Concept Art for Production Pipeline
Javier Santos
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00 About
1:31 -
01 Project
5:10 -
02 Blocking
19:39 -
03 Color Composition
15:10 -
04 Modeling
18:57 -
05 Lighting And Camera
10:41 -
06 Texturing
19:51 -
07 Detailing
19:46 -
08 Final Thoughts
0:32
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About This Class
This class focuses on how to develop your own workflow required to create unique and stunning visual images for the Entertainment Industry. The process that I will use combines some techniques that will help you to understand the steps that is often used in a Production Pipeline. Also, you will learn some additional tools and tips to improve your currently workflow.
Students
Project
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- Beginner
- Intermediate
- Advanced
- All Levels
- Beg/Int
- Int/Adv
Level
Community Generated
The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.
Javier Santos was born in ?vila (Spain) in 1983. Ever since he was a child, he has dreamed of becoming a great Artist. Javier began his career as a Concept Artist after attending Art Course of Design in Madrid, where he developed an interest in Illustration and Entertainment Design. Since 2010 he has worked as a freelancer Concept Artist for variuos films and video-games. His motivation, self-discipline, and a passion for design has allowed him a position in the industry. Nowadays, Javier is ...