Creating Cartoon Hair in Maya using XGen and nHair | Mario Domingos | Skillshare

Creating Cartoon Hair in Maya using XGen and nHair

Mario Domingos, MotionDesigner//VisualArtist

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8 Videos (1h 4m)
    • Intro

      1:00
    • Lesson 1 - Dissecting the scene

      9:39
    • Lesson 2 - nHair Simulation

      7:03
    • Lesson 3 - Guides from nHair

      10:24
    • Lesson 4 - nHair Start Position

      9:02
    • Lesson 5 - Shaping the Primitives

      11:35
    • Lesson 6 - Painting a Density Map

      4:12
    • Lesson 7 - Batch Render

      11:26

About This Class

Explore how 3D Generalist Mário Domingos brings a funny animated character to life adding hair dynamics to it.

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In this class, you’ll learn his step-by-step process using Maya nHair Dynamics in conjunction with XGen in creating dynamic hair effects and rendering it with Arnold.

XGen Geometry Instancer, now integrated in Maya, was created by Disney and used in films like “Tangled” and “Frozen.” By the end, you’ll have everything you need to add more life to your animated characters.

You can download a free Student Version of Maya 2016 in here: http://www.autodesk.com/education/free-software/maya

And a trial version of Arnold Render here: https://www.solidangle.com/arnold/try/

A basic Maya experience is required to take this course.

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Mario Domingos

MotionDesigner//VisualArtist

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