Develop A Vertical Shoot'em Up Game for Android and iOS Part 2

Richard Sneyd, Lecturer, Founder & CEO of CyberMyth Games

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12 Videos (2h 26m)
    • 14 Procedural Obstacle Generation

      6:15
    • 15 Comet Collisions and Explosions

      9:23
    • 16 Comet Collisions Continued

      9:09
    • 17 Projectile Collisions

      8:15
    • 18 Die When Hit By Obstacle

      8:28
    • 19 Power ups (Extra Firepower)

      19:59
    • 20 Attack of the Flying Saucers

      16:15
    • 21 Automatic Saucer Turret

      17:27
    • 22 Debugging and Refining the Saucer and Turret

      16:22
    • 23 Further Projectile Spawn Refinements

      6:31
    • 24 UFO Health and Damage System

      19:55
    • 25 Player Character Health System

      7:54