Create Vector Product Mockups in Illustrator (Intermediate Skill Level) | Joshua Butts | Skillshare

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Create Vector Product Mockups in Illustrator (Intermediate Skill Level)

teacher avatar Joshua Butts, Graphic Designer and Photographer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

4 Lessons (24m)
    • 1. Vector Product Mockups Introduction

    • 2. Choose a product and creating the shapes

    • 3. Adding effects to the bottle cap

    • 4. Final effects and Free Mockup Link

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About This Class

In this course, I will be showing you how to create great vector product mockups. This method can take less time that creating mockups in photoshop and you can have much more control over the look of the mockup. And sometimes a photo realistic photoshop file isn't the style you are looking for. I will be teaching you about the many techniques and effects I use to make the image look convincing and usable.

You do need some prior knowledge of illustrator to understand some of the concepts taught in the course.

This course will also include a free mockup file I have created in illustrator. You can use the file to display your own designs, to send to product printing companies as an example for printing instructions or any other way you want.

In the course, I will be using an illustrator plugin which in the previous version of this course was free, but that was for a limited time and is currently $35.

Meet Your Teacher

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Joshua Butts

Graphic Designer and Photographer


Josh Butts is a Graphic Designer and Photographer. He currently works for a creative agency in Provo, Utah. He's worked with many people doing creative work usually involving illustration, logo, and web design. The classes on this channel cover mostly vector illustration but there are also many other valuable skills that can be learned from the other classes on the channel. Join some of his classes to gain from valuable experience and get better at design and photography yourself!

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1. Vector Product Mockups Introduction: Hi. Welcome to this course on creating vector product markups using Adobe Illustrator. This is a great method I use when I'm either in need of a specific looking mock up. But I don't have time to create one in Photoshopped or maybe too difficult to use Photoshopped for the look I need. I will teach you about the many different types of effects and techniques I use to create usable markups quickly and have them looking great. I will also be including a free illustrator market file that I created. This is for you to use in your own designs or however else you would like Teoh. I'm excited to get started in this course and I hope you are too. 2. Choose a product and creating the shapes: All right. So to do this, I need to find out what product I want to use as the markka. And so this is website. I found it, Sabina. They do a lot of printed bottles and it looks like they've got some pretty cool stuff. So I'm going to use one of these is a reference for the bottle that I'm going to create. So I like one of these kind of bottle something to grab that copy it and then go back and illustrator, and I'll just paste that image so that I can use it as a reference. And what's gonna make this the easiest if I match it almost exactly how it is, because then whatever artwork I place on this mock up is going to be is close to the actual print in size as I can get it. So I'm gonna paste onto a background layer and then lock that later, so I don't have to worry about it and go up to my artwork layer and start creating the market. So what I'm first going to do is outline the shapes that I want to use, and I'm going to outline them in order of how they're going to show up. So the bottle is gonna be in the back because this calf is going to appear on top of the bottle. So I'll start here and you different areas on the bottle. A man goes up, that's well, that goes up. And so that's gonna be pretty close to what the bottles actually look like. And then I'll use the direct selection tool, and I make sure these anchor points are much stuck and then to make the other side easier, I'll just reflect this and copy that and then match days together, use my Pathfinder and unite every. So now I got not looking pretty good. I need to make sure these shapes start to match up to you the bottle. So I'm gonna it shift X, which switches the fill for the stroke. And then I can grab the corners and use a corner widget to start shaping where the curves air looking. So I'll make this slightly curved. And these two, well, Baker, so that's looking like it's pretty similar to how the bottle is. I mean, cripple these hilarious just slightly and and also this and then this is going to be probably just slightly hurt, too. So I'm liking that so far, I make her these bottom edges a little bit more. And then I hit Shift X again with that selected, and that's looking pretty doing good. Now what I want to do is go in and add the cap on it. So I'll do the same thing right down here. It goes up just a little bit and then goes up more and there's that little bit of area there where the caps gonna go on it, and that's looking pretty good. Now I'll just reflect that and do the same. And so then I can grab this dragon over here, and I'm guessing that this cap probably is gonna extend underneath it a little bit. So all create a shape, All right, here, match that up with it. And so now this area looks like it goes on top of it, and a lot of these edges air fairly hard. So I don't think I have a whole lot of rounding on the corners to do maybe just a little bit right on that area. Now that I've got a cap pretty, I can put it right on the bottle where it should go, and I'll use my eye dropper and dark. And it just so Aiken see where it is. In reference to this. Now all I need to do is add the cap on so I'll create square shaped and another one here and round these top. No, it looks pretty good on. I think it's got a little bit of ah, area on top of it where the bottle attachment is and still a select all these and align them and merge them. Now I can go and drag this over here and put it on top of the bottle. And so now it's starting to really take shape a bit more. I might drag that down a little bit. The last thing I need to do to get the shape of the bottle is add this little connection area. So just use my pencil for that drug around here. Really close knit shift X, then yes, you I'm doing. If I hold down option and converts the anchor point option or alter and then click here, Yeah, dragger on right here. Shift X again so I can see the shape and then I'll drag it over here and in clean it up of it. So I want that smooth dragged over here. Now, that's looking a little better. Now that I've got that ready, I can just drag that right onto here and scale it down a bit to match it up. I just have this whole area on the bottom of it where I'm gonna add just a little bit of, ah, surface on the bottom of it. And like both of these and and in the next video, I'll show you how you can start adding effects to get this looking a lot more realistic and usable as a market. 3. Adding effects to the bottle cap: Okay, So what I'm going to do first is dragons over a little bit and I'm gonna do the cat so you can see right here there is some little ridges on the cap right there. And I need to make this look a lot more like that. So what I'm going to do is try to simulate those with is with a little box and then I'll just around these corners on the top and scale it down a bit. I think that's gonna work pretty well. It's all drag that over here and brighten it up a bit so I can see where it is. And now if I copy that, the whole thing, then you'll see that shape. But it looks a little bit funky because they're all the same sighs. But this they're gonna be able to smaller on the edges because there's perspective. So what I can do to simulate that? It's delete those and use this shape and all hid the unite, which converts those dynamic corners to a shape. Then what I can do is use my option or Ault and make a copy and make that just a little bit smaller, right? here and I'll do the same thing. And with each piece of copy, I'll make the spacing a little smaller and the shape is little skinnier and that looks pretty good. And so if I select all of these and drag him over, then that starts to look a little more three D and realistic and I'll do the same thing on the other side. But I've already gotten shapes, so I'm just gonna copy that. And it's like all these. You're right there. So I'm thinking that looks pretty good. Now go in and I'll clean up some diesel areas. Drag that over to where it attaches, identifies him out. I can get an idea of how things were looking, and I'll do the same thing on the cap area of this. So we've got a kind of similar looking thing with diesel, eh? Just cut out of it and so do the same thing at a square. Said these aren't rounded like those air on the top of that. So I'll just make sure this fits right step right here and with that shape. So I'm gonna drag that over here, and Britain that up of it and then you make that a little bit smaller. And while I'm working on this, I feel like this top area right here is a little bit long on the one I've got. So I might just isolate this object and drag that whole top of me down a little bit, and I think that's a little bit more convincing. And then I will just match up my shapes. Bagley's down to and say, My God, while Jaycee's a scale tool and scale it down. But you can see that this actually attach is underneath the cat. And so I'm gonna undo that instead. I'm just gonna dragon under here and adjust everything else. According. So now it's going back in and I'll start copping this shape over, making a little bit smaller. Each copy that over here. Now, just copy is to the other side. Take them, make sure everything's align, and there we go. I'm gonna make me is just a little bit darker, so there's not as much contrast, but I'm gonna change that a little later with ingredients. Now that's looking pretty good, and I'll just do the same thing on here, But I'm gonna match these up a little bit differently, so it doesn't look too much like the top. No, copy this over again. It's like that. So there you go. And I can see we're getting some shapes in the cabinets looking a lot more realistic. I mean, going and fix this again, it looks a little bit distorted. That's a little bit better. And I'm not gonna worry about the bottom of this live because it's not very noticeable. But to get these toe look a little more realistic, I'm gonna actually use the great and tool. And I'm going to group them command G or controlled G and then at a grating in it. Now, since this is fairly dark on this bottle, I'm going to go in and make sure these areas are fairly dark. And then if I had G great Aunt Tool, then I can start fading those in and you've got really nysc radiant. That looks fairly realistic. I do the same thing with these honest grouping together I can see the eyedropper and change it up just slightly so that you can see where the shapes start to fade. Then I'll do that same thing One more time for the top of this command, your control G and eggs ingredient. And now that's looking a lot more like a really good cap that would be on the actual bottle . 4. Final effects and Free Mockup Link: Now, this video, I'm gonna be showing you how to create some of the effects on the bottle. And this is where I like to use a style ism panel. And if you haven't gotten it, you can get on the astute graphics website. You can also easily do the same things that this conduce just using the effects panel if you don't have this panel, so all of them in and I'll try to mimic some of the reflections that are on the bottle them using as a reference. And so I'm going to use pen tool and you can see a vessel area would have a reflection right there. And so I'm going to try to match that up as best as I can with dependable on dragging around here. And that looks pretty close. You make sure that's lie it and check it with this. I think it's gonna be a little bit smaller than that, just like that, right here and now that looks pretty good. We'll either go to the effect panel and blur it. I hear God, Schindler or I'm just gonna use this and who's that right there with the tool? So I want at something like that. And so you can see that adds, this will a reflection right there. I can drag it down and make another copy to do the same thing. Now it's looking a little bit awkward right here. And so I'm just gonna change the resolution to 300. And that makes it look a little bit better if you don't have this panel that you can just go up to effect and document raster effects settings. And this is where you can change the resolution on that. So it's still gonna look in now go in and reflections on the bottle on drug shape down here and right there and use up option there ought to convert a sinker point on drag a piece up here to make this look like a reflection right there on the bottle. But now, to make this look a little more realistic, I can go in and blur that change the blur settings on a little bit right here. So that adds a really good reflection right there. And I'll add another one, maybe a smaller one this time, and this one I'm going to blur it a little bit less. I'll go back into those blur settings and do that, but I want it less opaque, something Yanamayo passively and goto 40%. So now you can see the bottle is really starting to take some shape and look a lot more realistic. I'll go into the other side and add another shape right here. I'll just copy that one, and I may get rid of a blur all together on this. So I'll go into my appearance panel and just reduce it to its basic appearance right there . And instead of blurring this shape, I want this to be more of, ah, hard reflection. And so I'm going to add a great aunt. Make sure that I got white in there and make one of these add zero opacity and then use my great aunt Tool and that let's see what giving it like that. There we go, and I'm gonna change the opacity of the whole thing to 50%. And so now that's starting to really look a lot more like a bottle that I can use as a mock up. But one thing that I'm going to need to do is make the bottle transparent on the interior of it, so it simulates more like what a real bubble would look like, and I can add a background on it. So if I click the spot all I can just go in and make a mask and make sure I don't click that, and then I'll just use my pen tool right here and make sure that selected and go in and all draw this area inside it where I want it to be a little bit more transparent. Now I've got that. I'll add a little bit of black to that. You're not quite so much now. It's gonna be transparent in that area. But to make it look more realistic, I'll just add another blur and give that more blurry. Now you can see that it's really made a big difference by doing that. And if I just change the color of that shape I put in there, I can change how transparent or opaque that is. So I'm gonna go right about there and then click back on the shape, and now I've just got a few more tweaks to make before. I think this is good enough to uses market and What you can see is the effect that that does, right? If I group the whole thing, then if a dragon over here, you can see that other bottle through this and that's really fun. And a good way to make this look convincing is market. And the only a few things I have left to Dio are to change this bottom area right here. I'm gonna change the color of that, make it a little bit lighter colored and then add some different transparent effects up here. So I'm gonna go back into this shape into that transparency mask and make it a little bit more transparent up here because that's gonna let a little bit of light through. And I'll do the same thing at a little bit of gray and a blur to that. And I want to drag it over here. That But the thing about this piece is it's not gonna be the consistent transparency on that whole area. So I'm gonna add a Grady in on it and I'll make this one total opacity and then just seems great and tool and evidence Yes, that looks a little bit better. Then I'll just dark enough these areas on the top of it, by adding in some darker colors. So I mean, greatest square block right here and the dragons down. Q. Bert these Teoh rounded anchor points just to add a little bit of that curve on it. Then if I dark in this and blur it, then it's gonna look like the bottles a little bit thicker right there. Same thing underneath that dragged us down. My hair was add small, that darker color here and make that not quite so dark. And then I'll go into these shapes right here and modify them to look a little bit better. I think that's a little bit too blurry right there. And I think that looks pretty good now for some of the last little effects that I'm gonna do is grab this shape right here, and I'll add an inner glow on it so that it looks like it's getting a little bit darker on those edges to. So you make that a little more blurry and have have the color get dark, dark black color and make sure I changed the blending mode to normal. I can change the opacity of that and the blurriness, and that's going to really make that affect a lot more convincing. Now, I made sure that the raster settings on these were at 72 pixels while I'm editing them. So if I go back up to settings, it was hit 300 and that's going to smooth everything out. Now, this mock up is ready that you can put your artwork on it. So I'm gonna open up, Ah, file with a logo, Say, wanted logo on here. And I just grabbed a slow go real quick and oh, it's like this. Copy that, And then I can pace that artwork right on the bottle exactly how I would want it printed. And so now that I got the logo on there, I can match it up with whatever dimensions that the company is given that can print them. So, for example, this is where I got the reference file, and they've got right here all their information on it. They have the imprint area right here. That's five and 1/8 inch by three inches. So if I go into this, I can create a shape and make the height the area that I can print on so will match that right here. If I was to size this bottle so that I knew it was three inches across, then this would match up exactly how it would match up in real life. Now all I have to do is hide the background layer. And if I had a different background, then you can see the effect that this mock up can really show. And so those are some of the techniques that I used to create mock ups when they be a little bit more difficult to do in a photo shop and they can still look really convincing. And if you're showing an employer or somebody that you're creating some printed promotional products for, this is a really nice way to show them. And so thanks for watching. And you can download this mock up right here using the link on the screen. And if you could give me a review, if you like this class, then I'd really appreciate it. Thanks