Create Flappy Game Mechanics with Unity & PlayMaker | Stefan Boeykens | Skillshare

Create Flappy Game Mechanics with Unity & PlayMaker

Stefan Boeykens, Architect-Engineer-Composer

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
8 Videos (27m)
    • Demonstration of what our final result will look like

      1:14
    • Setting up our main scene GameObjects

      2:00
    • Flapping our Capsule up and down with basic Physics

      2:28
    • Checking collisions with the ground plane

      1:35
    • Setting up the moving Poles we need to avoid

      6:35
    • Spawning poles from the Game Manager

      2:54
    • Keeping the Score and finishing our Game

      9:02
    • Concluding Flappy Capsule

      0:56

About This Class

This course is a gentle introduction to small interactive games like Flappy Birds or other classics. Instead of making a clone, we will only go through the game mechanics: flapping or jumping, gravity and collisions, using Unity Physics. 

0a6c4ac8

The graphics will be deliberately crude: a white capsule and a few boxes. There are no textures, sprites, sounds or particle effects. We encourage you to make something of your own. 

You'll need to know the basics of Unity: creating GameObjects, navigating the 3D Window and adjusting components. We'll use the popular Playmaker extension from the Asset store, which is a visual coding system, providing a Finite State Machine implementation, requiring no custom scripting. We go through every step from scratch, although the final result can be downloaded as a package for you to study.

145

Students

--

Projects

  • --
  • Beginner
  • Intermediate
  • Advanced
  • All Levels
  • Beg/Int
  • Int/Adv

Level

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Stefan Boeykens

Architect-Engineer-Composer

Stefan is an Architect-Engineer from Belgium, with a PhD. on Building Information Modeling (BIM), but enjoys a wide variety of subjects, including 3D Modeling and Visualisation with ArchiCAD, SketchUp, Rhinoceros, Cinema4D and Unity but also music composition and guitar playing, with Ableton Live.

See full profile

Report class