Creating Cartoon Hair in Maya using XGen and nHair
- 1x (Normal)
Lesson 1 - Dissecting the scene9:39
Lesson 2 - nHair Simulation7:03
Lesson 3 - Guides from nHair10:24
Lesson 4 - nHair Start Position9:02
Lesson 5 - Shaping the Primitives11:35
Lesson 6 - Painting a Density Map4:12
Lesson 7 - Batch Render11:26
About This Class
Explore how 3D Generalist Mário Domingos brings a funny animated character to life adding hair dynamics to it.
In this class, you’ll learn his step-by-step process using Maya nHair Dynamics in conjunction with XGen in creating dynamic hair effects and rendering it with Arnold.
XGen Geometry Instancer, now integrated in Maya, was created by Disney and used in films like “Tangled” and “Frozen.” By the end, you’ll have everything you need to add more life to your animated characters.
You can download a free Student Version of Maya 2016 in here: http://www.autodesk.com/education/free-software/maya
And a trial version of Arnold Render here: https://www.solidangle.com/arnold/try/
A basic Maya experience is required to take this course.
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