Develop Trading Card Game Battle System With Unity 3D: Part I (Getting Started & Preparations)

Vladimir Limarchenko, Game Developer, Unity3d and C#

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7 Lessons (1h 20m)
    • 1. Introduction to This Course

      12:11
    • 2. How to Watch This Course

      7:23
    • 3. Introduction to Section 2

      7:29
    • 4. Preparation

      8:32
    • 5. Creating a Card Template with Unity UI

      15:38
    • 6. Simple Decorations

      11:21
    • 7. Creating a Face Side for a Spell Card

      17:16

Project Description

Congratulations, you made it until the end of this training! 

Here’s your homework: 

Create your own design for a card that you'd like to use in your own trading card game if you had to make one. If you'd like, you can recreate a design of a card from one of the existing card games using the techniques that you've learned in this class.

The project files are downloadable from here: http://baydream-media.com/unity3d/part1project/Part1Project.rar

The rar includes:

  • Credits.docx
  • Scripts.zip
  • Sprites.zip
  • CardGameCourse205.zip (The current project)
  • CardGameCourse609Conclusions.zip (The complete, finished game that you will have by the end of this course series)

Student Projects