Drawing Winter Animals in Adobe Photoshop | Xenia Sorokina | Skillshare

Playback Speed


  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x

Drawing Winter Animals in Adobe Photoshop

teacher avatar Xenia Sorokina, Illustrator & Graphic designer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

10 Lessons (47m)
    • 1. Introduction

      0:23
    • 2. Cat: Sketch

      8:13
    • 3. Cat: Lining

      3:25
    • 4. Cat: Coloring

      7:47
    • 5. Dog: Sketch

      7:02
    • 6. Dog: Lining

      1:55
    • 7. Dog: Coloring

      5:09
    • 8. Deer: Sketch

      6:01
    • 9. Deer: Lining

      2:10
    • 10. Deer: Coloring

      4:29
  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels
  • Beg/Int level
  • Int/Adv level

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

120

Students

--

Projects

About This Class

In this class, we’re going to learn how to draw cute cartooney vector animals. 

If you have no prior experience in drawing, you shouldn't worry, this class is open for everyone.

We'll start by sketching the basic shape and step by step will convert it into a full-colored illustration with clean outlines. 



All the drawings were made in Adobe Photoshop but using just the brush tool and the eraser tool.  So feel free to make your illustrations in any graphic software you want or even by using traditional art materials.*



* If you're using traditional art supplies, steps' order and the process may vary, depending on the medium and techniques you would use.

Meet Your Teacher

Teacher Profile Image

Xenia Sorokina

Illustrator & Graphic designer

Teacher

Hello there!

I'm Xenia, and I'm an illustration and graphic design enthusiast. I know firsthand how complicated and confusing the new software, tools and simply learning new skills could be, so I'm here for all the neophytes and enthusiasts to help you with learning new things. 

So if you want to learn something new or refresh already known but forgotten knowledge about Adobe Illustrator, Photoshop, Procreate and digital illustrations in general - you're more than welcome to join the creative journey!

 

See full profile

Class Ratings

Expectations Met?
  • Exceeded!
    0%
  • Yes
    0%
  • Somewhat
    0%
  • Not really
    0%
Reviews Archive

In October 2018, we updated our review system to improve the way we collect feedback. Below are the reviews written before that update.

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Hello, everyone. My name is Sonya, and I'm an illustrator and graphic designer. In this skill share class, we're going to be drawing cute wins. The animals will start by making a sketch. Continue by making the clean lines and finish up with the color in part, these illustrations are made in Anzio before the show, but you can use almost any graphic software you want, So if you're ready, allows your software and let's begin. 2. Cat: Sketch: in this class. We're going to be drawn, wins the animals. So first of all, let's create and you document. If you're using the for the ship, go to the file New and let's use a 2000 by 2000 Greek. Let's select it and make sure that the Calamos is rgb Inkley create. When we have our new canvas, we need to create one Malaya and takes a brush to for the sketch. I'll take the Kyle Ultimate pencil brush and set. The Gulf Wars Alliance is a solid black, and now I can start creating Alphas character. The first character would be a cat, so let's start by creating the circle somewhere in the middle off the canvas. And let's start making some kind of agreed to place the features on the face. Symmetrical. Let's start by creations across passing from the center, all the circle, but the point that brooks a little to the center of the circle. And by holding down the shift key, let's create the vertical line and the same force a horizontal line. When we're done with this part, we need to make two more vertical lines to split the circle toe four same sized pieces. Let's start from the left side. Find the center off the left half of a circle than puts a porn there and creates a vertical line. Entropy this on the other side. And now we know where to start putting our face features for the cat face. Way to create one more circle for the muzzle, where we're gonna plays the nose and the mouth part and this circle should be placed not in the center, but a little bit below the center line. So bones a point and beat about the center line, and it's gonna be a top point off the circle and then draw the circle on the border part. Now let's zoom out. Can was using the control plus and let's start putting the face features. Let's start from the nose and forcing knows we need to make these shape. We will draw one horizontal Arabs and one vertical and then connect them both by tracing the shape and making one soul it element. So let's try to make it on the face. We need to put it in the center, so let's start making our measurements boards. The first point on the center line a little bit more to the left from the center and put the second point on the other side using the same distance as the previous one has, and put one more point on the vertical line below the center line for the bottom part or the nose now draws a horizontal ellipse first and then the vertical one. And let's raise the shapes and make one soul. It element ends and nose is ready. Now let's move on and make the little fold above the nose to show the muzzle part. So just repeats it. So curve off the circle we made. Now let's move on and make them off for them off. We will need to create those s shaped curves. Let's start from the left side and from the centre, create these curved interpreted on the other side. Let's put free. Those for the mustache is visible sites. Now we can move on. Andro the ice. Let's makes it close. Smiling eyes and will makes him just by drones. 1/2 circled curves to make the eyes on the one line. We need to draw one more horizontal line a bit above us and knows fault. So hover your cursor over the vertical and involves in those full posit point and makes a horizontal line by holding down the shift key. So let's get back to the eyes and draw them on the intersections on these two lines. Just draws a huff over circles on both sides off the face. Melican move on to create the years, and the ears are going to be on the intersection off the big circle and these two vertical lines, and we need to make one more horizontal line above, to know where the top points off the ears are going and be so pulls the point and by holding down the shift, get creative charism to line four years. We're gonna use these shape. So let's start from the right here. Well, this line that we made seems to be too high, and if we make the ears that big, it would look on the weird. So let's make one Mullen a bit low and continue making the ears and makes its second e on the other side to make sure that the ears end on one line, we can draw one more horizontal line, and we need to connect them with the head. Now, when our face elements are almost done, let's make two lines. It will show some kind off the inner parts over the years, and now we can move on and adds the body. So Mexico, relying on the left side, starting from the board in part over the face, create one more horizontal line from sits a point off the body to know where to start drones a body part on the right. When we're done with the body, let's move on and add the scarf for the scarf. Let's use this horizon's salon as an or interior for the Bonaparte off the curve. Let's draw half of a circle line That gonna go a little beyond Za can't face and repeat this curve below for the bottom part off this scarf, and let's connect the lines with the horizontal, wavy line. Start to make this line right from the face to show some volume and repeat the same line on the other side, and let's add the floppy part off the scarf on the right side. So draws the S curve it. One more line. What is the left and connect them not was a straight line buns away. We won and ends a hanging down things, and let's continue making the GT shape. Let's make the head knots around and connected with the scarf. We can use the eraser tool to get rid off all of the extra elements that district us now. Also, let's make some fixings and let's add some details will start by splitting the face NZ body to the areas that will be called differently later. So sick it won't be just one colored. When you're done with this part, let's EDS around. Cheeks makes a supplementary horizontal lines to makes it cheeks on one line and continue aging areas or sports on the body. To now, let's ads and mustache is just from the doors that we've created earlier draws a curve allies on both sides. Now let's were one and adds a pardon for the scarf, the Parton Wilkinson to zig zag lines, one row off the doats and one roll off Tanya lines. And we need to repeat the Spartan owns a scarf. Keep in mind that the scarf shape is a bit curvy, so you need to apply the Parton going alone. The shape and no L draft is ready, and we can move on to the line in part 3. Cat: Lining: for the lining part, we need to create one Malaya above the layer with a draft also winning to decrease the opacity off the draft layer and lock it and let's names the layers. Now let's start making outlines on the lines layer. Select the other brush for the lines. If you have the options, try to use some pressure brushes to Mazen. Nice lines. Now let's select the color for the brush. Let's say when is a solid black or you can use any dark color you want. If you're using for the shop or other software that allows you to apply this moving to the brush, you can use it to just easier life. This part of a class won't be very voiced over because here, just in cans, a draft and the whole process doesn't need some explanations. Also in for the shop and some of the other graphics software support this to there is an option that allows you to flip your canvas horizontally, and it helps us to make sure that the both parts off our drawing are looking alike. And sometimes it's easier to make the lines in one direction because it's more natural for the hand flow so you can turn this option on by going on the window fully presentable. If your lines are not very clean or if you made some mistakes, it doesn't really matter now will fix everything a little bit later, when we're gonna be clean our lines and when you need to return you canvas to the original state units of sleep it one more time for the small details. Don't use us moving because it would be very more easier to do it without it. So the pardon and some other tiny things we will learn a little bit later after completing its and main lines. Now let's move on to Aidan's. It sign elements. So if you use this moving, it's time to decrease it. When we're done with Putin's aligns A. Let's check out what we've done and let's move on. Tuesday. Fix, in part so high DeLay was a draft, and let's make some fixings within a raise, its tools that will help us to make the lines clean. We need to connect. All of the parts was each other because we're gonna be coloring the whole piece with a paint bucket to and to use it when it's amazing, shapes closed. So when you're done with the fixings, let's move on to the collar in part. 4. Cat: Coloring: So for the colorant part, let's create one. Malaya Billows Alliance last week in Click owns a dropped layer and create one model a here or if we're owns a landslip, weaken it and Yulia and moving down between the lines and the draft. Now along the lay with the line so we won't put the color here in the project and rest up. You can find the document called Callus Keep, and here you can find the Collis Games for all of the characters. So with the I drop it so it's a shortcut for it is I. We can pick the color for the elements, and we're going to be selecting areas to recall using the Magic one. So the shortcut for it is W. Also, let's fix it Means Alliance won one time and get rid off the bottom years lines. So unload delay with the lines takes a raise its and raises lines to Mexican Lou cuter. After that log delay with salons and let's get back to the car and layer. Also give the name to the lair. So s said before go to the color scheme document and let's on the color with the I drop it . So get back to our main documents, Go to Soleil with the lines. Takes a magic one. So and let's start selecting heiress to select two or more heiress units to hold down the shift key and continue selecting. So now randomly select a few areas, and what we're going to do next is to go under select modify expense. And we need to do it because we don't want to have the white areas between the Gullah and the lines. So let's expend our selection to two pixels, and if your lines after Nina's in mind, you should decrease expansion number. When you did it, go to the lay with the colors. Takes a paint bucket to the shortcut for it is G and gestural is a car to the select heiress. It should recall all of the areas that whistle elected, and if it didn't happen, release the color on all of the areas one by one by yourself. When we're done with this part, we need to death. Select the areas with the control D. Let check out if all of the selected areas colored well and is there some missing places you can feel them musical using just brush to and let's continue collar and the heiress using the same method. So go to the land slayer things a magic wants to and select the areas you want to recall. Hold down the shift key if you want to select more than one area and don't forget to go under select, modify expense and expend the selection. Now let's go to the car skin document and select Another color was I drop it. So get back to the main documents. Go to the cholera in Layer six a paint bucket, so and release zika to selected areas. After that. De select ever friends with the Control D and continue colorant the other elements using the same method. If you're not happy with the colors, you can use a control. You short cut. The fuse saturation window will pop up, and you can change the colors here by drinking that handles from side to side and continue recalling their elements. Zooms a canvas and check out the Miss Colored heiress and fill them with the color using the brush to. Now, let's recall is a scarf, as we have a lot of elements here we can call us a whole scarf just with a brush tool. So go to the color scheme document and select a color for the scarf. Get back to the main document, takes a brush, and let's go at lone salons and create some kind of a frame with the collar. When you're done with, it takes a magic one. So and on these currently select in a blank scarf. Areas after that go to select modify expense and let's expend the selection to five pixels now thinks the pain buckets o n truly the color. You probably will need to do it wise to get rid off the white outline and this elect every friend wizard Control D. Now let's add the white collar forces car stripes. So go to salon Slayer takes a magic Want to Celexa Heiress expands a selection to two pixels beings. The white collar sings a life pain bucket. Go to the color and lay entra Liza collar There. Now they're selected with the control D and let's add the same right call for the circles. Owns a scarf just by using the brush. Now let's add the shadow on this a scarf and wielded by creating one Malaya above the live with the colors. Click on it with the right mouse button and select. Create sleeping mask and let's send the Gallimore as multiply. Select. The caliph was a shadow. It doesn't really matter now what color we would select, because we always can fix it with a few saturation window. Just try to avoid the black or great colors and don't use too dark once. So when you pink the color, let's draws the lines under the scarf, figs them within a raise it and create a few more shadows above this scarf. And let's continue making the shadow owns the left by the site. When you're done, let's decrease the opacity off the shadows. And, as said before, you can always figure the Shadow column by using the control, you short cut and let's move on and ends the background color. So if was a background, we need to create one Malaya. Bob's already existing background and winning to select the color, so let's drive the bestowal blue now. Six. A paint bucket to n. Truly the collar physical was a hue saturation window. If it's needed, let's make the bed grant more interesting. And let's adds the snowflakes. So create one million above DeLay was the background, clicking it with the right mouse button and select the create sleeping mask. Now let's elect the white collar Biggs a brush and foods a random size circles all over the canvas ends. The first illustration is radio. 5. Dog: Sketch: So let's continue making our characters and the second character is going to be adult. So let's make one more documents and go to the file. New and create the same 2000 by 2000. Pixels are Giambi canvas, and we need to create one. Lay about the background one and SVG before takes a brush and sensical for the draft lines as a solid black. And now let's start making our draft. So for the dog will start by making nonsense. Circle will start by making some kind over eggs angle, so let's start making the rig single, using the shift key to make the line straight. You can transform it with the control T if you made it to be so now we need to find the center. As with it. Was it get and makes agreed for the face. Find the center than puts a point and makes a vertical and horizontal lines here. So now let's continue and makes a circle for the nose, and the mosque part, as we do to is a kit will put our circle a little bit below this center line. So let's start from here, and we need to make quite a big circle. Let's continue by making the nose and for the nose winning some kind off these shape. So let's start by making the bailiffs put one point under it and created this shape. Now let's move on and let's make the mouth part. So if was enough, we're gonna make some kind off these as shape as we did ways they get, let's start from the center and make this s line which it and a little bit higher than the cats, one and the same on the other side. Try to make them symmetrical. When you're ready with this part, let's put a few dots Year on the muzzle for the mustache is also let's add the fault for the nose by repeating the shape off the circle. Also, let's make a few vertical faults above the horizontal one, and we need to create some kind off V shape. And let's continue by making the eyes so will put the ice a little bit above the fault. So let's create one more supplementary Verizon so lying. Now let's divide those left and right Hoffs over big rectangle into two pieces, so find the center off each half and draw the supplementary vertical lines on both sides. They will help us to positions the ears and the eyes. So for the eyes will go to these intersection and will put the same half circle smile eyes as we used for the cat face, so draw them on both sides. Now let's move on to the ears. This is our head and for the ears winning to find the end points. Let's use the intersections of the lines we already have. So the upper points we will use to start drawing the ears and the intersections own the size off was endpoints. So the ears are gonna be these shape, and you can make them by creating to ellipsis one beak and the smaller one. Let's make the upper part off the head more rounded, and also let's start making the ears we need to define how long they're gonna be. So when we find our up a point, we need to create one more horizontal line to make sure that the second is going to be on the same line as a previous one. So let's continue making the ear. Yes, said before you can create suit ellipses and then trays a shape. Now let's move on to the other side. And let's start by making some measurements. We need to repeat the same length as we used on the right part, so you can use a ruler since hope we can rely on your own estimation. But the better way is to makes agreed for it. So let's find out where the end points off the right ear are, and Buddhist points on our main. Supplementary hers on the line and try to mirror this points on the other side. They will help us to create the second ear, so continue making the ear to make this fault on the ear. Create one more supplementary cars, owns a line. When you're done, let's add some details on the ears, just like widget WIZIG get. So we're adding the areas that we're gonna recover later. And also let's add the lines for the inner parts over the years. Now let's move on and let's fix the very first rectangle that we created by making the corner surrounded. So we're just going alone the shape and smooth in the corners and making the curves. Now let's move on and let's add the body part just by creating a curse on the sites. We're also gonna be aiding the scarf. So let's use this board and face line as the warranty here for the scarf, so booted point in the center and use it as the lowest point off the scarfs. Curve. Now create a curve and trapeze shaped below weathers a scars both online, and we need to connect these lines by making the baby lines on the sides. So we're starting a little bit upper than out soap scarf line east and connecting the scarf with head, repeating the same line on the other side. And let's add the flow. Be part off the scarf on the right side. So draws a ask girls at one more line. What is the left and connected? Not was a straight line, but the baby one and as a hanging down things. So now let's get rid off the in a scarf lines that will distract us where we're going to be making the clean lines. So let's just a raise them and let's add some details on the scarf and for the body. Let's start by agent. The cheeks and we're gonna be orange hearing on the main horizontal supplementary line and once the intersection points on the face, so draw one circle and repeated on the other side to make them on the one line, create one more horizontal supplementary line when the cheeks already let's add the details for the body. Now let's move on and adds a pardon for the scarf just by creating this wavy lines and the draft is ready, So let's move on to the line in part. 6. Dog: Lining: festival. We need to create one million above this cage. Let's name the draft layer, decrease the opacity, and also let's log this layer. After that, go to Salon Slayer, given the name and let's start putting outlines. So takes a brush sensical as a solid black and justice moving. And let's start making the lines. Try to make the whole shape around it and smooth and avoid the sharp angles. Just go along the draft lines and will fix all the ugly parts a little bit later when we're gonna be clean our lines when you're done with this part, let's hide the live was a draft and let's continue fixing our lines was in areas that soup . And don't forget that wing. It's all the shapes closed for the future colorant part when you're done and happy was how turned out we can move on to the coloring part 7. Dog: Coloring: for the cholera, in part wanting to do the following. We need to love the live with the lines and create one label owes a line slayer. Let's also name it as scholars and let's start coloring our dog so we'll go to the color scheme document and we'll start by selecting the collar using that I drop it. So now let's get back to the main document and let's select the air. Is it are going to be card? Goto's alliance lay it takes a magic want to and select the heiress to select tuomo areas weight to hold down the shift key when you selected all the needed areas units ago to select modify expense and expensive selection to a few big cells. Now we're going to the callus layer Taken the pain bucket to entra, leasing the color Here there select everything with the control de entropy. The same steps for the other elements takes a magic one. To select the areas, go to select modify expand Expand the selection to a few pixels. Go to the car scheme document Select another color, Get back to the main documents. Go to the callously Antrel physical with the pain back it. So if you want your cars to be different, you can use the control you shortcut and adjust the situation or the hue. I will cause the nose into black color by clicking twice off the collar books and selecting Szukala was a color picker window. Now let's move on to select in the cheeks takes a magic. Want to go to select? Modify expense? Expend this election. Pigs a color for the cheeks. Go to the collar slayer. Take the pain bucket to end recalls the cheeks. Now, let's recall is a scarf will use the same method as we used with the cat scarf. So let's be exact color for the scarf. Takes a brush and make some kind off the frame. Going alone the shape. Make sure that you're not leaving the space between the lines and the color. When you made the frame. Takes a magic one so and select the blank areas inside the scarf. Now go to select. Modify expense and expense. A selection. Let's say for five pixels after that, take the pain bucket so and release the color here. Now let's fix a missing parts with the brush to and let's put a different color for the stripes. So go to the line Slayer takes a magic one toe and select the stripes. Now go to select, modify expense and expand the selection to two pixels. Big sickle for the stripes from the callous. Keep documents. Goto. Our main documents go to the color slayer, takes a paint bucket to and put the color on, and they select everything with the control D. The main colorant part is ready, so let's add a few shadows, as we did with the cat, so create one million above the callous layer. Click on it was right mouse bottom and set it as a clipping mask. Now we need to set the calamari as multiply and Mexico for the shadow. It doesn't really matter which one will pick now. We can fix it a little bit later, so let's take the brush and both the shadow under the bottom scarf line. Continue here on the body and make one more shadow on the up a scarf part. Fix. It wasn't a razor to and makes a line smooth. Now let's reduce the opacity and let's click on control you and try to find the color for the shadows. Now we can want and feel the background with the color. So for the background, we need to create one malaria above the already existing background and winning to take the pain bucket so and put the collar on legis boots a random color and fix. It was a few saturation winds. Oh, and when you're done with speaking the color, let's add the snowflakes, as we did on the previous illustration. So let's create one million above the background and set it as a Cleveland mask. Now, beings a white color, takes a brush and just start putting the different sides circles all over the canvas. And also let's get back to our joke and let's adds a cough was a muzzle part and Wickens oud by creating one million about DeLay with the shadows. And also we need to set it as a creeping mask to Let's choose the multiplayer column Mort and let's electrical affords a muzzle. Now it's eggs. A brush n trickle of the muzzle and out. Second illustration is rating 8. Deer: Sketch: Now let's move on to our next ends a loss character, and it's gonna be a dear festival. We need to create one more documents. So let's go to the file you and create the same 2000 by 2000 RGB canvas. Now we need to create one Malaya above and let's call it drafts, then pigs a color for the brush, and it's gonna be a sold black. Select the brush for the sketch and let's start making our last illustration. So for the deer face winning to create the circle again, as we did with the get, we need to keep in mind that the deer has antlers, so we need to move this shape a little bit down, so it's exam moved to, and by holding down the control key, move it and try to place it in the center. Let's make this circle a little bit smaller by taking to transform, so the shortcut for it is control T. Just drag one of the top corners down, and you also can push the alky, and it will help to skills the element without losing its placements. Let's start by creating across for all greet with the supplementary lines, so find some kind of a center off the circle and just create one vertical and one horizontal lines. Now let's divide the house of a circle into two pieces. So again find the center over the half and draws a vertical line and the same on the other side. Now we need to divide the upper part into two pieces to, so let's find the center on these half and make bomb a horizontal line. Now we need to make the circle for the muzzle, and this time this circle is going to be right on the border, in part so we'll start just from the center and create the circle on the bottom half. And now we can move on and creating those for the nose. We just make quite a big helps in the center, and let's draw the eyes and they're gonna be somewhere in the middle off the quarter above the nose. So let's divide this part, too, and let's make the ice so the eyes they're going to be the same as the previous ones, but they're going to be looking in the opposite direction. And now let's move on to zoom off part. Let's just throw some kind of a hook and repeated on the other side, and now we can move on to the cheeks. So let's just use this intersection as an orange here. So draw the Arabs and repeat it on the other side by drawing the supplementary horizontal lines. Now let's fix the muzzle and move on to agency years, and the ears are going to be on these intersection points. Let's draws a lemon shape and Mexico bonus round and the same on the other side. Create more supplementary lines to know where to put the second here. And let's make the inner parts just by. Repeating is in Maine shape. Now let's move on and let's add the body part the same way we did before. So draws a curve on the left and makes a supplementary line to know where to start. The other side curve. And let's add the scarf. So boots appoint a being below the supplementary line we just made and use it as an orange here for the lowest curve points. Now repeat the curve on the border and connect the lines by drones of a V lines on the sites and let's adds a fluffy part using the very lines and adds a hanging down finks. Now let's get rid off the inner lines inside the scarf by using the areas. That, too, and let's move on to the antlers. So will put the antlers on this head intersections. And let's start by creating some kind off the skeleton so draws a curve and repeated on the other side, and we need to start adding the little curves for the beams on both sides. So when we're done with the skeleton, we need to make the whole shape around it. So let's trace the shape just by creating this move. Outline Mexico. Wanna surround it and go it alone to shape and do the same on the other side. So the left one turned out a little bit bigger than the right one, and it's going beyond the canvas frame. So let's just make the whole illustration a little bit smaller, and we'll just use it. Transform option. The shortcut for it is controlled tea and makes a draft smaller by dragons. According down. Now, let's add the details on the timing and on the scarf, so let's adds a bottom forces scarf and let's do something simple, like radio strives and at a few snowflakes and the dropped his radius. So let's move on Tuesday lining part. 9. Deer: Lining: So, first of all, we need to create one malaria above and let's name it lines. Now get back to the draft layer, decrease the capacity and look these layer. Now go to the line Slayer takes a brush, a justice moving and start making out clean outline. And don't forget to make all of the corners surrounded. - Now let's reduce this moving and add some details like these snowflakes. Now let's hide the live was a drop and let's continue fixing our lights. Wizard areas. It's old, - so when you're done with making the lines, let's move on to use a cholera in part. 10. Deer: Coloring: festival. Let's look the late with the lines. Create one Malaya between the lines and the draft. Name it collars, and let's start putting the colors on. So select the areas on the lance layer with the Magic one. So then go to select, modify expense and expand the selection to one or two pixels. Go to the cars, came document and select the color for that year. Get back to the main documents. Go to the color slayer, sayings a paint bucket, so and put the collar on de select everything with the control D and continue repeating the same steps. Takes a magic. Wants to go to the line slayer. So let the different areas expand this election. Go to the color scheme Documents Piegza collar. Get back to the main documents. Go to the callous layer. It's exit pain bucket. So entra leaves the color. Like now when we're done, that's putting the basic colors. Let's add the shadows on the end above the scarf, so create one million above the lay with the collars. Said it as a clipping mask and Jews a column or as a multiply after that takes a brush. And let's put the shadow under the scarf. Continue on the left side off the body and put one Macheda on soap off the scarf. Now let's fix the shadows. Whizzer Aires Itsu Now let decrease the opacity. And if you don't like the color, you can go to the hue saturation window and select a different color for the shadows. Now let's apply a different color. Forces snowflakes on the scarf, So what we need to do is to create one million above the lay with the lines and set it as a clipping mask. Now let's big sickle of for the snowflakes from the car scheme documents get back to the main document, and after that, just go alone. This non flicks with a brush and make them blue. Also, let's recalls the stripes so beings the white collar and go and loans of stripes with the brush. Now let's quickly fix a me scholar parts on the scarf. So go to the lay with the colors, select the red collar and just political ones that Parsa didn't call a well. And now we can move on to the background. So we're creating one malaria above the already existing background taking the pain back it'll and begins a color for the background and putting it on. Now let's fix it a little bit with a few saturation window and let's move on to aid in the snowflakes. So create one malaria bond the background and let's set it as a clipping mask pigs. A white collar takes a brush and just randomly put the different sides circles all over the canvas and we're done was the last illustration. I hope you found this class helpful, and if you liked it, please check out the other classes gainful and leave your review and thanks for watching.