Create A Motion Comic Pt 2: Adobe Character Animator

David Miller, Multimedia Artist For Primordial Creative studio

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8 Lessons (27m)
    • 1. Intro

      1:01
    • 2. Templates and Phonemes

      2:37
    • 3. Cutting Apart The Art and Placing the Pieces

      4:58
    • 4. Finalizing The Face

      5:43
    • 5. Diving Into Character Animator

      2:19
    • 6. Adding Physics and Recording Your Scene

      6:29
    • 7. Getting Your Scene In After Effects

      3:22
    • 8. Wrap Up + Project

      0:36

About This Class

Bring comic panels to life in this class covering Motion Comics!  In this section, we'll be using Adobe Character Animator to animate the faces and mouths of comic characters using motion capture technology.  This gives us actual fully animated talking heads with physics like swinging hair and blinking eyes, all controlled by our own facial movements and lip synced sounds.

We'll also cover designing our Character Animator puppets in Photoshop and bringing the scene into After Effects!

If you haven't seen Pt. 1 of "Creating Motion Comics" I highly encourage you to check it out as it establishes what motion comics are, why they are a great animation alternative, and how to put together frame animation in Photoshop.