Creating Cartoon Hair in Maya using XGen and nHair

Mario Domingos, MotionDesigner//VisualArtist

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8 Videos (1h 4m)
    • Intro

    • Lesson 1 - Dissecting the scene

    • Lesson 2 - nHair Simulation

    • Lesson 3 - Guides from nHair

    • Lesson 4 - nHair Start Position

    • Lesson 5 - Shaping the Primitives

    • Lesson 6 - Painting a Density Map

    • Lesson 7 - Batch Render


About This Class

Explore how 3D Generalist Mário Domingos brings a funny animated character to life adding hair dynamics to it.


In this class, you’ll learn his step-by-step process using Maya nHair Dynamics in conjunction with XGen in creating dynamic hair effects and rendering it with Arnold.

XGen Geometry Instancer, now integrated in Maya, was created by Disney and used in films like “Tangled” and “Frozen.” By the end, you’ll have everything you need to add more life to your animated characters.

You can download a free Student Version of Maya 2016 in here:

And a trial version of Arnold Render here:

A basic Maya experience is required to take this course.

6 of 6 students recommendSee All

Good, thorough, easy to follow course.
Very nice and informative. very quick and easy, but he does explain it in detail :)
Abraham Mast

Freelance Animator

very clear and simple to follow the instruction