Creating an Abstract Render Using X-Particles | Patrick Foley | Skillshare

Creating an Abstract Render Using X-Particles

Patrick Foley, Visual Artist

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10 Videos (59m)
    • Introduction

      1:09
    • Getting Started

      2:31
    • Intro to X-Particles

      10:05
    • Adding Geometry (Skinner - Blobs)

      7:37
    • Trails Modifier

      5:49
    • Lighting (HDRI / AREA)

      4:39
    • More Geometry

      4:11
    • Texturing (SSS)

      6:05
    • Camera Settings - Depth of Field)

      7:42
    • Color Grading in Photoshop

      9:02

About This Class

In this class, you'll learn the skills needed to use the 3rd party plugin X-Particles within Cinema 4D to create countless combinations of abstract artwork. We'll go over the Following:

  • XP Emitter
  • Turbulence Modifier¬†
  • Skinner (Blob Geometries)
  • Trails Modifier¬†
  • Mograph
  • Lighting
  • Texturing (SSS)
  • Camera Settings (Depth of Field and Placement)
  • Render Settings
  • Compositing Tag
  • Photoshop (Camera Raw)

And more...

 

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450

Students

9

Projects

  • --
  • Beginner
  • Intermediate
  • Advanced
  • All Levels
  • Beg/Int
  • Int/Adv

Level

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Patrick Foley

Visual Artist

Hello, I'm Patrick. Many know me as Patrick4d. I've been creating photorealistic abstract renders in Cinema4d and Photoshop for awhile now and was overwhelmed at the support and buzz surrounding my Instagram. My work has been featured by Photoshop, The Motion Designers Community, TheGraphicsPr0ject and more.

So as a thank you, I've decided to share some of my knowledge. I will be releasing a new class every month so hit the follow button and jump aboard!

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