Complete GML GameMaker Developer 2D: Learn To Make Games In GameMaker Studio 2

Ben Lacy, Suspended is our middle name

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32 Lessons (8h 51m)
    • 1. Introduction

      9:00
    • 2. The Absolute Basics Of GameMaker Studio 2

      25:28
    • 3. The Absolute Basics Of GML

      27:40
    • 4. The Absolute Basics Of GML 2

      26:32
    • 5. Calculator Getting Started

      13:38
    • 6. Calculator Hover Over Buttons

      12:27
    • 7. Calculator Drawing Text

      10:55
    • 8. Calculator Identify The Buttons

      4:23
    • 9. Calculator Setting The Values

      23:09
    • 10. Calculator Final

      16:29
    • 11. Platformer Getting Started

      18:33
    • 12. Platformer Finishing The Basics

      18:17
    • 13. Platformer Import Art Assets

      5:35
    • 14. Platformer Changing The Player Sprite

      19:50
    • 15. Platformer Jump Animation

      7:36
    • 16. Platformer Tilesets

      14:15
    • 17. Platformer Collision

      7:48
    • 18. Platformer Change Levels

      14:08
    • 19. Platformer Starting On Enemies

      16:10
    • 20. Platformer More On Enemies

      24:40
    • 21. Platformer AI

      28:06
    • 22. Platformer Cameras

      27:16
    • 23. Platformer Turtle Spawner

      17:56
    • 24. Space Shooter Importing Assets

      3:52
    • 25. Space Shooter Creating Our Ship

      11:52
    • 26. Space Shooter Spawning In Meteors

      24:56
    • 27. Space Shooter Modifying Our Meteors

      7:03
    • 28. Space Shooter Shooting

      12:48
    • 29. Space Shooter Destroying Meteors

      13:33
    • 30. Space Shooter Health Bar

      23:14
    • 31. Space Shooter Boss Battle

      19:31
    • 32. Space Shooter Boss Battle Finale

      24:02

About This Class

Welcome to the Complete GML GameMaker Developer 2D course!

At the end of this course, you will know how to both code and make games in GameMaker Studio 2!

We will be going over the absolute basics of GameMaker Studio 2 and the absolute basics of GML (the programming language for GameMaker Studio 2).

Anyone can take this course, whether you're an absolute beginner that has never touched a programming language, or a person who has made some small projects in GameMaker Studio 2, but, still has much more to learn.

Here's What We'll Be Covering

  • The Absolute Basics Of GameMaker Studio 2

  • The Absolute Basics Of GML

  • Making A Calculator

  • Making A Platformer

  • Making A Space Shooter

The course will help you create three demos from scratch, a calculator, a platformer, and space shooter.

Calculator

GameMaker isn't just for making games, you can build software from it too!

Learn to create buttons you can hover over, and, build a useful application where you will learn to work with basic arithmetic in programming.

Platformer

In the platformer, we will make a player that can jump, move left and right, from scratch. You will learn to use the room editor and tile-maps to produce levels for your game.

Next, we will make an enemy that will walk towards the player, the enemy can jump over walls and gaps.

Space Shooter

We will produce a spaceship that can shoot, which can be controlled by the player.

You will be utilizing the power of randomization, where, you will use the random functions to create the game unique for every time you play the game. Meteors will spawn in random places that you either destroy or dodge.

The player must shoot meteors, and, then defeat the boss.

In the end, we will program a boss, where the player must fight the boss, and, dodge the attacks of the boss.

Your Journey Starts Now!

If you want to learn to make games in GameMaker Studio 2, this course is for you!

We will start out easy, and progress towards finally making an awesome game you can be proud of!

Enroll Now To Get Started On Your Journey To Learn GameMaker Studio 2!