Digital Concept Art: Designing Creatures | Learn with Wacom | Justin Goby Fields | Skillshare

Digital Concept Art: Designing Creatures | Learn with Wacom

Justin Goby Fields, Concept Artist & Owner, Ironklad Studios

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12 Lessons (1h 19m)
    • 1. Introduction

      1:19
    • 2. Gathering References

      3:14
    • 3. Basic ZBrush Tools & Interface

      6:44
    • 4. Start Sculpting the General Shape

      7:59
    • 5. Scultiping the Head, Neck & Muscles

      6:13
    • 6. Facial Features

      10:51
    • 7. Mandibles and Texture

      8:45
    • 8. Adding Eyes & Super Fine Details

      4:22
    • 9. Coloring

      11:29
    • 10. Posing

      7:21
    • 11. Finishing Touches in Photoshop

      10:25
    • 12. More Creative Classes on Skillshare

      0:33
37 students are watching this class

Project Description

Design a creature!

Using ZBrush or the tool of your choice (can even be pencil and paper), let your imagination run wild and design a 3D creature bust that you envision for a movie, videogame, TV show or other fantastical world.

Remember, there is no right or wrong way to do this, since the character is fictional. Find some good reference in nature, follow your gut with anatomy when it comes to 'humanizing' it, and start sculpting your digital clay!

Get started right away:

  1. Gather 2-3 reference images of real-life animals you can mash together 
  2. Share these images in your Project Workspace
  3. Update your project with process screenshots along the way

Looking forward to seeing your creatures! 

   

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