Creating and Using Monsters in Role-Playing Games | Lewis Pulsipher | Skillshare

Creating and Using Monsters in Role-Playing Games

Lewis Pulsipher, Game designer, Teacher, Author

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
4 Lessons (21m)
    • 1. Dos and donts of creating RPG monsters, part 1

      6:06
    • 2. Do and donts of creating RPG monsters, part 2

      6:38
    • 3. "Bosses"

      4:41
    • 4. The Notion of Bosses is for Video Games, not suitable for Tabletop RPG

      3:11

About This Class

Most role-playing gamers thrive on meeting new challenges and wonders. Monsters are a big part of RPGs, and of action and shooter video games as well.

  • Some game designers say that the major objective in any game is to surprise the player(s)
  • So, perhaps the most effective way to design RPG monsters is to surprise the players
  • Many of my suggestions derive from surprise
  • Of course, surprise may work only once
  • Which is one reason why so many people keep making up new monsters!