we've learned all the tools for making the sounds for APS, let me run through a quick process of how I would go about designing, maybe notification, nap for my user, show you all the tools, so start to finish, you get a whole idea of the workflow. That way you get in. I don't your own idea how you would go about from start to finish, making your own sound. So we'll go back to our good old runway model. Laters to hear him in her. I don't know what gender this audio sample is, and we'll trim it right about here again, clicking and dragging you said the command left and right arrow cases. It made it out. The river's always turn that down for now, Sweets. That sounds good so far and chops off a little bit too quickly, though, and I think that beginning comes in a little bit too quickly. So I think I want to have, like, a volume fade in. And then, of course, I want to have reverb. I'm not gonna throw in the river it in right here said, I'll show you the other way. I'm planning on doing it So again, if I want my automation to come up, I can either go to mix show automation or to stay first thing we're gonna automate. It's our volume nose down here. Click in Don't click here at a node seven Slide it over. Remove this No down so we can fade in Enter And I'm just gonna just this until I get And that's faded That sounds good for volume. Now the other thing I can do is on my reverb as if we see if I looked like here Well, im isn't the only thing I could automate Looks like reverb Now I have a whole nother pattern I can draw here So click Get the node Zoom out hanging with Don't click out of note Here Don't cook and node up here Drag it all the way up So then we had that reverb sound fading out. That way we have the nice and dry signal almost all the way to the end. At the very end, the reverb senal kicks in them Have a nice So this is what it sounds like Overall, maybe have come in a bit earlier too. So having entered course seconded to the start. Turn the time a little bit more bright. A color with more volume. Perfect. So they were Gil. I've does end the count, the notification said from I have I could go about exporting it out. Export it really easily go to share have all these different options if you just want to save it to your hard drive exports on the disk and you get this dialog box that pops up so I'll put in the notification Sound the name on my desktop Now the last thing here. What audio format should choose? Uh, my experience. Think either MP three. Your wave. Those are the common to Eilers shoes. You have to really stuck out into a I F f A C A C because the guys are starting out what I would suggest if you're going for something that's high quality but doesn't take up a whole lot of space, which for most eps probably this will probably you. Most of the time I would select MP three highest quality. This is the one I was exported, as if you really, really want the UN compressed. Ah, highest of the highest quality slipped wave choose either. Rancorous 24 bit for a 16 bit. Most of time on tiny iPhone speakers. That user was won't notice eso in this case, I'm gonna default to MP three. Highest quality hit export will do its thing. Now, if I'd navigate to my desktop Sanath ago here. Hit play way. There we go. We have our notification sounds so that we can drive it into X code. Whatever platform were using play that in its now you could just literate through the sound design process. Either record your own sound dragging from loop, edited it, throw some effects on it and export. And you just recreate your whole sound pellet from there.