Cinema 4D Masterclass: The Ultimate Guide to Cinema 4D | Ozgur Gorgun | Skillshare

Cinema 4D Masterclass: The Ultimate Guide to Cinema 4D

Ozgur Gorgun, Adobe & Maxon Certified Instructor

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83 Lessons (7h 23m)
    • 1. Welcome

      0:35
    • 2. Getting to Know C4D - Interface

      2:17
    • 3. Getting to Know C4D - Preferences

      2:41
    • 4. Getting to Know C4D - Navigation 1

      4:17
    • 5. Getting to Know C4D - Navigation 2

      2:39
    • 6. Parametric Objects - Parametric Objects and the Attributes Manager 2

      5:03
    • 7. Parametric Objects - Parametric Objects and the Attributes Manager

      11:35
    • 8. Parametric Objects - Move & Scale & Rotate Tools

      6:02
    • 9. Parametric Objects - Object Hierarchy

      2:45
    • 10. Parametric Objects - Null Objects

      2:46
    • 11. Parametric Objects - Solar System

      3:45
    • 12. Parametric Objects - Creating a Table

      7:14
    • 13. Parametric Objects - Grouping Objects

      3:15
    • 14. Parametric Objects - Creating a Chair

      5:33
    • 15. Parametric Objects - Merging Objects

      1:44
    • 16. Editable Objects - Editable Objects

      6:00
    • 17. Editable Objects - Selection Tools

      6:19
    • 18. Editable Objects - Knife Tools

      6:24
    • 19. Editable Objects - Extrude Tool

      10:24
    • 20. Editable Objects - Extrude Inner Tool

      3:34
    • 21. Splines - Intro to Splines

      10:50
    • 22. Splines - Parametric Splines

      2:13
    • 23. Splines - Text Splines

      3:50
    • 24. Splines - Converting Parametric Splines to Editable Splines

      2:23
    • 25. Splines - Splines from Illustrator

      2:34
    • 26. Rendering Splines - Extrude

      9:10
    • 27. Rendering Splines - Sweep

      6:58
    • 28. Rendering Splines - Sweep Chair

      5:08
    • 29. Rendering Splines - Loft

      9:01
    • 30. Rendering Splines - Lathe

      6:17
    • 31. Deformers - Bend

      5:12
    • 32. Deformers - Using Multiple Deformers

      1:45
    • 33. Deformers - Squash & Stretch, Bulge, Taper

      5:12
    • 34. Deformers - Wrap and Spline Wrap

      9:54
    • 35. Deformers - Collision

      4:07
    • 36. Generators - Array

      8:23
    • 37. Generators - Atom Array

      4:12
    • 38. Generators - Boole

      7:21
    • 39. Generators - Spline Mask

      5:02
    • 40. Generators - Subdivision Surface Part 1

      2:07
    • 41. Generators - Subdivision Surface Part 2

      5:18
    • 42. Lights - Introduction to Lights

      7:01
    • 43. Lights - Three Point Light Setup

      9:00
    • 44. Lights - Spot Lights

      5:09
    • 45. Lights - Visible and Volumetric Lights

      5:56
    • 46. Lights - Shadow Quality

      8:14
    • 47. Materials - Intro

      1:00
    • 48. Materials - Creating and Application

      3:04
    • 49. Materials - Colour Channel

      8:47
    • 50. Materials - Reflectance Channel

      5:06
    • 51. Materials - Reflectance Channel Quick Tip

      1:09
    • 52. Materials - Transparency Channel

      6:01
    • 53. Materials - Bump and Displacement

      4:28
    • 54. Animation - Intro

      0:29
    • 55. Animation - Keyframes: Position

      4:48
    • 56. Animation - Refining Keyframes

      6:42
    • 57. Animation - Rotation Part 1

      4:32
    • 58. Animation Rotation Part 2

      1:52
    • 59. Animation - Light

      4:44
    • 60. Animation - Timeline Dope Sheet

      6:47
    • 61. Animation - Bouncing Ball

      13:07
    • 62. Animation - Bouncing Ball Squash

      5:45
    • 63. Dynamics - Intro

      0:23
    • 64. Dynamics - Rigid & Collider Bodies

      5:18
    • 65. Dynamics - Gravity

      1:38
    • 66. Dynamics - Bowling Alley

      5:44
    • 67. Dynamics - Collision Shape & Custom Initial Velocity

      5:02
    • 68. Particles - Emitters

      12:55
    • 69. Particles - Forces

      11:42
    • 70. Particles - Dynamics

      7:30
    • 71. MoGraph - Intro

      5:03
    • 72. MoGraph - Cloners

      5:26
    • 73. MoGraph - Object Mode Cloner

      2:40
    • 74. MoGraph - Effectors

      11:36
    • 75. Cameras - Intro

      3:33
    • 76. Cameras - Animating Cameras

      2:15
    • 77. Cameras - Align to Spline

      4:55
    • 78. Cameras - Stage Object

      1:41
    • 79. Render Settings - Global Illumination

      14:56
    • 80. Render Settings - Global Illumination with Luminance Channel

      4:09
    • 81. Render Settings - Ambient Occlusion

      5:33
    • 82. Render Settings - Rendering a Scene

      5:13
    • 83. Conclusion

      0:15
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About This Class

The ultimate guide to Cinema 4D. Starting from the very basics, you will learn how to use one of the most popular 3D design and animation applications. This course is for anyone who is interested in 3D design, motion graphics and animation. 

Even if you are an experienced C4D user, you will most certainly find the skills taught on this course invaluable. 

Your instructor is Ozgur Gorgun, one of the very few Maxon Certified Cinema 4D trainers from the United Kingdom. 

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Ozgur Gorgun

Adobe & Maxon Certified Instructor

Hello, I'm Ozgur from Digidemy. I'm an award winning filmmaker, photographer and motion designer. I've been been working in the film and TV industry both in the UK and abroad for over a decade. 

I'm an Adobe Certified Expert, Video Specialist and Instructor. I'm also one of the very few Maxon Certified Cinema 4D Trainers in the world.

I've taught and worked with some of the biggest names in the industry such as SKY, BBC, Sony Pictures, ITV...

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