Drawing Magic: Creative Characters | Judy Koot | Skillshare

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Drawing Magic: Creative Characters

teacher avatar Judy Koot, Multidisciplinary Artist & Teacher

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

11 Lessons (39m)
    • 1. Intro

    • 2. Tools & Materials

    • 3. Warm-Up

    • 4. Project Part I: Oddly-Eyed

    • 5. Demo I: Oddly-Eyed

    • 6. Project Part II: Two-Headed

    • 7. Demo II: Two-Headed

    • 8. Project Part III: Multi-Limbed

    • 9. Demo III: Multi-Limbed

    • 10. Recap

    • 11. Final Thoughts

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About This Class


Join Judy Koot in this hands-on drawing class and create all kinds of creative characters through fun, easy exercises. 
You'll only need a few basic tools like pencils and paper, or if you're digitally-inclined, a tablet or computer with your favorite drawing app.

Class Level
This class is suitable for both beginners and advanced students. 
Take this class on your own, with friends, or even with kids!

End Results
By the end of the course, you'll have developed a series of playful, creative characters.
If you want to take this class further, you can use your favorite characters as a base for detailed polished illustrations in your mediums of choice.
You'll also have a new skillset that will allow you to break through creative blocks, start a healthy drawing habit, and create an unlimited amount of unique, strong characters any time you want.

Drawing Magic Series
The courses in the Drawing Magic Series are meant to loosen up, have fun, and break through mental and creative barriers in a playful, unrestricted manner. In these courses it's all about creation, experimentation and exploration, and less about technique and perfection.
If you're looking for technical classes, check out Judy's Illustration Academy Series.

Other Classes
If you enjoyed this class, check out Judy's other classes, like Illustration Academy: Creating a Charming Character, and Illustration Academy: Creating an Animal-Inspired Character.
For a complete overview, see Judy's teaching profile. 

Video Background Music
All the music parts in this class are used with permission.

- Music in Intro & Final Thoughts:
"Lambkin" by Mockmoon.

- Music in Demo I & II:
"Skydive" & "Mrs. Zazzara" by Loxbeats.
Creative Commons ‚ÄĒ Attribution 3.0 Unported ‚ÄĒ CC BY 3.0.
Music promoted by Audio Library here & here.

- Music in Demo III:
"Deep Blue" by Pold. 
Creative Commons ‚ÄĒ Attribution-ShareAlike 3.0 Unported ‚ÄĒ CC BY-SA 3.0.¬†
Music promoted by Audio Library.

Meet Your Teacher

Teacher Profile Image

Judy Koot

Multidisciplinary Artist & Teacher


Judy Koot is a multidisciplinary artist and teacher based in the Netherlands. 

She has been drawing since she was two, studied Illustrative Design at the HKU University of the Arts Utrecht, and interned as a writer, poet and illustrator at renowned Dutch children's book publisher Ploegsma in Amsterdam.

Her work ranges from whimsical to mythical, oftentimes featuring dreamy characters, inspirational texts, and bold colors.

Connect on Facebook, Instagram, and Pinterest -- she'd love to hear from you!
Find her illustrated goods on Society6.com and Society6.de.

See full profile

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1. Intro: E. Everyone, welcome to my drawing class. Wrong magic creative characters. My name is Judy Coats, and I'm a multi disciplinary artist and teacher based in the Netherlands. This glass is suitable for both beginners and advanced students. You will only need basic materials like pencil on paper or whatever you have lying around in the house. Or you can use your computer or tablet with your favorite drawing up. We'll start. The class would warm up to loosen up and to get to know your materials. Then we'll dive into Siris of creative drawing exercises. In these exercises, you will learn how to create all kinds of super creative characters. This class is not about technique, perfection or end results. It's all about the process. It's about creating, exploring and lots of drawing and, of course, having lots of fun while doing it. Now grab your gear and let's get started 2. Tools & Materials: Let's talk about tools and materials. You can work with traditional materials, or you can work on your computer if you're going to work. Traditionally, you will need a sketchbook or sketching paper, and you have to make sure that paper is suitable for the materials you'll be working with. So if you're going to work with ink or with markers, for example, you have to make sure the paper can handle that. Here are a few ideas for materials you can work with. You can work with basic craft, a pencil, and this can be normal. HB pencil or softer pencils like to be or four B and a razor can be handy, although I don't recommend to use it much in the basic pencil sharpener. Other materials that are fun to use or fine liners you have thes indifferent with, and you have them in black or in all kinds of colors. I also like to use brushes in different sizes, Ben and nips in different sizes and ink. You can use black Indian ink or call it inks, also fun to use or black or colored markers and colored pencils. Of course, there are a whole lot of other materials like oil pastels, wax pastels, watercolor pencils, watercolor brush bends. Just use whatever you have lying around at home and you want to experiment with. If you would like to work digitally, you can work on your computer like a desk, though per laptop with a pen tablet like a welcome tablet. Or you can work on a computer tablet like an iPad pro or surface pro. If you're looking for drunk maps, here are a few recommendations in this course I'll be using affinity photo, which is comparable to Thobe Photo shop. You can also use affinity designer, which is affect their based program a bit comparable. Teoh. They'll be illustrator, but you can also draw in it like you can do in Adobe Photo, Shope Reduce program sheep, a one time fee of around 55 U. S. Dollars or euros. You can also use Adobe Photo Shop, which is a subscription based app. You pay a monthly fee for, or you can use Adobe Photoshopped elements, which is a more simple version of photo shop, and I think you pay a one off fee for this version. Another option is girl painter or corral pensar essentials thes are APS dedicated to drawing and painting another program dedicated to drawing on Lee. This clip studio pins pro used to be called Mango Studio, and it's very popular with mango and comic book artists. So if you're interested in drawing only and in a very intuitive program which this programme is, then clip studio Open pro might be program for you. There's also an X version, which is a lot more expensive on. It's meant for people who want to create a full blown comic books. So if you're interested in doing more pages and want to create a book than X version might be something for you. If you're interested in drawing, only then the paint pro version is good enough. Crips Studio comes Wait some very natural looking brushes like ink brushes. If you're looking for more brushes, check out friend and brushes That's friend and win in F and friend and has a whole set off even more awesome looking ink brushes and paint brushes and support if you have an iPad, Pro procreate is a very popular drawing up. You also have affinity designer for iPad and a slew off other programs and I think Dobi is also coming with an Adobe Photoshopped version for the iPad. If you're looking for free desktop programs than gimp might be something for you. It's comparable to, though, be photo shop. And if you're looking for a free desktop program that's dedicated to drawing and painting on Lee, that you might want to look into creator. There are a whole bunch of other drawing apps out there. So if you use something that you really love, leave a comment in the discussion board to water students can check it out. 3. Warm-Up: We're going to start with a warm up to loosen up and to get to know your materials, take your drawing materials and start drawing lines. Straight lines and wavy lines also experiment with pressure, light pressure, harder pressure and would line with sin different brushes. The next step will be to take one off the brushes or materials you like the most, and start drawing basic characters with it. At this point, this is just a warm up. You don't need to be a perfectionist. Actually, you don't need to be. Perfection is during all the exercises we will be doing. It's all about creating for the sake of creating and to have fun with process. So here I'm trying out different brushes. Some are not suitable to do Ah, small drawings with so sheriff picks another one, and I'm just wrong tiny characters and again, they don't have to look like anything. It's just a way to warm up and to loosen up and just get your wrong muscles and your mindset in gear for the exercises. In between character doodles, you can still experiment with your different brushes and draw some lines and also pick another brush or another Bensel a pen and start wrong with that material. So you aren't limited to war material only as you can see, I'm not worrying too much about the characters haven't to look like anything. I'm just doodling, and I'm just having some fun and really not thinking about it that much. Also, if you don't want to waste good paper on your warm up, you can just use cheap printing paper or cheap sketching paper. And this will also help you loosen up because it doesn't matter really what you're doing on the paper. It's just a warm up, for it is warm up. I would recommend to fill a least one page, and a four will be a nice format if you work smaller or if you draw smaller in general, a five would be fine. And if you're someone who likes to do big strokes and work on a larger format, then at least a three format would be the way to go. If you work digitally, you can set your documents size two a three, a four or a five or something comparable, and you can set your DP I to 300 if you really want to loosen up during this warm up, I would recommend to feel two or three pages or even more. 4. Project Part I: Oddly-Eyed: exercise one all the ID. The strong exercise consists of two parts. The first part. We're going to draw one eyed characters. So for this parts, you'll need a new pitch or a new layer. We're going to start by drawing and I Justin I in any way you want. Then draw a shape around the eye. I'm drawing a heart shape. You can draw any shape you like an oval, the circle, and then we're adding a torso in here, I'm starting way to halt or so, and the last step is to add details. Be a drawing, and I'm not thinking too much about it. I'm just letting a drone guide me and do it very spontaneously for the next Wrong. I'm starting with another I, and I'm doing this I a little differently than the one I did before. The goal of this exercise is to losing up and to do things differently to see how far you can take your imagination. And it's gonna help to draw little details like eyes or noses or mouth differently from the things you did in a drawing before. In this strong, I'm adding details as I go, which is a little different from the first rowing, where I at a details, mostly at the end, but you can do both ways. If you want a more systematic approach, you can draw the eye first than the head or head shape and then the torso and then at details. Or, if you like, more intuitive approach, you can draw details as you go. As you can see, I drew ah, golf or rotter 1/4 torso. But you can also draw a whole body for the strong exercise. Fill a least one pitch. Would one eyed characters always starting with the one I next part off? This drawing exercise is a multi. I drawing exercise. Take a fresh page or a fresh layer and start drawing eyes, and the goal here is to draw more ice than to so three eyes for eyes, five eyes, any amount of eyes, but not the normal, too, to have drawn three eyes here and again, just us in first exercise, I'm drawing a shape around those three eyes and again, this can be any shape is gonna be a geometrical shape like normal of overhead, But you can also do animalistic shapes or shapes like hearts or lambs or whatever shape you like. I'm going to finish this character by drawing color. Andi, I'm not going to do torso in this case. So if you want to get into this exercise, you can start with wrong heads only, and this strong. I'm going to start with another three eyes. And here I'm going to show you what you can do by drawing another animalistic shape. And in this case, it's the whole body. Were not only head. Just have fun with it is, and you can do. Basically, you can do whatever you like with the strong exercises, you can do human characters, you could do animals, or you can do animal aspired characters. And here I'm going to start with another free eyes. I'm go to do a human character. This time, when you're doing faces, you can experiment with all kinds of facial expressions and emotions, and now I'm going to draw the whole body, not only a torso overhead. This way, you could give your character even more personality. You can experiment with body posture with all types of fun clothing and would adding from little details. I'm going to create another human character. In this time, I'm going to start with four eyes instead of three, so you can use three eyes for eyes. 5678 You can even do 20 eyes or 50 and create all kinds off monsters and fantasy creatures . Not a fun part you can experiment with to give your character more personality is the hair so you can try out old, different kinds of hair. Duce accessories, headdresses For this character, I'm keeping it simple with a basic Bob here, I'm going to draw little dress and again, mind to the details so you can add some buttons and you can had some pockets or other things like that. Onda at war. Give your character more polished and finished. Look also, because we're working in one color. Make sure you experiment with fitting up parts off your drawing or using interesting patterns. Portis multi drawn exercise. Try to fill a least one page with characters. Always start with the ice and try to use at least three eyes 5. Demo I: Oddly-Eyed: - Yeah . 6. Project Part II: Two-Headed : In the second exercise, we're going to draw two headed characters. Start withdrawing two hats, and you can draw ovals or any other geometrical shapes. Or you can draw fantasy shapes or animalistic shapes. It's up to you. Then I'm going to draw off a torso, but you can also draw a whole torso, quarter torso, only the heads for the whole body. Just experiment with those options, as in the first exercise is theologically. I'd exercises, experiment, would hairdo and would facial expressions. Because we're working in one color, try experimenting with different textures and patterns to create more interests. I've created a knitted sweater better in here. I'm going to create another character or characters, actually. So I'm starting with two heads again, and this time I'm going to draw the whole body. And here I'm creating fun legal hats. So experiment with headdresses and again the facial expressions, and I'm got going to fill this dress. So instead of using a better and you can create dark surfaces versus light surfaces to create more interest, I'm going to create a Notre, too, had its character, and I'm starting Wait too hard shapes, and this time I'm going to fill in the details first, so I'm doing the hair and then facial expressions. There are different ways to do facial expressions. Think about the different human emotions, like sadness, happiness being in love, boredom, surprise and big one or even more fun to, because you have to have its characters and draw those expressions in. The two had shapes, and now I'm going to create a tour show. There are a few ways to do this wrong exercise. Always start with two heads. Then you can do details like the hair and facial expressions. Or you can do the torso and then move on to the details within the torso and within the heads we're destroying. I alternate. It's drawing bigger parts and drawing details. They started with the two hats, then added the details like facial expressions and hair. And then I did the torso and at a details to torso. In the end, these air not hard and fast rules, but they can act like a handy framework, and within this framework or structure, you can experiment all you want. For this strong exercise, I recommend to at least fill one page with two headed characters and always start with the two heads and then take it from there 7. Demo II: Two-Headed: okay? - Yeah , - yeah . 8. Project Part III: Multi-Limbed: in his lost exercise. We're going to draw characters with multiple limbs and what multiple limbs. I mean more than the usual two arms and two legs. Start by drawing with torso, and we're going to start with the arms. And here I'm drawing two pairs of arms. But you can draw as many arms as you like, and then I'm going to do the details. The hands. You can add expression to two hands so you can put the hands in several different poses, and this also goes for the arms. You don't have to draw. Stick straight arms. It's fun to put them in church, imposes and let your arms do something or convey something. It's a bit like facial expressions this wrong. I'm only doing one pair of legs and one head, so I'm focusing on multiple arms. In the next character. I'm going to focus on the legs. Let's start with a torso and start drawing more than two legs, and you don't have to do the usual bear. So, like two pairs or forebears, you can just do an uneven number off legs if you like. And now I'm going. Teoh dressed arms had and due to details. As you can see, I've created a broth or so here. But if you're going to focus on the legs is handy to create a wider torso, so you have enough space to boot several legs. And if you're going to focus on the arms that you want to do multiple arms, it's handy to create a dollar torso, though you have enough space to boot several arms in this next exercise, we're going to do more than two arms and more than two legs at the same time. So start with a torso that's both somewhat taller and somewhat wider than you normally do, and fort or so you can use any shape, any basic geometrical shape you like so you can use a rectangle, the square, a circle and oval, a trapeze iam. Just use a basic geometrical shape and then take it from there. Here, I used to rectangular shape for the torso, and I've drawn three legs and I'm going for three arms. But the arms and the legs don't have to be the same amount. You can draw three legs and five arms or whatever mind you like when you've drawn the basics. It's time to draw accessories bill draw scars, handbags, fun choose. They can also draw things like pets. Oh, I'm going to draw a dog and it's fun to, but the dog have five legs, and I'm going to finish with a handbag. Now it's your turn. Start with filling at least one page with multi limbs. Characters always start with the torso, and this can be geometrical shape, like a square or circle or Noval etcetera and then take it from there. 9. Demo III: Multi-Limbed: way a 10. Recap: Now let's do a little recap of everything we've done in this class. Tough started. We're talking about tools and materials. First, I have talked about traditional materials like paper, different kinds, off pencils, inks, ink brushes and so forth. And then I've talked about digital materials like a computer with a drawing tablet or using a computer tablets. And then we've talked about different draw maps you can use on your computer or your tablets. We started with a warm up to get to know your materials and to loosen up. We did this by drawing different lines with different materials and different line widths and by doodling characters, and your characters didn't have to look like anything. It's all about loosening up and warming up. He started with exercise one off the Eid characters and first part off the exercise were one I's Characters. Each time we started withdrawing one I, then the had and then take it from there. The second part of the exercise were multi eyed characters, and here we started withdrawing three or more eyes than the head and then rest off the body and details. The second exercise were too, had its characters there we started withdrawing to had shapes, and these could be oval ciric, ALS rectangles or other shapes. Then we did the details and arrest off the body. The third exercise covered multi named characters. In this exercise, we created characters with more than the usual two arms and two legs. We started with a basic torso and the store so it could be a geometrical shape, like a square circle rectangle. Oh, etcetera. And then we added more than two arms and or more than two legs and finished with rest off the details. 11. Final Thoughts: upload your projects to the project section. You can upload your warm up the three exercises you did Andi Last but not least, big 1 to 5 of your favorite characters and highlight them or enlarged un and upload them so we can see what your favorite characters are. Also make sure you like and critique the work of fellow students. If you critique someone's work, make sure to do this in a positive and constructive manner. So mentioned the things you like, and one or two things you think could be improved and how this way students can learn and grow from one another's constructive feedback. Also, feel free to share your drawings on social media. If you're on instagram and Facebook, you contact me with Judy code and hashtag with Unicode classes. If you're on Pinterest at attack at Judy coat pins and the HASHTAG Judy coat classes, please feel free to leave a review and let me know what you felt about this class. You're if you will also help other people to find this glass more easily. If you have any questions about this glass, or if you have any suggestions about what you'd like to see in a future class, please let me know in a discussion board there. You can also discussed different topics which your fellow students, If you enjoy this class, check out my other classes and character design. I've got a class named illustration Academy creating a charming character, and this is a technical class on how to create characters in different poses and with different accessories. Illustration that gatame creating an animal inspired character visit class where you take inspiration from animals and learn how to channel this inspiration into your own characters . And again, just like the other illustration Academy class. This is a technical class. I hope you enjoyed my drawing magic, creative characters class. And I'm looking very forward to seeing your projects and maybe I'll see you around in another class.