CrazyTalk 8.1: Easy 3D Avatar and Lip Syncing Video Creation | Brian Jackson | Skillshare

CrazyTalk 8.1: Easy 3D Avatar and Lip Syncing Video Creation

Brian Jackson, Author/Publisher/Educator

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11 Lessons (1h 31m)
    • 1. Introduction to CrazyTalk

      2:49
    • 2. Purchasing and Installing CrazyTalk

      5:33
    • 3. Creating a 3D Avatar from One or Two Pictures

      19:45
    • 4. Adding Hair, Clothes and Accessories

      11:39
    • 5. Saving a Reusable Character

      2:15
    • 6. Creating a Lip Sync Video: Create a Video of You Talking

      13:12
    • 7. Loading a Background Scene and Music

      8:55
    • 8. Exporting Your Video and Posting It to YouTube and Facebook

      8:23
    • 9. 2D Actors and Masking the Background for Talking Creatures

      12:18
    • 10. How I Create Complex Scenes Using Multiple Tools

      5:46
    • 11. What's Next?

      0:19

About This Class

Would you like to create a 3D talking avatar from a picture of your face, another's face or even a pet?

This course describes the use of CrazyTalk 8.1 to easily create a 3D talking avatar from one or two pictures of your face. It continues on to demonstrate lip syncing techniques and video generation.

This is an introductory course in CrazyTalk containing everything you need to know to get started fast and to produce incredible talking head videos.

Note: You can work through the course using the 15 day free trial version of CrazyTalk.  Then purchase either the Standard version for $29 or the Pro version for $89.

I'll see you in the classroom,

---Brian

Transcripts

1. Introduction to CrazyTalk: Hello, everyone. And welcome to my course on the Crazy talk 8.13 D avatar and lip sinking tool. My name is Brian Jackson on the writer of a handful of books, a publisher of hundreds of books and a chorus instructor for over 35 you Demi courses and over 100 skill share courses. So you might be watching this course right now on you, Demi. And if you are, I'm happy for you. And I'm glad to have you with me. You might alternately be watching on skill share. And if so, I'm happy to have you as well. Welcome to the course now. Although this course is about crazy talk 8.1, actually, 8.13. I've used many tools to put together this complete presentation, including Power Point and Camped Asia, and I'm gonna talk briefly about that. But I'm gonna focus primarily on crazy talk. A Let's take a look at how crazy talk a it works and what it does for you. It begins with taking some fairly ugly mug shots of yourself from the front and the side. Crazy talk will use those pictures to make a three D avatar of your face, but not without your help. The next thing you do in the software is you go in and you mark where your eyes are and where you're general faces. You continue to refine this until crazy talk comes up with a rather bizarre, creepy looking avatar for you. You can then clothes and put hair on this creature and it becomes an actual talking version of you. You record your voice and the lips move to say what you're saying. Now, what do you get in the scores? We're going to look at making a three d talking head of yourself using crazy talk 8.1. We're then going to add hair and closed your avatar, so actually looks a little less creepy. Then we're gonna make your avatar speak, using your voice by recording your voice and lip sinking your character. Then we're gonna add emotions that you could actually speak with emotion rather than just being boring. We're gonna add backgrounds and background music if you'd like, basically do everything required to make a talking head video like what you're seeing here on the right panel. So if you're interested in making a talking head video of your own. I encourage you to enroll. Now, this is my course on crazy talk. 8.1 and I look forward to having you as a student. 2. Purchasing and Installing CrazyTalk: Hello and welcome back in this lecture. We're going to talk once more about crazy talk aid. But we're going to get a little bit more specific in talking about installing crazy talk aid. And actually, we're going to begin with the various versions and which one you might want to select. Therefore, versions there's free, which is what I I suggest you begin with, you get a 15 day free trial and then there's the standard version, the pro version of the pipeline version, and we're gonna look at the differences between those now. Everything begins at re illusion dot com slash crazy talk. So r e a l l u s i o n and go to the slash crazy talk directory at that website and everything begins there. So let's head over there. So the first thing that we're gonna do is we're gonna go over to the crazy talk eight directory. So here we are, re allusion slash crazy talk, and it gives you a lot of information. A lot of demos on crazy talk. It talks about extensions and stuff like that. So browse through this page and get a feel for what you're getting with crazy talk. Now, what I recommend you do right away is that you try crazy talk that's gonna bring it to the free download page where you can either download a Windows version or a Mac version for free. Now, when you click download, what it's gonna end up doing is saving an install file. Now I typically and save this thes e X e install files to my downloads directory. So you go ahead and save and it's going to download a lot of stuff and then you open it. So let me show you this. So as it comes and it's oh, it's actually going, it's a quick install. So here you can see that the little circle is the great circle is slowly installing, installing, installing. It's got a few more seconds left, and there it's actually done. Now, once it's complete, you click on the little arrow next to it and you say open and the install will begin. It'll start prompting you about it. Now I don't want to install at this point, so when it comes to the actual installation screen, I'm going to tell it. No, thank you. Now I don't want this to occur, so I'm gonna go ahead and just let's let's continue for now and then I'll, uh, exit it at my earliest convenience. Okay? And it says that my account is already at the full version, which makes sense now that's installing the free version. When it comes to installing the by versions, they're a little different. They actually after you do a buy it so it throws up a screen. You're usually going to get more resource is than just the tool, and you have to download files individually and run them. But it's essentially the same. You just get a screen with multiple files that you have to download and run just the way that I showed you. Now let's scroll down on this page because one of the things that doesn't start showing you some of the extensions that you can buy it shows you the full system requirements for running crazy Talk eight. And then it gives you a detailed description of the differences between the versions. So let's talk about the differences between the version. Standard seems to just come in, and it does to D versions of your talking Head Pro does three D versions of your talking heads, so it's a little more sophisticated, and pipeline seems to pipeline over to this other tool called I clone. So it gives you a few more options and you can check them out. But that seems to be the primary difference. Now, if we go here to buy, you can see that right now they're having a big sale friendly, big sale. In fact, I paid $99 for the pro version, which is what I'm gonna be showing you. But you can get the standard version for just $29 you could be running crazy Talk now, as I say, do the 15 day free trial first and then pick your version and you might very well pick standard. What you're gonna miss out on is just a few tools you won't be able to go the three D heads . You won't be ableto pipeline and stream over to the other tool that they have, and I don't really care about that. That's why I got pro. So consider the version that you want, and then installation is very simple. So that was it for purchase and installation of crazy talk aid in subsequent sections. We're going to talk about creating a three D avatar and actually making it talk. It's going to be a three D avatar of your head, and we're also going to have section projects, including this section here, where your assignment is to install some version of crazy talk eight so you can follow along with the rest lectures. The next lecture actually gives you additional resource is which include Ah, lot of crazy talk. Eight tutorials. You may never even have to take this course if you just watch the online stuff that's available. The big thing that this course does is it organizes it all for you, and it shows you my experience with the tool. So I hope that you watch on anyway, I'll see you in the next lecture. 3. Creating a 3D Avatar from One or Two Pictures: in this introductory lecture toe. Crazy talk. Eight. I'm going to show you how you can photograph yourself and turn yourself into a three D talking avatar using crazy talk. This is the primary intent of this tool. In fact, it's really the only intent. There are no other animation features. You can put backgrounds on, things you can bring in heads. You can do lots of emotion with the face, which is really cool. And it all begins with this step. What we're gonna do is we're gonna take a mug shot of ourselves from a front in the side. Now, this is rather unflattering. I really need a haircut badly. And I got some got a scab on my face and and I haven't shaved recently, and I'm old age spots. But what you do is you take this rather unflattering picture of yourself and crazy talk, takes it and turns it into a three d talking avatar of yourself. And that's what we're going to talk about in this lecture. How to do that process. Now, Another thing I want to point out is here is my lovely wife and I took a picture of her with her lovely hair. So one of the things you want to do instead is you wanna pull the hair back and get it away from the face? Um, I process that previous picture into a three D image, and she had looked like she had a huge bruise on her head because of the hair hanging down almost to her. I Now this turns into a rather lovely picture of my wife, and I've used her to do some reading of poetry online. I also want to point out before giving the demonstration that you could always make your animals talk. In addition, you want so just any ah, front and side image. Or you can just use a front image and capture your cat or your horse or whatever and make it talk. I'm gonna show you how to do that. Now we're gonna zoom in to our school. The first step is we're going to start crazy talk aid, and I do that from my task bar and running windows. So I just click on the face down here on my task bar, and crazy talk eventually comes up. Now, once it comes up, you may get this kind of intro bar and just go ahead and say Close Now the screen may look a little complicated to you, but don't worry about that. We're not going to use it all right away. What we're going to do is go directly to create a new actor and we to click on that. Now it asks whether you want a two D or three d actor. We want a three D actor, so we're gonna click on that. And here's start the prompts. Now the first thing it's asking is you have an option of using either one or two images. Ah, front image or a front image and aside image. I like using both because I think it produces more realistic and authentic to the image geometry. So I'm gonna show you how to do both. If you want to just do the front view, let's say you just have a front view picture of somebody, then you can go ahead and just do that. It's just gonna be half asses much work. So you'll just work on this left half here, which shows the front, so we're gonna go import front image, and here you can see I've got a friend image of Donald Trump that had played with, but I'm gonna take myself and I'm gonna double click on that image and say, Yeah, let's work on that. And then for the side image, I'm going to bring in a side picture that I took of myself. So here's my two pictures now. Once we have the images, we just click on next. And here's an interesting process. What it wants us to do is notice on the left. It tells us what to dio. So we're going to go for the right side of the right eye. And when we click there than it says Okay, now go for the other side of the eye and then we'll want the other I the tip of the nose, the mouth, the temple or the side of the cheek, and then down, actually where the jaw line begins, and then the tip of our chin, the other jawline and the temple and then the very top of the head. Now, if we were doing just a single front image, this would be the end of defining our face. But since we have the side view to, we're gonna click next, we're gonna could figure that. And here, society view now it wants the inside of the eye and out towards the bridge of the nose, the very tip of the nose. I forget what that's called under the nose, the tip of the lips inside the lips, the chin and then the beginning of the ear and the very top of the head again. Now we have completely defined all the points. The crazy talk needs to turn this image into a three D image. So are you ready? Here we go. We say next, and it starts churning away. And what we're going to be presented with is at least the first look at our three D image. Here it is. Now weaken. Go ahead and click over here on the left and use the left mouse key to just scroll left and right and up and down to get a good look at our face. Now you can see the nose is a little messed up, and what we're going to do in the rest of the time in defining here is refine our calibration here. So let's begin with you can define whether you're Caucasian, African, Milan, Asian Whether you have a big nose, a heavy face, a shorter long chin. Now I'm Caucasian and I'm not quite sure what I am for the rest of these. Now, based on what you pick here male, female, Caucasian and so on, it actually applies different features slightly to the face to give it to that ethnicity. Uh, that look to the face. So if I was female, things would get a little bit softer and so on, because I'm male, they're harder, and all I dio is right now I'm just gonna click Caucasian and then I'm going to go to the next screen. Now we're getting into the big boy to us when it comes to refining things. What it's gonna do is it's going to show us a detailed rendering of a particular part of the face on the right hand panel and on the left hand panel, we're going to get to define things more precisely. So don't get too hung up on the previous area of trying to find your eyes and stuff because here comes the detail, the finding your eyes. So we're gonna begin with the right eye and What we do is we pull this down toe where the I actually exists. Now notice. If you click on this edge, you get to move the entire thing. But if you click away, then it just becomes blue and you can move the individual points. So it's up to you if you want to move the whole geometry somewhere else, or if you want to just move thes individual dots to define it a little better. Now let's see. My eyebrow comes up about here in this area here and then down in this area. So that's the right eye. We move on to the left and we do the same thing and notice how you're getting more and more precise with your definition of how to interpret this two D image as a three d avatar. So we're gonna pull this down a little, and then we're gonna pull this into this area, and my eyebrow really comes down here and terminates up in this area. So there's the eye. Now the knows we know was kind of messed up because look on the right. I have two noses and I have a hard time getting rid of this. First of all, our nose is not really in the center. So let's grab the whole mechanism and move it to the right. The nose is now at the tip, and you can see that our nose already looks better just from doing that. Now we're gonna pull stuff out. Whoa. Still got the whole knows. Sorry. Click away, and then we're gonna pull the individual points. So wanna have that at the edge of the nose and that at the outside? Pull this up a little, Yeah. Let's get this to the edge of the nose. And this Whoa to the outside. Have really got to come out with the edge of the nose to get it. There we go. Get the whole nose and then used these toe outline the nostrils, so I'm gonna have something like that. Okay, this has got to come out just a little bit because we've got a curve. Those nostrils in. So we're looking at it was kind of thing. Now, as we work noticed this shape here. We can take this and we can make this shape bigger and stuff like that. It will have actually help to change the lines in between the darts if you want to do that . Now, if you look over on the right are nose is actually beginning to look pretty good. If we pull this out, maybe a little more Maybe that in a little more and then on this side, get it out up. I think there were actually beginning to get to a pretty good looking nose. So now we go onto the mouth and I like to pull these out to the corner of the mouth and follow the line of the actual mouth opening here. Now, the bottom line, you can't move notice. There's no dots on it. So what you do, if you want the bottom line to move is you grab the whole structure. So go to an edge and just move it up and then whips. Okay, click outside and then start arranging these dots to go along the mouth opening. And I don't think my lip is quite that big. Let's bring it in, Maura, like there we go. And I don't want to many lips here once again. So we need toe to get this straightened out as faras. Where is my lip? There we go now. Look at the lips on the right. Those look pretty good. Now you can look at the face and what you want is you want thes lines here on the outside to be right around the ear. And you want Thies to be on the side of the face. Now, this is pretty close. And what I do is I go over to the right and I go, Yeah, side of the head. That's looking pretty good. So I think I'm going to stick with that as far as the jawline. That's pretty close. In the top of the head, I somehow lucked out and got all these coordinates pretty close. And then finally, you can see them all. What I'm gonna do is I'm gonna move on to the next step of face fitting, and that is side fitting. Remember, we took a side image in here. This is pretty close. I'm gonna move this. What? Click away. Move this into place. Notice. This is very pixelated. My side image. I've got a shaky hand and I'm gonna move these down to where my eyebrow actually is. There we go and we'll move more out This direction. And then this kind of defines where your brow bumps out. So you want this right at the edge of your brow, and then you want this down at the bottom of the eyes? Notice how it changes the way that the face puffs out around the eye. So we'll put that around there, and that's it for setting the side image. Now, what we're gonna do is we're going to go. Oh, I'm sorry. We we can also set the nose. The nose is actually very important. You can see the nose is way off. So we pull this in here and we pull this up this away, this we want to be more. And here we want this to be less. Let's get this up into this region. This is where our nostrils are low. And if you ever make a mistake like that, there's always this undo up here in the upper left hand corner. Just click that and it will undo whatever mistake you made. Now we don't want the whole thing selected. That was our problem. I just want to move this and get this appear and looking like a normal knows now why Is this okay? We'll get it in the ballpark. You know, it doesn't have to be perfect. Let's pull that back a little. Looks like that's bringing the front of my nose and my nose is actually looking pretty good there. That's pretty close. Now we do our mouth and from the side. Let's see. It doesn't look that bad. It's so blurry that I'm having a hard time seeing maybe something like that, less pouty. Then I can look at the entire face and I could go and that's pretty close. Three years clothes. And then I could see all of it. And then I move on to texture, blending. Now what texture blending allows me to do is notice the's faces here. If I look at the front of my face, I only have a little bit of texture blending. So I have very smooth skin. I can pull in how much of my face? So I'm gonna go up to the next level I'm seeing. Here is the next level. Notice the picture on the right there, more texture. This texture is my hair, so I don't really want that in there. If I make the face bigger. I'm probably gonna get Oh, I get less hair, but I get more texture. So if I want more of the age stuff Oh, there it went again. That's actually and what is full on and actually puts my hair in there. That's actually kind of neat, But look, my knows what happened. Who? Might knows. So let's, um let's see what the least amount of texture blending looks like. That looks pretty good. Oh, I know what happened to our nose. So one of the things you can do here is you can just keep going through. So we did aside, fitting and then messed up our front fitting of our nose. So let's go back to our nose again and, you know, side fittings air. Great. Maybe we should just take front pictures, and then here we're gonna put our nose back together again. So, you know, this is whole Allah just of process of you. Just keep playing with things until you get a good looking representation of yourself. So you can notice. Over here on the right is our representation of our nose. So we got our nose back it again. And if I say all I go out there. Oh, no, I I like the way that's looking. The left nostril looks a little caved in. Let's go back to the nose again. And we want this more out in this region like that that will make a little less caved in nose and we go toe on still, little caved in, so we might have to work on that. So we've done the side fitting. Hopefully, the side fitting still fits. Let's see how the nose were pretty close. Okay, that got a good front look. So I like that we've done the texture blending were using the least. And if we step up, there we go. That got a little bit more. And if we step up into this area, I start seeing my hair. That's a drag. So let's just go this hard on texture and we're gonna bring in the text from my face. And then finally we get the detailed morph. So here I can go to the notice the head I can make the head right now it's zero. Yeah, that's easy to remember. I could make the head bigger, and I can make it narrow or not. narrow so I can upgrade all these things on the head. Let's put this back to zero and let's put this back to zero. And that'll that'll put us back to the normal default. And then I could do the same thing with the forehead so I can bring notice this the cranial slope notice. I'm pushing my forehead out. So if you need more cranial slope to represent yourself, then you just do that. And that's the final fitting that you're going to dio. Once you're done with all of these, you say apply. And that will actually apply all the modifications you made to your avatar to it. And then it will eventually present you with a three d bust of yourself. Now that's not actually even the end. Here we are with the three D bust and I come over here and notice this little control. It has the arrows going Either way, I can now rotate 45 degrees my character Now the other thing is, if I decide that I want to modify the character, all I do is I do head fitting, which is right next to create a new character, and I say Yes, I would like to go back into the head fitting and I'm back again so I could do the front fitting the side. Today I can modify everything until I get it right. And there we go. So we're doing the right eye again and we can go through and we can refine. A guy didn't quite like the way to the nose, or I seem to mess up noses. And when you're done, you just go ahead and you apply again. Now we're going to go ahead and cancel. And here is our three D avatar. Now, this can talk and so on. We can make it talk just fine. But in the next lecture, we're gonna talk about how to apply hair and clothes. 4. Adding Hair, Clothes and Accessories: Hello, everyone. In this lecture, I thought I would continue more or less from where I left often and not have my little B J News network intro, because it might just confuse things. So let's continue on with what we were doing. And I say kind of, because if I bring this up, what I'm going to do instead, here I am, I'm in crazy talk aid and I'm on a fresh screen now. One of the things I want to point out is we just went through the process of how to turn your a picture of yourself into a three D avatar. Now the other thing I want to point out is that crazy talk comes with a lot of pre built three D avatars. So if you don't want to use yourself here, you go to This is the content manager over here on the right, and what it has is various tabs for various types of content. So here's actors, here's actors styles. Now what this does is it pre builds a lot of hair and and outfits and accessories and so on and puts them all together in a style. This one is actor elements. It allows you to individually a lot. Add hats, hair, clothes and so on and accessories. Next up is animation, and that allows you to put default animations on things. And then we have the background building so you can build an atmosphere and you can build a background. And the difference between these two is that an atmosphere includes lighting and will change the lighting of your character's face and backgrounds. Do not. So let's begin up here with actor. Now click on that, and this is what you would typically see is actor either two D or three D. Now these air hierarchies of folders with an actor and I just double click on a folder three D actors and up comes the three D actors that I can use instead of building my face. Now let's bring in. This is probably one of my favorite characters. You see him and a lot of tutorials, and this is JP. So we bring in JP, and this is pretty much the point at which we were with or creating a three D avatar from an image of your face. So here we are back again, just a different character and what I'm gonna do is I'm gonna show you two ways to clothe this character. So we have just below the actor. We have actor styles and then below that actor elements. Let's go toe actress styles first by clicking on that and here you can see we have various styles for the actor. Now here I'm gonna click. I'm gonna go back to the root of actress styles and you'll see we have a few styles here. Ah, party, male, beach female. And then I have embedded bonuses And I believe this comes with the default package and that I haven't bought it and it shows you a whole bunch of other styles that we can apply. So here's Ah, hip hop male. Now I can either drag this over and apply it to J. P. Or I can just double click on it, which is the way that I normally do these things Now it asks, you do want to apply. You have your choice if you want to apply the textures and and everything, and I always apply everything. So let's go ahead and will deck JP out. Now you can see he's all decked out now in ah, in a complete outfit. So that's the difference between styles and elements. Styles give you an entire outfit. Now, one of the things I noticed that I didn't like was that you can see a little bit of the inside of his hat here. In fact, let's plan forward and you could see that becomes quite prevalent. Seeing the inside of the band on his hat so I'm gonna do is I'm gonna stick with frame one here. So we're at the beginning. I just re around it Wound might play, and I'm going to start modifying some of the resource is that have been added. And you do that by clicking up here on accessory settings. So when I click on that, I get a layout of this person's head and their accessories in all of these areas, including the fedora. So I have I click on that. I can modify the Fedor Aiken, modify the sunglasses, the cigarette and the necklace. So let's work on the fedora. And what I want to do is I want to scale it down in the X direction, So notice how I'm pulling it in. You know, you're getting it a little tighter on his head. There we go now. You might want to move it just a little bit in the Why? No, not that direction, this direction and get it just a little bit closer up to the head. There we go, so I can move things left and right. I can rotate them and Aiken scale them by using these controls here while selecting the fedora. I could do same thing with the cigarette. Noticed. This cigarette is a little low on his lip, so let's click on the cigarette and then notice down here. I can also change the colors of things. If I don't like his black T shirt and stuff, I can I can change the colors and we'll do that before I leave here. But first, let's move that cigarette up. Not in the Y direction. That's what I thought. It's the Z direction, so we've got the cigarettes selected. Let's try this again, that that's going the wrong way. And there we go. We've got the cigarette up closer to his mouth now. So those air to modifications that we can make to his accessories by using up here on the control bar. Let's seize. We're going to tell me what it's called Accessory settings, Okay. And once those air set than everything's fine Now, the other thing that I haven't talked a lot about is that why you're making these modifications And actually, after you create a three D image of yourself, you want to come up here and you want to say file, save project as now you get to pick the directory. Here's my cross talk or my crazy talk 8.1 directory and it grates files of type C T. I project, and I'm gonna call this sample. Here we go. So now we're keeping our work in progress. Save now. From now on, when I make changes, I can come up here and I could say file save project, and it will just keep saving in the same project name. So the first time you say do save as and you name it and put it in a directory, and then you just keep using save project after that to keep saving over it. What I'm gonna do is I'm gonna go back to the actor, and if I double click on JP again he should replace the current JP with the original. Let's say we just got done scanning ourselves and here we are a JP. Now what I'm gonna do is I'm gonna look at the other option for clothing. JP. So we looked at actor styles where you get entire outfits and now I'm going to look it actor accessories or actor elements. And here you can see I can change everything. So let's let's begin with body double Click on that to get him some clothes. And here we have some standard close. I also have some extensions that I bought that give you additional close, but let's go down and give him a nice male blazer look that works for me and, yeah, go ahead and apply that male blazer to him. And JP now has some fairly sharp threads. Now we can go back to actor elements and we can go to head double click on. That doesn't seem to be anything for head. That's interesting. Back to elements. Oh, okay, hair. I guess there's nothing to put on his head. There's just hair, eyes and accessories, so let's give him Let's give him some. There. We cut some some messy kind of hair. I like that and will step back. Notice that this is showing the hierarchy here. And I have to keep stepping back to actor elements, which is the root. So I can then double click and go into accessories and that will show up. Appear now on his body on his head. See what accessories we have for his head. Mm. Interesting. We have a beret that might be appropriate for him. Actually, Let's go ahead. There we go. Yeah, the beret looks very good. So this is the way that you put clothes and hair and hats and all kinds of things on to your avatar. Now, if you ever want to modify any of these, like change the color, let's say the hat. Let's go up to once again act X accessory settings and will check the beret with hair. And down here we have colors and contrasts and so on. So let's go with Hugh and C. We can Oh, this is actually just changing his hair and not his beret so we can make it purple. I like toe. Pull it into, like this area here, like the green just beginning to get green and then turn up the brightness and he becomes kind of blond or gray. So that's one way to modify the hair. Change the contrast, and the blonde comes out mawr the saturation, the saturation even more yellow. Or you can bring that down and make him and give him gray hair. So this is the way that you work with accessories on your character. Next is going to be the section project in which you're going to create your head. And after that we're gonna actually talk about how to get this thing to talk and how to do emotions. Who? Let's peek ahead just a little bit. I want to go to hear the animation and double and click on that. And then here a to root of animation. You can see I have auto motions. I have things that can happen and audio so I can have him say things like bragging. That's double click on bragging, and we want him to do talk mode on bragging. So this is a so what? You can't touch me because I'm from the Internet. So there you go. That's an example of what we're going to do with talking. Maybe you're speaking if you record yourself won't be that dramatic, But you can use all of these talk files if you don't like your own speaking and you can make your character talk by lip sinking, and we're going to get into that in the next section. I'll see there after the section project. 5. Saving a Reusable Character: one thing I want to point out before leaving and I keep I kept forgetting to say this in the previous lectures. So I'm just gonna record this special lecture to say it Here is that once you create a character that you like and you clothed them and you've gone through all this work now you could definitely save a project, and that will save the entire project. And you can bring the project up and work on it again. But the other thing that you could do is you can go here to character. Here we go and notice how there's thes templates that we've been working on and I can pick the layer that I want to be on. So let's say this is a three d character, so we're gonna go back to where I just waas this one over here and noticed the custom side . I can go to the custom side and save a copy of this character by hitting this little plus sign here. Now, when I hit the plus sign, it's going to take the character and it's going to save it over here and make a little icon . And then it's going to ask me to name the icon, so eventually it'll come up. There we go. And it's called Custom, and I'm gonna call it Brian Jacks. Actually, let's make it Brian Casual. There we go. So now this is here and available. So let's say I'm off working on other things and I go, Okay, I'd like to start something brand new, So let's just go up here and will create a brand new project. And I'll say, No, I don't want to save that. And on this brand new project, I can now come over here to custom. I can double click on my Brian Casual and Incomes. Brian Casual. Now let's make sure I want to see Okay, Yeah, it doesn't bring in your lip sinking and all that stuff. It doesn't bring in all of the animation. It just brings in the character when you do that. So that's the big difference between saving a project where you'll get everything, including the animation and saving a character for later use. So you can clothe and queue up a whole bunch of different characters and put them in here and then bring them in as you need them. So that was it. I'll see you in the next lecture 6. Creating a Lip Sync Video: Create a Video of You Talking: in this lecture, I'm going to discuss lip sinking your character. However you greeted to your three D head, whether from the library or a three D head of yourself, you lip sync the same way, and you won't believe how easy it ISS. So here we go. And here we go. I'm going to show you how toe lip sync and you won't believe how easy it is. We're gonna bring up crazy talk. Eight. And here's my character, more casual, with a less fancy background. And it turns out that he's already got some things that air that he's saying. If I goes later, I'm going to discuss. That's right. It's from the introduction to this lecture. It's still in there and notice our play head and it goes along and he talks as the play head moves. So we're getting down into the timeline now. We're learning a little bit more. So the first thing that I want to point out to you is if you bring up if you hit function key, three up will come the timeline. And if you hit function key three again, it will go away. Now the timeline is beginning to get into sophisticated animation, and we're gonna bring it out and apparently get a simple version of the timeline. If you just pick the standard version of Crazy Talk Aid and you get the full blown timeline in pro now I'm showing you pro. I don't know the difference because I haven't seen the standard edition, but here's what the pro timeline looks like when it comes up, it shows your play head and the number of seconds. But it's in here and it shows you and it should the audio that he's lived thinking, too. So what I'm going to do now is I'm going to get rid of the lip sync that I had for the last recording. And that's by going to timeline once again F three. To bring it up and click this little key. What is this? Go to start. So you want to be at the very start of things and notice the time that on the timeline there's voice stuff, so I choose it. And then I hit the delete key and it disappears. Now, if I scroll left and right through, my timeline is should now see that there's nothing as far as talking and let's go back to the beginning Now that's the only thing I want to show you in the timeline until we get to the advanced lectures where we're going to talk much more about the timeline. So let's bring that back down. And now that we have no existing audio, I just wanted to show that. So if you do audio over and over again, you can keep deleting your current audio or you can actually add to the end of it. But what I'm gonna click on here is created script. Now, you have options here for how you're going to create the script. One is to actually have text to speech mode. I have tried this yet. I think it's very mechanical. I wouldn't recommend using it. The other is the load an audio file. So if you do a recording and audacity or wave pad, which is what I actually do, I record externally and then edit down my audio and then I import it. And then you have this option of recording voice. So let's go ahead and we're gonna select recording voice and the recording doesn't begin. Now first here you get to pick the microphone that it's coming in on and I have a Yeti microphone. So let's pick that. And then we're going to click, start and then stop and record some audio. So here's some audio for me to lip sync Dio and I click. Stop and then I go, OK, now I've got this option. My character can lip synch Onley, in which cases lips will only move. He can go into talk mode, which means that he lip syncs and he moves his head in the body and so on. Or you could just listen and react so we cannot talk it all. I'm going to go into talk mode and here. So here's some audio for me to lip sync Dio. There we go. We just recorded a lip sync, violent and it's that easy. Now I'm or typically go out to wave pad, which is my preferred ah, voice editor and hear what I'll do is let me show you this. Let's start a new recording and on click recording, and I'll say here I am speaking and then I'll stop now notice. I got some stuff up front here. First of all, I go to it. And I say, Let's clean up a little bit of that noise from my computer that's going on there. So I do. Noise reduction Noticed the line becomes very straight now. Now I'm gonna move over a little bit, and I'm gonna take off whatever I was saying here at the beginning and will. There it is. Cut that off. So this is what I like about wave pad is that I can play with it mawr that I can I'll say, Here I am speaking. Then I can the, um, recording in crazy talk. So here, I'm going to go on. I'm gonna cut that end off, and then I'm going to say file export lips. Try that again file. I want to save the file as an MP three and we're gonna call it sample. And here I'm gonna go, OK, and it saved my recorded file. Now, here's the thing that I can do and the reason I showed you that f three delete. So we already have a recording. Will have high hit. Well, if I hit f three, I can go to that recording. I can hit, delete, and we can get rid of it, and I'm back to normal. Now I rewind to the beginning, so always hit. This start or stop will actually take you to the beginning because that's where you want to start recording. And then I'm going to say once again, lip sync. And rather than recording my voice, I'm going to load an audio file and it's gonna be sample MP three. Now, once again, I want it to talk. I'll say, Here I am speaking. And there I was speaking. So that's how simple it is to add your audio. What I prefers recording it externally, cleaning it out, doing all that stuff and then loading it is a file. If you want, you can record it directly in crazy talk. Now, another option that you got here is Let's go here and will delete Once again this lip sync audio and will rewind the beginning. Check this out. It's got existing recordings. So I come here. Teoh. It sees it. Actor elements. I don't think it iss. I think it's, um, thing here. What is that Practice audio. That's right. And I go here and I say, Let's hear beats step. Let's bring that in and rather than talk mode because this is a beat, I'm going tohave listen mode and my character is going to react to the beat Texas. Okay, not much of a reaction, but if I This is the other thing that I want to talk with you about, So here I've got this beat going on. Now I go to back to the root of what are these called? It's just called the animation. Here it is Auto motion. That's what I wanted to talk about and you click on auto motion. So I double click on this as idle motion motion clips, stuff like that. And it has scenarios air functional. So you you can sneeze and things like that over and functional scenario has mawr lengthy things. So dance is one that I wanted under scenario. If I go to dance, I can have this guy do a hip hop shrink myself to hip hot shrink, and I add that by double clicking it and then I go to play clips. I think I that didn't work very well. Let's go to hip hop, shrink. There we go. OK, and now I've got a really heavy reaction so This is the way that you kind of had emphasis toe what you're saying or what you're doing. So let's go back to the beginning and I'm going to get rid of the beat. We'll delete that and I'll go back to the beginning and then I'm going to reload. Come up here to lip sync my file, my sample file. So it's in talking mood. I'll say Here I am speaking, and as long as I have my play head all over this thing that's happening. One of the things that I can do is I can come to let's come back to the root of animation and goto auto motion again. Um, scenario. Here we go talk. So talking is going on. How doe I want to emphasize. I can have him brag. Listen, let's have him brag. So during this whole say, here I am speaking, Yeah, look at that, he bragged. Or I can have him do advice. I'll say here I am speaking. Okay, so I can just pick the style that I want or the emphasize. Let's do a charge attack. I haven't seen that. He'll say Here I am speaking. Oh, boy, that is really in your face. And then there's announcers and there's kids talking. How about mumbling? I'll say, Here I am speaking. Oh, boy, that is really humble. So news and entertainment try that. Okay. What? Oh, I I've got to go back to the beginning, and then I got to be on this play track, and now I can do news. Whatever I'll say. Here I am speaking. Oh, that doesn't really show off a lot. But this is the way that you pick your emotion. So there we go. We've got that. We can add lip sync very quickly by either recording it or bring it in from a file. I prefer to bring it in from a file and edit it In what pad? You may prefer to record it directly in crazy talk. Another Either case. You can have them talking and then go to once again where we going hunts. Let's let's stop this so that we can go to It's going to be under animation and we want auto motion. So you double click on on emotion and we want scenarios and then pick whether you're talking and if you want that here, you can react to other people talking or you can dance or you can sings. Let's go into saying I actually have not used Sing yet. Let's try opera. Okay? I gotta pick an audio track first. Okay, let's pick opera. I'll say here I am speaking. Oh, wow. That is really a dramatic way to speak. So that's the way that you add these elements. After you get your lip sinking in there in the next lecture, we're gonna look at how to add background scenes and stuff, and then we're gonna look at out at export. This is an MP force. You can have a Finnish video, so I'll see you in those lectures. 7. Loading a Background Scene and Music: in this lecture. I want to talk about adding backgrounds and background music, actually to our little scene. So here I've got a character. This is Brian casual here that I've I've cued up and closed, and he's rather naked because the background, his boring. He's just against a gray wall, I guess. So you have three choices for putting in background, so I'm gonna show you all three. The first is that you come down here to the second to the last icon of selecting, and this is this is in, like, background with the environment. It's not coming up and telling me what it is. If I click on it, There we go, its atmosphere now atmosphere differs from the one below. It, which is background in that atmosphere, includes lighting, so both of them have all kinds of scenes in them. But if I pick atmosphere now, watch the lighting on his face. Let's, um, let's pick something very bright. Here's light default and you should see his face light up. I think it just did it. I was in light default, I guess. Um, let's put him in a bright gallery. And there you go, you see that his face is very bright. But if I put him in a horror scene now, notice how his face changes. So if you pick atmosphere, you get not only the background, but you actually change the character's face. Now let's bring the character back toe light default and show you the difference in background here. So if I go to background and these are the built in backgrounds, that either you purchase or that come with crazy talk, so now that we've got him here, let's let's try horror again. But in the background notice it doesn't change his face. You didn't get all of the atmospheric things on, Keep saying his. It's my face, actually. So that's the difference between, uh, atmosphere and background. Go ahead and try them all. I could put myself on a sunny beach. There's a new studio here, so if you want to do some news stuff, uh, that's that's pretty neat. Um, the other choice that you've got. So you've got these built in its here of either atmosphere or background. The other thing you can do is come up here to the create menu, pull that down and come down to atmosphere settings. Now this is showing that we have an active image and it's the news studio, and we can also add wind physics. So if we're outside, we can turn this on and the hair will actually blow and so on. So you might want to use that wind physics within a studio. A new studio probably doesn't make a lot of sense, but play with wind physics and you can change the strength and so on of the wind to get your hair to move of your outside. Hear what I want to do is show you the other way to add a background, and that is to click on load file now. What that will then do is it will ask you, which one of these backgrounds would you like to load? And you can go and load any files off your system So these air just J peg files, I'm gonna say, Go ahead and load my news background onto the back of here. Yeah, so that's it for adding backgrounds. And be sure to play with wind gusts of the end up using a outside background. And it's a simple is that now, once you go and you save and ah, do voice and so on. You'll have a nice background to record over. Now let's close this window. The other thing that I want to talk with you about is adding music. Now. One of the things you can do is you can actually have background music while you lip sync. Fact. Maybe we ought to try that. Let's go ahead and add the background music. So I go up to file, pull that down and here's background music. When that comes up, I can select the background music file and then it has settings. I can say how loud I'd like the music to be, and I can give it a fade in and fade out of a certain number of frames. So let's go ahead and click on here to select our music, vile and I'm gonna actually, and I'm gonna go to my PC to music to Melody Loops, which is a place that I have been buying music from, and I'm going to use the comic easy bass soon. Here we go, and we'll keep the volume at 100% for now. And let's have a fade in give it a fade in a maybe 10 and a fade out of maybe 10. Here we go. So now we have music and notice here. It showed up on our timeline. We happen to have our timeline open and we can see the music frame here. So once again we can click on this and we can delete it if we wanted to get rid of the background music. But let's go ahead and here it and to hear it, we just go ahead and click. Play, notice the fade in on that. Now it's a little loud. So we have two choices there you actually have. Where there they are. Here's the music volume slider, and then here's the voice volume slider, so we can actually change those here without messing around. So let's bring the volume on the music down and play it again. That's still a little loud. Let's bring that down way, way down. There we go. That's probably pretty good. Now what we can do is we can actually record some speaking, So let's go up here to our record, some speech, and we'll get him talking. This is music that I like. Yeah, This is music that I like playing in the background. Do you like it, too? I hope so, because it's going to play during this video and they're so we just get a little voice going on and we say, Okay. And we want that to be talk mode and he's not talking. Okay? What I probably did was attacked this on to the end of everything will go back to the beginning. And I'm definitely there and I'm on this character and we're doing voice voice, okay? I haven't clicked. That's let's try this again. I've selected music for this particular video, so I hope that the music works in well with my voice. There we go, we say, Okay, and then I say, Talk much. I've selected music for this particular video, so I hope that the music works well with OK, And that sounds funny because I picked the wrong microphone, so to do, to fix this. We go in here and we get our talk notice we have. Here's the talking Anna auto motion, and here's my audio on voice. I can click and I can get rid of these things. Or actually, I should just be able to say Undo. Yeah, undo And it's all gone again. Now one more time will go to the beginning and I'll record some audio. And here I'll be sure to pick my Yeti microphone and here we go. So this is some music that I have decided to include in along with Mei talking. I hope you like it. Okay, And then we'll say OK, and we'll say talk, mood. So this is some music that I have decided to include in along with Mei talking. I hope you like it. So there you go. That's how to use talking and music in the background. You can control the volume of the music. You control the volume of the talking if you want with this other slider here. And that's the way to put backgrounds on either standard backgrounds with the atmosphere that come with the product or your own by loading a J pig file. I'll see you in the next lecture 8. Exporting Your Video and Posting It to YouTube and Facebook: in this lecture, we're finally gonna get around to generating a video from ourselves. We're going to create an MP four, but you can create a variety of video formats from crazy talk. And before that, though, I'm gonna actually we're gonna mess around with the timeline. Now, in the next lecture in the advanced techniques, we're gonna play with the timeline until you fully understand it. We're gonna play with the timeline until you understand fully all of its elements. But here, I just wanted to show you this. Let's say we're down here and we play our timeline. So this is some music that I have decided to include in along with Mei talking. I hope you like it. And there I'm gonna pause and you could see that the end of what we want to actually record is it frame for 15 Now, there is actually a lot more frames in here, and this is something that can get you check out this little gear here. Now, one of the things you can set is the automation length or how maney frames. They're going to be in this whole thing. And if you don't allocate enough, it'll suddenly cut you off. So that's actually one of the reasons. Like why I like recording my voice outside of crazy talk. I record and save a MP three file or a wave. And then I look at its length and I go, Okay, that's this many frames and it's 60 frames per second. So if I have a 62nd a one minute voice recording, then you're talking about, what, 3600 frames? So I set my frame count to that to make sure I have enough frames set. Now, the other thing that happens is that playing Now we've got plenty of room. We're only at 4 15 and we have 1800 allocated. I just wanted to Do you know about this case you run into this problem? The other thing that can bite you or help you depending on how you use it, is you notice these little red markers, I can pull them back and forth across the recording or the timeline. And what it does is it sets the left and right area of how far I'll play. So here's the left one. Let's say we pull that in here and what you use this for is it is if you're working on a scene or if you want to edit food, the thing. And so now with my talking, I hope you like it. And there it stopped. So it's stopping at 4 45 So anyway, my point is that to create a scene, what I can do is, rather than recording and saving the entire video, I'm going to pull and notice the little marker. It's on the, ah, the play bar here that I pull it back and forth. But it also appears on the timeline. So here it is. It just It just scrolled in notices as I move it left and right with one up on the play head moves to. So I bring that down here to 4 15 Now I've got a scene that's 415 frames long as long as I was talking, and that's what I want to produce. Napper did to produce a video. I come up to file and I go to export. Now the other thing I want to show you two here's were exporting this video that I've got an option for an image on the other side so I can pick a frame, move my play head here along to an image that I like. And then I can save that image as a J. Peg or a P and G. I don't know about a t g a or a bit map, and I can pick its quality and its resolution and its size and stuff like that. So that's one thing I can do, is is do an image. But what we're gonna do is we're going to export not a Navy I, but an MP four video and the quality is jacked all the way up. Were at 7 20 p quality. Now you can go upto HD is actually well, actually, I guess it's another HD levels 1080. That's, Ah, high resolution, and I prefer this resolution. This is kind of like what YouTube takes and so on. It's actually what you Demi takes. So I worked just fine there, and the output size is all good. The frame rate is good, and I'm going to actually rewind that to the beginning. I'm not sure if it needs to be, but I'm going to say go ahead and produce by clicking on the export and asked me where I'd like to put it. And yeah, crazy talk is good. Let's do sample already have a sample. So let's do sample to And here it goes. So it runs through the video and produces the MP four. So we get to watch all of the frames and there it is. It's done. It recorded up to my little red mark. Now, what can you do with the image? The image should be out here. Here it is sample to not the image but the recording. And I can actually double click on it and watch it. But the other thing that I can do is I can come up to YouTube and I can upload it. Now, this is a popular way to distribute video. So you come to YouTube. If you don't have a YOUTUBE account yet set one up, it's really easy. And what did allow you to do is to come here and click on this great video or post, and we're gonna upload a video. So when we get here, we click on upload video and where's our video sample to where it is? So we double click on that. It gives us a default name based on sample to and or based on the name of the file. And then we can go in here and we can give it a description Sample. Crazy talk. Eight video. There we go. We can give a tags for searching. I'm not gonna go wild with this. I'm just gonna upload it and then you say Publish it. And what it will do is it will give you a U R l and this u R l I can put anywhere, including on Facebook. So let's go over to Facebook. And I have a group here. I want to copy this link, and then I want to come here and I want to paste it. There we go. And what Facebook will do is it will go find a little, sample the video and put it down here and put the name and all that so I can now get rid of this link. This is a link here, actually, and Aiken type my message and hit post, and there it goes. And here's my little sample video down here. So that's the complete process for creating either an image. Let's go back to crazy talk again. Where's my mouse? There it is. Okay for either creating an image, you can export either an image or a video and then taking that image, making sure that you have your enough play time and you put your play bars to what you want to actually play and record. And then taking that you typically uploaded to YouTube and then you can share it on Facebook. So that's the entire process in the next lecture, actually, next section we're going to start getting into advanced features, and I believe we're going to begin with beating up the timeline until we are very familiar with it. I'll see you there. 9. 2D Actors and Masking the Background for Talking Creatures: in this lecture. I want to talk about, well, really two D actors. We've been dealing with three D actors so far, and I'm gonna show you two D actors and then we're going to apply it specifically to making a lion talk. So here we are in actors. I'm in a brand new project. And if I most the time we go over here to three D actors, right and we pick our actors and we played with at least JP here and there. Several other actors. Now, if you go back to the actor route notice, there's two D actors and this is fun because two D used to be what you did in Crazy Talk. Seven. So these are the crazy talk. Seven characters here, and there's several fund ones. I really like the nobleman. He's pretty snotty. Let's see if he says something he doesn't. He just moves around in this one, but we can get one where he says something the other that I think that is really fun is the crazy scientist and notice They're kind of two D. They're not going to turn their heads like our three D characters are there more cartoonish . So that's the difference between the two D and three d. EDS. So go check out the two D talking heads that come with the product, and I think you'll have fun with it. But what we're gonna dio is create a new project, and I want to have a talking lion. So to begin with, what I did was I went over to a place called Picks. Obey Picks obey dot com and I searched for Lion. Now picks. Obey is totally cool because it as absolutely free images. And not only that, but they're free for commercial use and no attribution is required. That means you don't need to say where the image came from or attributed to the original artist. They're just fully free. And I found this image of a lion and all you have to do after you find it is go free download and it'll ask you, What do you want to download? And then it will. It'll ask you where you want to download it now. I have already downloaded it, so it's giving me this little number one, and I go ahead and I say, download the image of the lion So now I have an image of this lion on my computer and I'm going to make the lion talk. So how do we do this? This is a little different than the three D images that we've been creating so far. So let's bring up crazy talk, and I'm going to go to new create a new actor. And instead of the three D image we've been creating, I'm gonna create a two D image. Now, this is kind of interesting. All it does is it goes directly, it goes, all you're gonna have is a front. So let's immediately load whatever that friend image is going to be. And we're gonna load the lion and it's been resized cause it's a little too large picks. Obey has very large images, and here we can angle things to get the head angle and stuff so that we know where that is . This is a fairly straight on head, and that's why I picked it. So we don't need to change the angle and stuff. We're just going to say next. Now what it's asking us to do is notice. Place these numbers number one at the corner of the eye and number two at the corner of the other. I then three and four at the corners of the mouth. Here we go. And once we get that place, we just go to next. And now it's giving us the whole head shape for this character. Now, this one of the things that I think is really cool is over here. You can preview things, so head rotate. Let's see what that looks like. Dancy. That doesn't look too cool, right? Still left tilt right. And some natural movement. Okay. And we can practice with each of these things lips, moving eyes, stuff like that. But let's go ahead and see if we can get our head a little bit better defined. Oh, and you also need to pull it out in this case to the years, huh? We're gonna have to What? A scroll. I zoomed. We're gonna have to get the ears in here too. Let's pull this out. So we get the years and bring this in a little closer. The jaw, the lips. I want to be really on pullets up the nose. I really want them to be on this, uh, v shape of the mouth. The eyes were going to pull down into where the eyes are. So you can see this is in some sense, is very similar to the creation of a three D talking head, but a little simpler. And the brown needs to come down a little. There we go. Now let's go ahead and do our practice again on the moving of the head, up, down, left, right till left until right and some natural movement. Now that looks much better. And here I can practice facial its motions angry, sad, happy, surprised and scared. And year next is Ah, what is this? Eyeballs up down, left right and rolling. Those look pretty good. And now we'll do the blink and blinking. And here's the lips of the mouth. I oh, you and may allow. That looks very good. So we're going to say next here we have defined our critter, and now we need to kind of click said. It's it's facial directions and facing, so we're gonna angle it just a little bit off to the right. And here I'm not gonna play with big nose and stuff like that. I think he's ah, straight on so he's pretty good. We don't need to worry about the nose too much. I want to say, OK, so here's our character. Now if I just want to see it move, it's got its natural default movement so I can go ahead and play and see it moves around and it's doing very well, but noticed this branch over here. As he moves, this branch gets distorted and we don't want that to happen. So there's a simple way to fix it that doesn't work, show you that. And then there's, ah, harder way to fix it slightly harder. That actually makes more sense and and actually works. So let's go ahead and stop this. And what we've got to do is we got a mask. The character. Now, if I come up here to a mask editing, what it does is it comes up with a mask for the character. Now it's trying to show you how to draw the character. I have this choice of using the character brush to draw the parts of the screen that are the character, or to use the background brush, which will draw in blue by default to draw the parts of the screen that aren't the character. So I want this stuff included in the background. Now what it's gonna do is let's preview this. See, it's going to completely remove the background, which is not exactly what we want, but we can fix that. So we're going to go, okay and we'll get our background removed. And now he's on white now. We don't particularly want that. So we come appear to the thing right to the right, the icon right to the right of mask editing. And it's called background settings. And here we can say, used the original background, and there it puts the original background back. Now, this doesn't work, unfortunately, because look what happens now we play. And as the head moves crazy, talk doesn't know what's behind the head, so it doesn't know what to put their watch this turn. See, you get this ghost image of the, uh, head where the critter was in the background, so it's not really going to work that well. What you need to do instead is you need to create a background and load it, so we're going to go back to that background settings, and we're going to import image. Now, if you have a nice image, you can use that. Otherwise we're going to colors, select and make it black, and we don't want the original image. So let's say after only there we go. And now we have a black background, which is pretty much what was there anyway. And now when the critter moves around, we don't see this ghost image of the critter in the background. Now let's go ahead and make the lion talk so we'll hit. Stop and you make the lion talk just the way you do a three D character. So I'm gonna come up here to create script. Click on that and I'm gonna say record and here we go, Oh, let's pick the yeti. It's that we have the right microphone and then let's go roar. I'm a mighty lion, so watch out for me something like that. And if I say okay and I say Let's make him talk Roar. I'm a mighty lion, so watch out for me. There we go. We have a talking kitty, and you've seen how to do two D characters. How to create them from an image. It's just a little bit different from three D characters and how to mask things. Now, I would bring in probably a jungle background here rather than just a solid black. But I don't happen. Have one way around. So we're going to go with this. Oh, actually, here. I know what I can dio. I can go to import image for the background And there we go the good old B J n network background image for the lion so you'd want it. Probably a jungle sin. So that's how toe animate a character like your household cat. Get a picture of your cat and make your calf talks a stupid stuff and I'll see you in the next lecture. Well, we'll talk about another advanced technique. 10. How I Create Complex Scenes Using Multiple Tools: Hello. In this lecture, I want to talk about how to use multiple tools to make mawr complex presentations. For instance, my B j n my Brian Jackson News Network lay out here that I used in the promotional video, and throughout this course I want to talk about how I pulled it all together. I didn't just use crazy talk. In fact, I used Crazy Talk Power Point and a tool named Camp Tasia that is a screen recorder and video editor. So we're gonna talk about how I did all of this. But to begin, I need to take this screen and decompose it into simple elements that I can talk about. Now this screen really is just a left panel in which I play a video, a right panel in which I play another video and then a whole Power Point background that I'm just using it to put graphics together in. It's a static background, while the left and right panels both play video. So if you pull it all together here and you look at the the thing that has the crazy talk logo in and on the left is the left panel, and that's where I play a power point presentations. That's where my slides go. And then my talking head, which I generate using crazy talk, is in the right panel. So two videos air playing within a Power Point presentation and the Power Point presentation I used to create the whole background. And then I just record the screen while the Power Point presentation is playing and I have the complete video. So I'm gonna go through the steps that air rather involved. There are 12 of them and we're gonna go through them and I'm gonna talk about them one at a time. Now, step one is that I create power point slides for the left panel presentation. Now, let me say beforehand to I've already created my talking head. I've already created my power point background and so on for the J B N Network. So I'm reusing these elements over and over again. This is just how to create a new presentation using these reasonable elements. So I begin by creating power point slides for the presentation. I'm going to show in the video in the left panel. I then play the left panel presentation on the screen and I talk. So I give the presentation and I speak and I record the screen using the Camp Tasia recorder. And this captures everything on the screens of the entire Power Point presentation and everything I see gets recorded and it comes into the camp Tasia editor, where I can go clean up any air is that I made and put everything together and get it nice and tight. So I've got a nice looking presentation for the left hand panel and I then export that as an MP four video. So I've got the video now for the left hand panel, which is my presentation and at the same time, I export an MP three audio clip. Now, this audio clip is important because in the next step, I'm going to import that into crazy talk and use that toe lip sync myself for the right panel. So the presentation that I record for the left panel becomes the audio that I lip sync myself for the right panel. So it looks like I'm talking as the presentation is going along. The next thing I do is I add a motion and so on to my a talking and make it look presentable. And then I finally export an MP four video for my talking head, and that's my right panel. So I have video for the left panel on the right panel. I then embed both videos into the Power Point background. Now at the same time I go to the left panel. Typically, it could be either panel, but I mute the audio on it because I don't want both panels speaking. They're both saying the same thing, and it would just be slightly out of sync. So I just want one of them to speak when I do the final play. So I mute the left panel and then I play the full video or the full presentation, which is a power point. It's a one slide PowerPoint presentation that has the background, and it has two videos that play at the same time in the left and the right panel. And once again, I use Camp Tasia to record the screen. Once I get that recording of the entire presentation with the background screen, the left and right panel videos playing, I edit that in Camp Tasia. I can add optional music if I want encamped Asia over the whole thing. And then finally, I export that as the finished MP four and we have the complete thing. A video of my Power Point presentation in the left panel, a video of the crazy talk talking head saying the words that I said during the presentation for the left panel and a power Point background that pulls it all together and makes it look like a whole newscast. So that's it. That's how I record complex videos using multiple tools. And you might want to try that yourself. If you're a you Demi instructor, you probably already have power point and something like Can't Asia screen recording and editor. All you've got to do is add crazy talk and you can create wild presentations like I've been doing for these newscasts. I'll see you in the next lecture 11. What's Next?: Hello. I'd like to talk with you about crazy talk. Eight's Big brother. Crazy talk Animator Three. Follow me. I have a demonstration just a little ways down the road.