Chess Openings: Dominate With the Schliemann Gambit | Greg Vanderford | Skillshare

Chess Openings: Dominate With the Schliemann Gambit

Greg Vanderford, Knowledge is Power!

Chess Openings: Dominate With the Schliemann Gambit

Greg Vanderford, Knowledge is Power!

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14 Lessons (2h 2m)
    • 1. Schliemann Gambit Course Promo

      1:59
    • 2. Lesson 1 Intro to the Schliemann Gambit

      7:40
    • 3. Lesson 2 Accepting the Gambit

      8:42
    • 4. Lesson 3 What to do When Your Opponent Declines the Gambit

      9:53
    • 5. Lesson 4 Strong Play From White

      11:42
    • 6. Lesson 5 When White Knows the Opening Well

      10:31
    • 7. Lesson 6 Crushing Your Opponent's King in the Schliemann

      12:38
    • 8. Lesson 7 Alternative Variation of Gambit Accepted

      5:27
    • 9. Lesson 8 Setting a Trap in the Nc3 Variation

      5:12
    • 10. Lesson 9 Building Rapid Momentum

      6:47
    • 11. Lesson 10 Winning With General Chess Principles

      10:42
    • 12. Lesson 12 Attacking the Pinned Piece

      9:42
    • 13. Lesson 13 Schliemann Recap

      5:49
    • 14. Lesson 11 Taking Advantage of Your Opponent's Mistakes

      15:15
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About This Class

The Schliemann (AKA Jaenisch) Gambit is a powerful weapon against the Spanish opening played by white.

Still used at the top levels of chess it is one of the few gambits that is still very difficult to refute. 

Whether your opponent chooses to accept or decline the gambit, they will be left with many difficult choices throughout the game, most of which lead to a win for you!

In this course on the Schliemann Gambit you will learn:

1. How to attack your opponent's king whether they accept the gambit or not

2. Common checkmating patterns that can be used in many different situations

3. How to build up pressure on your opponent's king with rapid activation of pieces

4. How to know when to trade pieces

5. How to break through when your opponent plays good defense

6. How to avoid trading pieces to keep your attack alive

7. How to get a great position in the opening no matter how your opponent reacts!

JOIN THE COURSE AND LEARN HOW TO DOMINATE YOUR OPPONENT WITH THE SCHLIEMANN GAMBIT!

Meet Your Teacher

Teacher Profile Image

Greg Vanderford

Knowledge is Power!

Teacher

My courses are designed based on my many years as a teacher and student of education and business. I hold a master's degree in curriculum and instruction and have been designing curricula for over a decade.

The business, language, and chess courses that I have built are a reflection of this experience and dedication to education. My goal is to reach as many people as possible with my courses, which is why I have chosen the internet as my ideal mode of delivery.

The following is a little more about my expertise and background. I was born and raised in Sandpoint, Idaho. I attended the University of Idaho where I earned a bachelor's degree in Business Administration in 2004. After a few years in the work force as an account manager I moved to Vietnam where I lived for over 5 ... See full profile

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Transcripts

1. Schliemann Gambit Course Promo: I'm great Granite Ford. I'm an online chess teacher and coach. I also coach in person and play actively in tournaments here in Vietnam, where I live in Hope German city. And in this course I'm going to go through the SH Lehman Gamut, otherwise known as the Jaenisch Gambit, which is an opening first used by a grandmaster, the name of Janish and then made famous by SRI Minutes, a very aggressive opening that seeks to get really active play as black in response to a wife's first move, which is the most common movin chest by far when they play E four seconds Common move or the common first name for Black. It's wrecked with E five white plays a night at three weekly Our Night Out, Teoh C six and then, when White plays bishop to be five. This is called the Spanish opening of those lots of different lines that you can play in the Spanish, and this is an opening that has been analysed for decades. That's very, very well known, But one response to it for Black that is not very well known, is to play the Sleeman, and the next move signified this opening, and it's this room here. When you play F five, it's very aggressive and this course I'm gonna teach you guys how to play this opening for Black to get a big advantage over White if they don't know what they're doing. And most people will be surprised and not know how to make the best moves as white against the Sleeman. It will be really good surprise hoping, especially in blitz games on the Internet, that will get you a lot of wins and a lot of really quick wins. We hear polling is not prepared and get a lot of early check mates early winning of material and has lots of traps and different things in the opening as well. So I hope you guys join the course and we'll have a lot of fun. 2. Lesson 1 Intro to the Schliemann Gambit: so I was gonna jump right into it here. As you guys soften the promo video was gonna run the news really quickly again. White goes before we play five and that comes out that night comes out and White choose to play the Spanish. So this opening is a response to White. She's in to play the Spanish when they play the bishop to be five, we play F five Now. In any gambit, the opposing side has the chance to either take the pond by capturing here, which basically is what we want. I'm the reason we play a gamut, usually because we want our opponent to go ahead and take the proffered pawned and we trade upon in order to get a lot of activity dangerous, attacking chances and have a really active fun game. We don't care about one pawn. We're going for the kill. And if your opponent is someone who is conservative and they don't want to have to play defense basically old game and try to hang on to their extra upon and that advantage that it gives them and they're going to opt to choose to do something like play D three and just try to hold their position and not take upon and play defensively. But already by us forcing White to play defensively, they choose not to take our gambit. They are kind of playing into our hands psychologically. I mean, what has the first move? You have a slight advantage. You have the initiative, we say as white and my white choosing to play d three here second logically there already kind of saying the black. OK, we don't want to take your gambit. We're gonna play conservatively, and that gives us a little psychological edge, especially if you're playing blitz. Most people now play blitz or wrap it on the Internet. We don't have a lot of time to sit around for hours and hours by a single chess game, and so knowing it openings is more important, That used to be because your opponents will not have that much time to think about what to do when they are confronted with an opening that they don't know very well. And so when you know more openings better, you have an advantage in a lot of gains because your opponents, even if they find the right moves, they will take more time on the clock in order to do so. Or as we will not need to think for a long to find the right moves. And a lot of times will just get an advantage on the clock simply because we know the opening sequence better than they do. So we're gonna look at his very first lesson is what happens when White goes ahead and takes the pawn, which is what we hope they dio We're gonna look at various different lines and both scenarios and they take the gambit And when they decline the gambit So the first thing we will usually dio is we almost always wanna play is pawn forward to e four and threatened tonight. Why can reply in a couple different ways and we're going Teoh go through the different ways that light can reply In his first intro video. I'm just going to show you a couple of the different options so the queen can go to e to and simply make a pen on the pond so that we can take the night Yet, in which case we can get our queen out and defend. Obviously, white can't take the pond, and this is a situation where you have a very sharp play from the very beginning. And if you're in the mood to play a game as lost tactics and that is really sharp and you're immediately in a fight, then this is a fun open. A play for black and Black has an edge here now. The top level play of the Super Grandmasters, rated 2700 alone above. They rarely play the SH Lehman because it's considered to be an unsound opening. If you're at the top of your game, White knows how to refute it. Simply decline the gambit and play really conservatively and the White House really well against it. But certain players, including the world champion Magnus Carlsen, hit Claranet Amira, who is a world champion contender, as well as a horrible champion, Viswanathan a non. They do bring this out in tournaments from time to time, so it's one of the rare gambits that is still used at the top level. Places not used all that often. Well, what we usually do here is they'll just go ahead and take this night with their bishop and double of our bonds, which is fine and they do that. We take back with our deep on in order to free our bishop and then referring to take back upon already that we offered. They may move the night of the way now because, of course, the threat here is that since our queen is blocking our king responsible underpin and we can take this night. So they decide to take here to take back to move their night over there. And now they're defending the pawn. Ah, good thing for us to do in this situation is to move our queen to the center of the board is his principal chess. If you don't already know this, it's a good idea to centralize your pieces. So whenever you have no opportunity to so easily centralized queen, you're taking space and you have a commanding position. Notice that even though we are black and we have moved seconds, white is less developed than us already due to the way that this gambit works and they choose to take that on, it gives us an initiative. That's the whole reason that we want Teoh gambit off upon all gametes are playing because you get a lot more activity, then your opponent, of course, and blitz. They're also really funded places like playing gambits. We don't like to be on the side that has taken a gambit. Usually so we can send a leather queen here is not easy for white to know what to do. I mean, it's a couple things they can dio. They complain. I toe three looking, they can't do that. Actually, they can play like toe, be three and just move the night back because if they defend it and it kind of makes their position awkward, we always want remember and chest not to create too many weaknesses in our position. So the first things you need to stop doing if you want to get good at chess, is not create all kinds of weird weekends is usually the weaknesses will be in the form of like, weird pawn moves, and we're not very used to how to make good pollen moves. And we'll go through that as we go throughout this course and all of my chest sports that talk a lot about not pretty weaknesses and how have proper pawn structure. But in any case, we may reply now, but simply taking upon back. So in this case, White hasn't made any really big mistakes. They've made natural moves. But all of a sudden we have control of the center and we have more active pieces and we're not even down upon. We got upon back with active piece of and they'll blame me. Try to take advantage of fact that our king is in the center. I mean, you might look at something like, What is it? White play Queen Teoh H five check here. And the thing is, instead of castling, it doesn't work because, I mean, we could simply getting temple by moving our pawn forward and they haven't gained anything . But I can't take anything. And all of our pieces of really active they have just wasted a move, and then they have to go back, so it doesn't help them to do that. It makes more sense for them do something like castling here, and it's leaving oftentimes, especially in this scenario that we're looking at right now. We can simply castle Queen Side. And so now we have rapidly developed are pieces. We've got a really strong center and our opponent is underdeveloped and off balance. So we're gonna leave it there for this introductory course. It's so easy to go on for a long time, looking at all the different variations that everything that we will continue from here the next. 3. Lesson 2 Accepting the Gambit: So we're real quickly is gonna finish off the end of this one scenario and see that black ends up with a really good position. Had a nice advantage if the game plays out this way. One thing Why don't we try to do in order to untangle the pieces is to this pawn up on the three sort of logical move. We can simply develop our pieces with Temple Weaken, threaten, Checkmate on h two, basically forcing white to play G three we can take upon here. And if they choose to trade queens with us, then we will win upon right here with tempo and notice. We've got these really ash active bishops. We have the bishop pair and we have both bishops, while White only has one bishop. That's usually a good thing to have the bishop pair because it means we can control old code squares with our bishop a lot of times and it's slimming. You end up with the advantage of the Bishop air. That's one of the reasons why a lot of people like it having the bishop air because you really active pieces so away. This my national play out is for white to get the RUC out. We simply continue to develop our pieces and we end up with a pawn advantage and with active pieces and this particular scenario, we end up with a better end game. We have better chances to win here. That extra pond. We've got Bishop pair, and it's pretty good results half out of the opening on. That's with White playing very well. That's the variation when they play Queen T E two, which is one of the better ways they can play. Another thing that White can dio is they got a couple of their logical options. They can simply take the night right away again so that if we take this night with our pond , they could take back with the bishop. So it kind of forces us to take their bishop back first. But again, we have the same scenario where we uncover our worship, were threatening to win back the poem already, and it's night is also still being under attack. So this point, they can now play Queenie, to which kind of transposes into the other line that we saw. Let's just go through it, look and see if anything changes and this different move order. Now we kicked upon again. I think the night out, they don't need to move the night yet because our pawn his pen, we didn't put our queen in front of our king to block it. So the pawn is still tend. But now we can go ahead and do so they move over and remove our bishop back. So notice just because the move or has slightly changed we didn't put our queen in front of our king immediately. We chose to play a different move. It changes everything on the board. Chess is a game where the move order is really important. A tiny variation in the move order, even if you make the same move will change everything in the game. It's like it the way decision treat works. You change one little thing that all the options and all the variations down the line we'll change in an exponential manner and it will cause a totally different game. Even though the position is similar, the outcome may be very different. So in this case, or defending this pond. But again, we have more active pieces that we have a lot of space here in the center is a lot of dynamism. So again we can Castle, Queen Side and fight for a win. Just go through a couple of moves that they could do. We're fit in this night right now by castling Queen Side. Let's say he something moves the night back to be three. We get our night out, they may be moved the RUC over and threaten our upon, which is defended multiple times so we don't need to worry about it too much. I want to move our clean out of the way. Do something like try to take this pond doesn't work because we end up winning upon with a really strong position so they can do that. So it's not easy for White to develop here. And this is again one of the reasons why these gametes are often good openings to play, especially in blintz. When your opponent doesn't find the best possible moves is that they kind of have to untangle their position and notice. In both of these cases, not only have we won upon back, but in this case, we're actually election were not upon its its equal. We want upon back, but we're the ones with MAWR activity and more active pieces. This bishop is blocked in. It hasn't even moved yet, and it's not even see how to get it out. This night is blocking in the people on, and so it's not defend Keto. And so they basically you have to play the movie to showed, or they can even play d four and try to get it out this way. But it's actually the exact same result because we can take off Assam, and if it take back the same thing, we will now be able to win upon with a tempo and really active pieces. The queen doesn't have many places to go. They're safe because any of these squares over here will uncover a dangerous attack. For example, if they move the queen here, we've got a dangerous threat from the RUC, allowing us to put a bishop anywhere. We want to put it, um, with tempo and make the queen have to move again. And so the queen is wasting moves right. It's under threat, and so the queen would have to move maybe somewhere like this, But it's not good to be moving between multiple times at the beginning of the game. It's inefficient. We want to be really efficient and chest and be making moves that are doing multiple things or at least not wasting, uh, moves. We can do. Move now. Let go. There should be 60 r 56. We could be aiming it here, putting pressure here. Notice that it looks like this Bishop is undefended, but we've set a trap. If White makes a mistake of taking this piece now we have a typical theme and chest his tactics. Call discovered attack. We can take this part of the check. And then when they take our queen, we would take their rug and are we take their queen's rook and also win the game? Always for certain, it's not easy. Teoh know what to do here. You would down a lot of material with me, not with check, and you have lots of pressure and, uh, games basically over easy to win there. So there's lots of Syria's here where it's not used to see what White can do to get a better game. I take it back here now, Why does not have to take this night, they may choose to do something else. They may choose to simply the night back. Now notice that dealt with the night back. There's nowhere else to go. Move it, Teoh Defour. It will be lost. They move it. Teoh Either H four or G four. It will be lost because, um, we can take it with our queen. So nothing seems work. Some players in this situation will be conservative, will be wearing trading queens. They won't want to put their queen in front of the king, will simply move their night back. And if they do that, then we can get a queen out and be very aggressive now are threatening to play G two and White has to worry about that. Move that piece forward and then we just take the pond back. And now we are equal material and we have much more active pieces, which supports again. That's our goal. And why are we trying Teoh get their pieces out? But now we have an advantage. You have a couple tempos of extra time. We get this night out of that position of being taken by the bishop in doubling our ponds and in this particular case where White chose to just move the night back there, actually in for kind of a rough go of it then before, because we have such activity, we have all of our pieces command. We get a really strong center, and this is a really easy position to play. Those are just a few examples of how this opening will play out where black. It's a nice that they choose to take a gambit and we push forward with before and with that , we'll look at some more scenarios in the next lesson. 4. Lesson 3 What to do When Your Opponent Declines the Gambit: So we looked at a couple of examples When the gamma is accepted. Now I wanna look at a few examples where the gamma is declined, and then we'll go back and look at the various other lines. But I want to introduce to you the basic concepts of what happens in each case. So if your opponent besides, OK, we don't want to take the gamble, we're gonna go ahead and decline it, and they play this movie three, which is the most common moved to play. If the gambit is declines considered to be pretty solid, we simply continue to develop our pieces. And even though the gamut has not been accepted, usually what will end up taking his pawn later anyway? And whether or not they do this is just a way for us to get an active position as black, almost no matter what happens. And we're going to castle in many cases on the King side and by having this pond here, what we do is we'll end up with a semi open file for our rook to aim with the opponents kings, one of the themes and the Schliemann most the time. You will end up. If you don't castle inside like we saw in the previous examples, you will end up with this nice file for the route to put pressure on your opponent's king is one of the nice things about the position. So we're gonna look at a couple different scenarios. Let's say we replied by doing something playing Bishop, check here and let's say they simply block our bishop. We go back. We're trying to create weaknesses that make our opponent react to us. They could have put this bishop here on t two toe block it, but that would have been not a very good idea, because by doing this they would be led, letting us trade off their good bishop for our bishop, which is its own Okay, Peace, but or white? The bishop that is on the opposite color of most thereupon see the pawn chain is on whites . That means that blacks are white, dark scored. Mission is, a good bishop is more active, and the lights were. Admission is their weaker efficient because it's blocked in, blocked out by the pond changed. By choosing to play d three, they have already sort of changed the dynamics of the position. And by blocking this check with the bishop, they're allowing us to trade up one of their potentially most active pieces. So according to chest theory, that wouldn't be best. It could also block it with the night. But we're just gonna look it right now. They just block it with the pond. We go back. So that takes up the space for this. Nights later on the night is gonna have to develop two d two, which is usually not optimal, depending on the position they're blocking in their bishop. And it's usually better to have a night here, such one variation that we can play if we go ahead. And if they go ahead and choose now to take on the five. I want to show you guys how even though they didn't take the gambit right away, we can still get a good, um, position a lot of activity out of this. So let's say we simply develop our pieces. We play night F six or down upon the castle we castle, and now we have that RUK came down the board, like I said, and they say they go ahead and make a pin on our night. We finally move his pawn forward, which is usually What we're gonna do is that we would defend this paw 95 also getting our bishop out. Now they're gonna want to defend this pond. Now, maybe, let's say they want to keep the pawn that they've gotten. And so they decided to defend like night two h four. It seems reasonable we can move our night out and basically force responded be taken because now we have a rook on it and a bishop on it they'll usually take with their bishop Here we will take back with our night and we take back this night the sea night, not that d night. Because then it gets out of the way of this bishop being able Teoh double our ponds. And it also attacks this upon another time. And let's say they go ahead and is developed piece because they're shining in their pieces out again. The purpose of the gamma is for us, have overactive pieces. And we can see here that we do have more active pieces and we said we take the pond back in this particular scenario, you've got the pond back and we have much more active pieces. And so these are the absolute best moves for White. We're gonna look at best, play from White in another lesson. That's when I show you the many ways that things can turn out better for Black, especially Blitz game and your opponents Not really ready for this opening. Use the types of scenarios that you're writing to you time and time again. So say why it goes hand just trades That night off we take it. And now we have very active pieces. Compared Teoh, Um why save ideological thing here by playing Queen to be three, Which pins are night to the king. We can simply defend our night and attacked their bishop here, blank on the C six on bacon. Move the mission back or they can attack our night. Either way, we can just move in and out of the way. And now all of a sudden, most of our pieces are aimed of the king, and this is quite dangerous for whites. One of the things that we like about the sleeping gambit due to this F file being open in most cases we end up with a lot of pressure on her opponent's king, whereas White has more space on the Queen side. But it's not as dangerous because it's not an attack on our king. And so they give us If they give us a check here, moving up on four, it's no big deal. We use block it, so it's not really a threat. They had to back the bishop up now. Now we can bring a clean over into attack formation at all of our pieces. With the exception of this one, Brooke here, that still home or and at our opponents King and all of a sudden we have rapidly developed an attack on the show. You guys, how this happens in lots of different snails initially get attack most of the time, and so that makes you believe fun to play you. If you don't win every single game, you get a lot of pressure and a lot of activity with your pieces. It's more fun to be the black slide outside in a Sleeman notice here with the night and our bishop here, we're also attacking its pawn, but when you play gambit when you're playing aggressively, we're not thinking so much just about like I wanna win material. I want to get my pond that we're looking for an attack on the king. We're looking for going with the jugular for the kill. And so, by moving your queen out here, that's exactly what we're doing or threatening. Checkmate. And Iraq to me, things that white can do basically their only move here is to play G three and then we can do a couple. I mean, we can just go ahead and check with the night the king comes forward. Now, we can simply use tactics in this case. Weaken take here on f to because if they take our night, it looks like we've sacrificed tonight. Now we have check, move. And if they take our bishop, we take this room. And now we have ah, look and a queen right in front of the king. The kings on the run and all we have to do to make a checkmate is play queen to H five and we're gonna lose the game this night here on D two is threatened as well. And so either he moves the 19 saves nine gets check, mated or he plays something like, um, pawn to G four to try to stop the checkmate. And we win this piece and we're still threatening checkmate and winning more material. So the game is basically gonna be over in that scenario. So basically, by taking here, this pawn, if White doesn't choose to take, um we're just winning upon and our attack will continue. It's even worse. I'm the king can up to decline this sacrifice and ah, we can just keep taking material living In this case, we can just take his pawn. Now we've taken two ponds and we still have pressure. We have active pieces. I'm still threatening, um, this night or we could just take go ahead and take this night. You take us upon this way if you want. You choose the trade here and we're up multiple ponds and have a really easy endgame because we have two passed pawns Aaron centerboard, which will be easy to convert. Also, something to note is that when you have bishops of the same color and you are up one or two ponds, it's really easy to convert because you could just force the trade off these bishops and the extra one or two ponds should be easy to get across the board and convert that to a win . However, if you have visit bishops of opposite colors than even being up one or two ponds, there's no guarantee of victory because you can't force a trading of the bishops so that the defending side, if you get into a situation going into the end game where you are down one pawn or even two ponds. But you have bishops of opposite color a lot of time, you can hold the draw because it's not easy to get the ponds across, since you can't, uh, trade bishops and you can't threaten that bishop on the opposing side. So it's a little bit end game theory to throw in there for you guys. So let's get another scenario of how the game can play out with black getting really active pieces and attack on whites King. And so let's look at a couple more scenarios next 5. Lesson 4 Strong Play From White: And this was going to show you guys what happens with white plays? Really Well, they find a lot of strong moves and they play very logically. They declined the gambit and this play in a very solid matter, how we as black and still take advantage of our active pieces and get an advantage going into on game. We're not gonna get a big attack. And it checkmate here because White, let's say, knows the opening. Really Well, well, we can still get a win. So I'm gonna show you how this scenario may play out if you run into someone who really knows the opening really well. So they go ahead and to climate gambit by playing the teeth remove that we've been looking at. And let's say we go ahead and play a six because we want to put pressure on this bishop to you to make the trader to back up. So he takes it and we do the same thing before we want to take back and activate our bishop . And remember, once again we have the bishop pair. So even though we have stacked bonds, here is not really a weakness. We get the Bishop Air and we get old bishops active. There's ways for Bolton go out. In this case, we're defending numbers on on F five to be a compensation for the double ponds. Let's say that white shoes is again not sink responders and develop their pieces. They get their night out solid chest. We'll get our night out as well, and we even allow them to take this pawn on E five. In this case, we're sacrificing a different pawn on order to develop our pieces rapidly. So either way, we're willing to give up upon and it's opening for activity. But we can see in this case we can also do some stuff that allows us Teoh get an advantage . So that's saying this case now we are the ones who go ahead and take the pond. Now, in this case, we're going to say that we don't trade off Queens, although we could shoot up Wayne's forced to take back with this night and then take this pawn back right here. That's one way that we could play, or we can choose to keep our queen of the board because we're going for an active position in a potential attack, and we want to have active pieces. Usually we don't want to trade Queens, although in this case we could shake things, because if we take the queen, you know, they take back the night and therefore we can take this pawn here and get the pond back. Or they could take back with King and lose the ability to castle it with case. Forget in vantage that way. But I'm gonna show you the variation where we just develop our bishop to do six. Attack in the night. He moves the night, friends or Bishop, We just leave it there, because if he takes it, we can undoubtable our pond. So we just beheaded Castle. And again, the main feature of this capital position in the Sleeman is we have this rook aimed at King Animal as well. See, this is gonna be the feature that allows us to get a winning and game in this variation, let's say what goes ahead and says, You know what? I'm gonna take this bishop, take away the bishop pair here and that we take it upon. That's an illogical thing for what to do. Although a lot of players will do that because they think that. Okay, I want to take away the Bishop pair. And this bishop maybe is a good piece. It's aimed over here. Once white castles, it's potentially dangerous and just say they go ahead and trade off. It also is a bad idea because it's nine. Here on C four is Life most active piece and you know anything about chess theory? You know, you don't want to trade off your most active pieces for your opponents, pieces that are less active. This bishop is also an active piece. But this is why most activities. We want to keep his piece on the board. There's no reason to trade it up. But if they are to do so, we simply take back with our pawn. And we have no weaknesses. We have pieces that are easily developed because it is open F file. Here are Bishop can easily get out. This pond is being threatened so this night can't move and White hasn't castled yet, so basically played the position in such a way by offering a pond that white has declined so that we have sort of taken the initiative away from white which is what blacks job is to do in the opening. We start out with White having initiative because they first. So by the end of the opening, if we can convert Teoh us having initiative and that is considered to be success, so say White finally goes ahead and castles. Now a couple of things that we can do. One thing we do is we. You simply develop our pieces, get archbishop out to eat six and make sure that all of our pieces are developed. So by doing so, notice that we're one tempo ahead of white. They have to catch up with us in terms of their development. So not only everyone temple ahead, because all of our pieces are developed where their pieces are developed. But we have this open F file that I keep talking about and that those little subtle things are what separates the positions and checks. When you're playing its a player who is similar or higher level than you, you need to be looking for subtle strengths and strategic aspects of the position, not just trying to win material or hoping your portable blunder or things like that sell things that add up over the course of the game that give you a big enough advantage to win So black might play the fish about G force. Very logical move to pin this night. We have some good way we can react to that. Something we can play Queen 85 And now we are threatening their bishop, and if they choose to take this night again, they will be getting rid of a nice, active piece. We just take back with Brooke and have a look bearing down on F two. She's not very logical, a better ideas for white play. We need you to defend the bishop and the queen right there. However, Now the night spend, even though the night can move and the Queen trade would be defended. Its something to note. We always want to make a note of when a pin happens or any potential tactic happens because , let's say, for example, for whatever reason, why moves this bishop away from this file and it cleans the longer defendant. Now there's a potential tactic of being able Teoh try to make this night move, and when the queen, so you always want to make a mental note of these potential tactics in a position something that you get used to in chess. One of the pattern recognition abilities that you will start to have when you play a lot of chest recognizing potential threats, potential patterns of tactics and then being able to take advantage of those but Syria who are, uh, part of the tenants. Bishop, he just goes back. Now we can move our queen over, and this is a move that is a strategic move I mentioned earlier. That we want to centralize are pieces. A lot of chess players don't know what to do after getting to the middle games. Kind of like, Well, what should I do now? I kind of like my position. I don't have any weaknesses, but I don't see anything that's obvious to attack. I'm not really sure what to do with my pieces. And so the thing to do is try to improve your position somehow by making your peace is more active by another good candidate. Move may have been to move the RUC over to E eight here and aim it down. This file at the pawn that are night is also aimed at that way. If we move our bishop somewhere and we'll be attacking this pond, that's another potential candidate move we're gonna clean over to the state of the board. Helps us notice that Boldest Brooke and the Queen now our aim at F two. And even though F two is defended right now, it makes it so. It's not so easy for our opponent's pieces to move out of the way, because then it won't be affected. We want to tie our opponent's pieces down, and General chest Theory says that we should centralize our pieces. Plus, in this case, we're also defending Do you. Six. Let's say white is a logical thing and activates that look over into E one. This would be considered an inaccuracy, not a total blunder, but inaccuracy. And that's what will happen as you get better at chess and you play solidly of consistently your opponents that they don't match the same level plays you than tactics, will material life. You will have opportunities for tactics long you don't miss him. And so in this case, this right here on F one is stuff we can play Bishop Teoh, see four and attack this rook and almost sudden now it's awkward for white. They have to play a move like night to eat two and block the RUC because they obviously don't block it with a real quickly and lose material. And now all of a sudden, with that one inaccurate move, we are the ones. Now they're going to have a lot of pressure and be in the driver's seat. Not only do we have more active pieces, but white is really tied up in a knot here, and all we have to do is take advantage of that also, obviously, in this case, we can simply win upon with the tempo for attacking the queen. We have to move in this case. We can simply trade queens here because we have now won upon back all their pieces of more active and we can convert this to a wing and a so if we choose to go ahead and take this queen, they take back. They have a clear target here for the end game. This is upon that will have to be defended for the rest of the game. It's an isolated pawn, whereas we don't have, and that's a clear weakness. And so we can go ahead and trade off these rocks and they don't want to take back with the king because he takes back with the RUC. Then we can take this night. Look, a defendant. So that has take back with King to get our look over and make a check that gives us a tempo on the King s move. Right now. Notice White is a defensive position. We are in an attack position and it's going to be pretty easy for us to convert this end game. So just show you a few more moves to see how we're gonna get into a winning endgame. Don't want to go all the way through the whole ending, so I would take a long time. It should be pretty clear to see that only pretty easy to convert this position. So let's say here we just go ahead and we trade this bishop of this night. We want a key part baggage moving. I say we move this bishop back, they don't want to go to G three and allow us to double their ponds, and we'll have multiple weaknesses and will be even easier for us to win the game. Let's say they just decide to go all the way back, which is logically todo The first thing you want to do with the end game starts is get your king active. This is the first thing that should be in your mind. If you can notice that without rook here being on f eight, we're making a hard for whites king to get active. We can get our on going forward. We get a king active and the lib or so we're gonna stop lesson right here because look at this position. Our king is in the center. Your king becomes a very powerful piece. In the end. Game is the pieces come off the board. The king is now attacking piece White will be tied down to defending this pond. It's all because that slight inaccuracy they play the rook to e one and you'll notice as you play the Sleeman more more often. Even if white makes solid moves and they know what they're doing, they will find themselves under attack and in the defensive position and you'll be able to convert a lot of these endgames on with that. I'll show you guys get another example in the neck 6. Lesson 5 When White Knows the Opening Well: this wasn't gonna show you guys another variation were white plays in a very solid manner, and we still are able to build up an attack to do very slight inaccuracies in whites. Play all the news that they make are still very logical. So let's say we follow this logic line once again by us playing, um, wipers d three and we're gonna go ahead and play a six again Takes, takes and then we play Nice to see three. They don't take the piece of upon And this time, instead of allowing this night to take here on e five when we capture were simply gonna play Bishop to d six and we're going Teoh, defend this pawn and get this Bishop house. That's another way that we can play with, Say, we don't want to let this upon full. And then White decides to take our pawn and so again, their belatedly choosing to capture this pawn, and we'll see what happens here. They help us to activate our bishop. This is a good example of why it's often better to simply defend your ponds in the center of the board as opposed to capture the opponents because my white catching our bunion is a small little move here. It has a sort of a chain reaction that helps black to build momentum. So it activates our bishop and brings it into a better position and then say, white castles, we get our night out. Say White was very logical. Move again. Which is Dependence Night, Our queen and excess? Um, we're not too worried about this end, though, because it's not an easy way for white Teoh exploit it, for example. They can't move. Their night got 85 because of our double pawn. And so little ponds are not always weak. Is a lot of lower level players thinking If I trade up by Bishop for the night, I double this pawn? That's a weakness. But the thing is, in this situation, this pond is defending D five and be five, and we have the bishop here. So it's not always a logical thing to use. Automatic betrayed this bishop off so far. That's the example that I've shown you because usually what will happen simply because of the fact of that this night it's been in his pawn, and so it puts pressure on our black pawn as we saw we let it be taken in the last game, but in this case, we see that it doesn't really help White to do that. So let's say we have sports that bishop to go back and they keep the pen instead of change . And I It's a logical thing. Deal. You you want to keep that pin going, and then we just go ahead and castle. You don't always need to freak out and worry about this pan, and we can move our queen up to another square like a G seven, or even just moving over ta to get out of the pen. Since this night defended by the brook, should White take it, Then we just take back with Brooke, and it's no problem. Let's say, uh, white develops Queen. Connect the roofs. Logical thing to do Now There are some tactics. Little things like this moving the bishop over and threatening this night. There's not very many places for this night to go, except for all the way back to E one, which would block in this rook and be kind of awkward development for white. But of course, if they allow us to take this night. They take back with his pawn. That would be a big weakness because they would be opening up their king and be exposing their king. So what is white to Dio? They can simply defend this night with Queen. So we decided to capture than the queen could take. Backs were starting to tie down White's pieces. And that's what good chess is all about loving, enforcing moves that forced your opponent to do things that they don't really want to dio. We don't want our pieces to be tied down to the defense that allows our side the aggressor , to continue to build up pressure until eventually something has to give and we will break through in some form or another. In this lesson, I'm showing you guys another scenario where are attacking breakthrough and that we win the game. So let's say we go ahead and get that queen out of the pin by moving in here, ta or also getting it ready to come over into it. An attack position, for example. By going on G six or G five now, our queen will be in a situation where we have pressure on white King. And then we also have several other pieces or minor pieces, all aimed in the direction of Weitz King CNC. That's quite dangerous that say again, white moves there, look over into the center across from our Queen and also helps put pressure on this pond. This is an isolated pawn. We don't have any ponds that are defending it. We have to defend it with our peace. But in the swimming gamma, we have often or peace activity over strong pond chains, even though we have a potential weekends with the stubble upon that created this isolated pawn here that White will try to target. We're not worried about that because our goal is to get an attack on the King and have very active pieces that allow for tactics and allow or aggression. So we're not too worried about it. We want to go for aggression, so we're gonna do. First of all, let's move this night, Teoh D seven, which is a couple things that gets out of the way of this Bishop being able to trade itself off and it defends this upon. White has 123 Peace is attacking this pond. Now we have three piece defending it, but also now we have running this night because we have a bishop and a ripple aimed at it. So now we take a night white can't take back. The queen will be forced to take back with this poem. And so it's not much they can do about that. They could do something like move their night back here. But now all the pieces are in a passive position and we can do a lot of different things in this situation. But first I want to show you guys what happens, how deadly it is white. Doesn't you got? Let's say Instead, White plays the bishop back here and tried to put pressure on this planet. Basically, blunder. But what we can do things that we take. It's night now. Force him to pick back with their pull on. You were queen over to H five attacking upon with Brooke and the Queen, and they were forced to bring their king for this is a typical kind of thing that can happen in the Sleeman is white is not really vigilant and making really precise defensive moves and again noticed we're taking advantage of the semi open F file, and this will be a theme that will recur over and over again and Sleeman again. We take advantage of our roots placement here, and so that's one of the reasons we like to play. And now we can do a rook lift because it's not easy for White to defend. I keep our RUK out. A rook lift is often a really good way to begin an attack, and since we have a spot here on, the five will be able to at some point potentially more room over in front of the King and get a win tax. Let's say they wanted to. Something like trade pieces off is the typical thing to do when you're the one being attacked. You want to try to relieve the pressure by trading off pieces. This night wasn't doing too much there anyways. Maybe he wants to take our bishop and trade off some pieces. We simply bring out Brookover, and now we have more pressure on this F three pond. Wherever you have a weakness in your opponent's camp, you want to continue to increase the pressure on it. You can be patient. You're not gonna always get some immediate victory, but we're gonna increase the pressure on this pot. Let's say they take this bishop off. We take back now. There's not much they can do. They can move the queen down. Um, we can attack the queen. Now. The queen could go over to H four and try to trade. But that won't work because they go to H four and try to trade. Then what's gonna happen is we get something. Take this pawn on F three with check because the queen is the only thing defending it. And that's a really big problem, because now the attack is really, really strong. And so they don't want to do that. They can simply go back to eat, too back up there and then we can bring our night up and increase the pressure some more. And now we have every single one of our pieces in this coordinated attack and white with bunched up playing defense. Of course, this is pretty much ideals that we want. If they try to do something like trade queens by pushing this pond forward in this case again doesn't work because our attack is too big if you calculate a little bit and that we should be calculating every play Chess, Obviously we want to look at if we move this night here and they do try to trade queens, we want to go to calculate what happened to be taken away. So it takes, takes takes with upon. And now White is going to lose material because his bishop is trapped. They have to move to H four, allowing us to play on the three check and report. And we're gonna win the RUK. So it's pretty much over for white at this point. Okay? It's not needed to see how white is going. Teoh have been here without trying to trade off Queens is that it's basically going Teoh suffer a slow death here. And if we are able to play night Teoh four check and they trade up the night with his pawn that all of a sudden, now we're going to take it back, um, with the pawn or the ruk and we're going to be coming up with a check mating attack going forward, so without going too far into it and taking too long in the lesson I think. Suffice it to say we have, ah, winning game in this situation once again, even though, like decline began it, we are able to get away attack based on very minor mistakes. From what? The next lesson, we're gonna continue the same thing. Look, to see how we can convert the game. Quite elects not to take here at all on F five. Leave it as it is trying to develop their pieces. How will things go in that case? 7. Lesson 6 Crushing Your Opponent's King in the Schliemann: Now I want to show you guys white place a little bit too conservatively, and they are really weary of taking this pawn on F five and coming into the gambit even a little bit later. As we saw in the previous lesson, What can happen if they're too conservative, then black? It's still gonna be able to build up an attack. Only it's gonna be a devastating checkmated attack. So this one, we're going to be crushing our opponent because they were too timid. You know, you don't want to be too aggressive and take the gambit necessarily in the beginning, But you also don't want to be too passive either. You play this opening correctly as white. It's very dangerous. This is why it's fun to play gametes. Because if your opponent doesn't make the right moves, then you're gonna get a huge attack or you're gonna easily get a winning endgame. So we're gonna continue to play this opening of trade, the bishop right here. But instead of them taking upon, they play next e three, as we saw before, we simply play night to have six. You know, we're gonna play Bishop to D six and defend this planet that we decided. And instead of them taking that is gonna castle. Okay, We're gonna play our night out. Everything is defended. It looks like why it is fine here. Even those fine. Go ahead and let them play this good move, Bishop to G five in your night again was going blue. We're gonna go ahead and immediately put this pawn up and try to get a trade off the night . If he does, that will bring our queen forward. If he backs up in this case, we can play G five and then he plays Bishop to G three and we can play the pawn forward to Foreign. We would trap the bishop. So now he has to take the night. Right? He moves back age four. We Blakey five units here and we trap the bishop. So he has to take it. Take back with the queen. And even now you can already see, due to the fact that we have the bishop pair in both bishops aimed the direction of king and queen, easily ableto just move over and aim at White's King. We're going to develop an attack very quickly. You should be able to sense this attack relatively early on, especially because again, initially, when we have this semi open f file and our RUK is going to be able to do a rook lift and move up and over and finish our opponent off, I can't over emphasize this aspect of the opening. Enough. One of the main reasons we play the sleep, let's say white, just tragic, developed. It's a queen. Move forward. We castled and with a rook over there thinking about maybe taking this pond, putting pressure on the panem again, like stopping for a big mistake that white makes in this opening. If you don't understand, just theory well enough is that now, once we play F form, we have a lot of space and a lot of room to attack on the King side. This pond move really close things down and white should do is they should play defore and push back in the center and try to fight us in the center and force us to react to that By not doing that, we basically can get a force checkmate, but only a few moves. So just look at this position right now. for your own chest education. The moves do is to play D for or white. This will be a move that would be pushing back against us in gaining space on the Queen Side. Chess theory states that if your opponent is getting space or attacking on Theo edge of the board, you should be talking in the center and vice versa. Enough chance that the chest there, he said. You should do so by white being infused that you know what? Instead of doing that, I am just going Teoh development. Look to the center and then I'll play his pawn. Move forward next. It's too slow. And by taking their time here when this attack is coming, it is to the death of that. So basically, we can play a bishop out and creative panel his night now, and it's not so easy for them to know what to do here. How are they going to stop this? You can't move the night because we can simply take the RUC in that case, and if he moves the pond down, then we can take the night and he can big back. And now he has double bonds from the king. This is very dangerous. We can move the green over. The King has to defend this pawn. Whether he goes to G two or h do it allows us to did in there and build up our attack. There are a lot of ways to finish this game off, so I'm just going to show you guys a couple different tactical scenarios that will show you once you get into this type of a position, it should be pretty easy for you to finish off the game. So the first thing we want to dio when we're in this position is attacked The weak point, which is right here at F two. It forces white to defend it So they will play. Look to F one, for example, to defend that square. And then we will go ahead again and make our ruk lift. A booklet is a very, very powerful attacking device. Whenever you get the chance to do, you should always consider it and calculate how many moves will take it. You look over and how dangerous it will be. So it's not easy to see. We'll have the look over here if you moves out of the way to stop our ruk from coming g one . Then we can simply take this pawn with Czech trade off. The queen's threatened that ruk when he moves. Now we have a bishop that is basically untouchable here on e three. It doesn't allow whites Brooke to move to G one and we want upon. And we have a really easy end game to win, just to show you a few examples of how this might play out. Let's say all this is the route can go there to lose the peace. So let's say there's something like he moves the knight to a four, which seems like a logical thing to do to try to get these ponds moving. It's not easy to see how they're going to do it, because we have a stranglehold on this position that we can play G five. It's just gonna be really easy and going to win, move the RUC over here and threatened to push these pawns forward. Our bishop is the monster in this position, and this is a little bit of positional checks. It's important for us to understand how strong we can make some of our pieces When, um, we're in a certain situation where they can't be contested, says White. Doesn't have a dark scored bishop, and this night can't really move too many places. It's not agency we can do. If you play C three, then we can trap tonight and other nights lost. See, he's trapped. They're going to go so you can easily get that that upon moving. But where else can he go? He wants to go be three first and then play the ponds forward. But really, it's just not used to see what I can do here. We can play our on board and we're basically is gonna have a dominant and game with more material and a really, really powerful bishop. So that's one way that this could play out and we would win three game. Another way is if Why doesn't move this rook over, allowing us to take this pond and go into that easily winning and game. They made you something different example. Maybe they play night Teoh a four threatening our bishop. In this case, we simply move our bishop up Now. This is a tactic that you might not see immediately. It may not seem obvious. It looks like we can lose our piece here. But you have to calculate a lot in chess and look at all potential tactics. Because if we do this and they take our bishop now, we can move our brookover and we're threatening. Checkmate. The city tried a certain to stop our look. We're gonna go look to G three, and if they take it, we can take with the queen. Take this pawn and we could take this part. So you have to calculate everything out and look to see sometimes worth of the sacrifice of peace. If the situation is dangerous enough, Now we have this really dangerous pawn gotta really exposed King. It's not you just see what white do. They back up having a look over, and we can force this point down their throat Check force the queen off and every scenario you look at your going, Teoh win the game on very, very dangerous. Okay, so this was all based on the idea that White needed to play d four. That was the key move for White. They didn't do it. And then the rest is history. Now there's a couple of things that they might do here as well. They could play H three and not allow us to play bishop to G four. Maybe they don't want that Have that pin. They're worried about us being able to take this night and double their ponds like you saw . So they play h three Instead of sending a really logical thing to do this case. You said we move our queen over and now we threaten taking H three with our bishop because this pawn on G two is in a big threat. A typical thing White may look at to do is to play Night Teoh h Fourth of our Queen. But then we just work. We know where for the night has come back anyway. And then he sacrifices Bishop. This is a very common check waiting pattern they take. We take now. We could just take this night here and already be up a piece. We're up some material with the big attack with the big book cliffs still coming. But it's even more dangerous to make his point and threaten the night. Night has to move. Let's say it moves to H two. Teoh, not get taken and again this time what has pushed upon for and with threatening checkmate on G to so many ways to win this scenario. We have a rook lift coming. You have exposed King with Queen there. Whites Queen can't get over fast enough. Only confuse for white sacrifice. Tonight we could take it and we're still threatening. Checkmate. And there's nothing they can do. They can move their, um, queen over, But we can put a book down and look, the G six is basically checkmate and say they want to trade up Queens. They can't do it something to do to stop, look to g three. And that's going to be checked me case of those various different ways that we can win this game with White playing really well. The only mistake they made was not to understand the positional chest enough to play D for basically, they should have played the four right here, and they would have played before. Things would have been a lot more complicated if we take that on the night takes and comes down with some energy behind it way don't take upon, we can continue to attack. We could still make this pen, but we're giving our opponent a chance to, uh, get it. Better get a better result now. In this case, it looks like we still could double up the ponds on white. So it's still not easy to see what they can do here, for example? Well, actually, we take a ridiculous plan. We can't take the night that your queen, and if we take the queen, we take this pond here. They can take the night. We take the night and it looks like they have held the position. And now they at least have a fighting chance. We still have more activity. We still have our pieces in The proximity of the king was pawn, uh, threatening to be pushed forward here on F three queen threatening to come over Teoh G four and G five. Um, excuse me, G five and H five, but at least white can fight on. So I think the key lesson here is to know that when your opponent is attacking you on your flank, you need to counter attack in the center. Otherwise, you need to be able to play a vigorous defense and try to hold off. In this case, there was no way to do so, and Black would have got a crushing checkmate victory 8. Lesson 7 Alternative Variation of Gambit Accepted: this lost everything. One more look at what happens if our opponent accepts the gambit and then afterwards plays logical moves. But we'll show a couple different variations from what we saw earlier. Just so you know what to do and how to react properly. Basically, White has a lot of ways that they can make a mistake here. We're going to show some of the best reactions so that we make sure that you guys don't make a mistake. So with the queen's come out like this and then white takes the night, What happens? That's what If the night goes to D four instead of us blankie five or student Queen T five like we saw before, we can also play a C five instead of playing. We need violated by C five and push this night off. That's a couple of things that why might do that are lost. One is that you can make a check. But just like before we see this is a really help him, in this case, actually weaken. Simply block it with our queen. And a lot of times, you know, and chest were worried about losing the right to Castle But you understand chest principles , you feel up in some situations. It doesn't hurt you. For example, this case, when the queen's come off the board, we can actually put our king in the center of the board, and it's quite safe, and we end up with a really good position. So, for example, now here's movies night somewhere, and it doesn't make sense for him to do much else other than go to E six. Since the Newsnight back to be three, we could simply take up on their bishop on F five and have a really good center, so they will vote to eat six instead. And then we just take it when the pond put a king in the middle of board, it looks like a bad place for King. But with the queen's off the board and with our peace is able to be mobilized quickly, it's actually not unsafe for that. Once a white castles, we get our bishop out. He was his rook over. We defend with our king here. He gets his night out. We get our night out. That pawn is defended. Our king is actually quite safe. There's nothing that white can do to attack us, and we actually have a better position here. Notice the activity of our pieces and the strength of our senator, even though the business kind of weird. And this is the kind of thing that will happen. Sometimes when you play Gambit and you have a little bit of chaos in the position, we actually have a good position. Let's say he tries to do this. We trade off these ponds and we get the rocks in the center. He just develops his pieces. We get our books in the center, gives his work on the Sunday we put something like B six, we have, ah better position here than White, simply due to the fact that he has this isolated pawn in an endgame that gives us a target and our king. Being in the center in this case is actually a strength. We trade off pieces, having our king already in the center and having white with this weakness is a theoretically winning endgame that shouldn't be that difficult to convert. As the pieces come up, it should be pretty easy to convert. That's kind of a weird position, but that's something that could happen in a shoe Lehman if they accept the gambit and they decide to play that way. Another thing that could happen after this is half of the night moves instead of playing Queen H five. Checking some before let's say he puts the night down t six immediately. In this case, you do the same thing. We just take the night and we take the Poland and notice. You mean to say castles? We develop our pieces, they develop their pieces again. We have more activity and a stronger center. So we're gonna have this theme over and over again. And let's say, because if you can cut it was Bishop and get him out. We can now castle like we normally do and have the nice F file. Or I wrote like before and we have more active pieces. Stronger center. We could bring our roots into the center, defend this pond, put up Brooks across from both the King and the Queen. He may do something like this and trying to take away our dark squared bishop, and it looks like he has a strong bishop here, but we're not too worried about it. Betrays the night and we'll take back with the the River, the Queen. It's fine Re trades this, Bishop. We're gonna have a strong center. So again we end up with a better position out of the opening. And we have a big strong center with a piece is approximately two wives king, and we have more space and more activity. So it's just yet another variation, or Black comes out ahead and again, this is with good play from White. This is not like White has made any mistakes. It's just the reaction to the Sleeman gambit. Once you choose to take it, you kind of end up on the back foot and black. It's an initiative, which is, of course, why choose to play it. And the next lesson we're gonna go back to the decline version of the opening and we're gonna look out one really solid, really popular variation that's different than what we saw before we looked at playing on two d three. Now we're gonna look at how that changes If White plays the night out instead to see three , which is played by ah, lot of grandmasters, a za different variation, and we should know what to do in that case, is what 9. Lesson 8 Setting a Trap in the Nc3 Variation: this. Listen, I'm gonna show you guys what happens if White chooses to play night to see three instead of playing d three. Now, this is really coming. Reply to this opening. But what has to be really careful in this opening most grand matches, no one to do. But a lot of other players think there's a logical move, and then they fall into a trap, in which case, we will get a really big attack on the King and, well, when pretty much right away. So this is pretty cool things to know. So White plays knight to C three. We have to do is we have to take this pawn here and by taking it what happened to usually they will take this this night so that they removed the defender of the E five pawn. And I think they're gonna win upon when we take back. They think upon. But we have this movie queen to G five and this is a trap because now we're threatening the night. There's nowhere for the night to go. It can't go back toe. Three cause upon will take it. And we're going to win this G to pon and we're going to be attacking the Kings, for example. Let's say white besides, to defend the pot, defend the night with upon now we take this pawn, the route has to move and we have a big attack. It's not easy for white to defend. Now I'm gonna show you a line. White plays really good defense after the trap happens. I mean, when this pond whites king is exposed, you no longer can, Castle. But he's gonna play good defense and still gonna lose. So let's say, for example, now we threaten checkmate by bringing our bishop out here attacking this routes. The rook moves. Now we can do a couple of bingo, Jack, with our queen here, the roof can't defend it because then we just take it. The king has to move. We can give another check. Let's stay the night takes that, Bishop. Okay, we take another check and he was a king back. Give check again. It moves. Look down there. Now we take another pawn. Do you think she gets upon his night having another check? We have lots of lots of checks, which allows us to do a lot of things. We're gonna have a lot of opportunities to win material. And we're giving the driver's seat here and notice that we can castle Queen side at any points and immediately have a rook bearing down on the board. And our other pieces will also be able to come out easily. And if you look at white here, they still can't get their bishop out or do anything. So this is the case for White Thought they were playing conservatively, declined the gambit. They played night to see three thought they were gonna win upon, and all of a sudden there was an explosion on the board and the game is basically over. Now they can try to block that check and tight. And, you know, look, Teoh, close there, Position off, defend. Then we simply get our pieces out. He gets his piece out here now we castle, uh, Queen side. And now you notice that the queen can so easily come out here and give us check? It doesn't accomplish anything. We can simply block that check and then we can castle the other way. We can bring our night down and we can do a lot of different things so that doesn't work. So it's a They put their plan out because they want to get their bishop out here. The castle long Let's say they threaten our queen. These are all good moves by white now, but it's too late. There's nothing they can do. They try to threaten trading queens. We move up here, you have to move their king Check. Defend your night down. Now we could make a check. Here is this Bishop has penned King is to move Now we trade queens because we're up some parts. But we just trade queens off when upon and now notice They have three bonds to our six and we're going to be able to convert this game pretty easily if not much they can do check. We defend our night or night is lodged up in here. That king is exposed. Are rookies bearing down interrupt multiple ponds? And that was with white reacting in a very good way after three the trapping. So the key here in many cases you'll get a check in it because that was really good defense by way. So the key here is when they play 93 then they take our night here. C six, we take back that hiccup on play queen to G. Fine. This is the critical move. And then no matter what they do, they're going to lose. So that's a really good one for you to know. And then we're gonna continue to look at what happens if White play something differently after they play C three here, for example, What happens if they just immediately take the following year? What should we do? Instead, they choose to take this pawn here. How should we react to this? What are our best moves? And we'll look at that? 10. Lesson 9 Building Rapid Momentum: this list. I'm sure you guys several more ways that we can win if White plays out 93. That she move, though, is that we want to make sure that we take on e four. It's an important thing to do when White plays the night out. So it's innocent in variations. Let's say he goes ahead and he takes plan. We take our night out. What if he is a couple of good to hear? If he immediately takes on C six, it looks like again will be able to he'll be able to take this pawn. But now the problem is what fixes upon We can play a queen to eat, too, and he's going to lose material. Looks like he'll be okay because see if he moves just out of the way, we can take the night with check. If he takes our night with check, we simply take it back with upon and now with nine is Pin. And so he's gotta try really hard to save that night and come down and make a check with his queen. Just move our Brooke or excuse me. We just moved our king over his night. Still in danger. Maybe he tries Teoh do some fancy tactics, for example, by playing before it's a little tricky, because if we take the night now, you can play this bishop down to Chief five and pin our queen and we would lose our queen so we actually can't take the night. Yes, that's really sneaky. But be really careful about that. We can take the night, but we just something else touching the night. We can play a rook out, and now we can take the night. And then if you plays Bishop to G five, we can take the bishops so we'd be trading one rook for two minor pieces, which is a really good trade. It's always better when I always, but it's almost always better to get to minor pieces or the roots. And now let's say he plays upon down. We could take that night, plays a bishop down. We just take the RUK, and if you trade just off now, we're ahead material because we have too vicious for the RUK. That's a really big advantage. So it will play out something like this and we're gonna be ahead and we're gonna be able Teoh pretty easily convert that game unless we make some big mistakes. So that's a little bit of a trap to if he goes ahead and takes the night with the bishop there. So it's saying instead of taking the night right away, he thinks the other night with his night and then we just take back with Queen. Now, how would this play out? He can castle. We can simply develop our pieces. And then what we're gonna see is typical of the Sleeman we're going to Let's see which one you want to look at here. We'll look at him, Take on C six again. We're going to have a similar situation that we've seen in all the other games, which is that we're going to have active pieces. In this case. If we make this pin and he plays H three, we can take this night and then double up his ponds and then we're gonna castle. And we're gonna have pressure on this part of the strange as it offended, we can put a rook over, Get ready for ruk lift. Let's say you want to avoid the check from our roof on G six, then he moves over, we threatening but playing bishop to d six. Once you move his pawn up, we're gonna have a check and we're gonna have some threats. Loses King out of the way. But then we just take this pawn and we're gonna win this game to we're gonna have a rook over to f eight. We're gonna have pressure here, and we have this bishop aimed at his king or threatening capture on H three. And he's in lots of lots of danger. So the key here is knowing that once they play night to see three, we take here and then whether they take back with their night immediately we take our night out, we just develop our pieces whether they take our night there was clean up. If they take the night here instead, take back with the queen. And our pieces are going to once again developed rapidly. If they played the four instead, Now we can just take that with our night and retakes we take back again. It's a tries to pin our bishop and activate his rook. So the castle and again we have or active pieces you could play check of you wants to working over and he has to defend this, have to square noticed once again or taking advantage of having a semi open file and the route. That's the one of the main reasons we like this Lehman because of this. So we've got to defend that. And then while he's tied down defending F two, we can activate more pieces. We can get our Bishop over, and now we've got a really big threat. Now this Bishop is going to threaten, have to as well. He can't take his Bishop, Dutton defended. But if we play this pond forward, there's also no wait. If it is not much for him to do so it's not easy to see what he can do here. If he plays F three, then he loses the queen because we can just push this pawn forward. It's check, but the block it with his bishop. But then we just take the queen. It's just not easy to see what he can do in a situation to stop things about what happens. We're gonna have a big attack on this part, okay, If he moved his rook over here, then there's other things that we can do to attack. We could still pushes pawn forward. And now we have 123 pieces, all aimed at F two and we re bringing out our other big guns. See if there's anything better that we can do in this situation and we want to hold off on playing D three because that allows him. We want to keep this upon here in the center and we want to develop our pieces here. Have a look at how we would finish off this game. If he plays his rook back to F one, we'll see what the best thing that we can do is in this opening next. 11. Lesson 10 Winning With General Chess Principles: One thing we can learn in general about traps from this position is that when you put yourself in the attack position, any force your opponent to defend, it gives you a lot of advantages. One is that it gives you the time to increase your position. Increasing advantages of your position, Philip, your attack and your opponent is reacting to you. So while you may not be able to get an immediate check made or when material build your position up into a winning position So we're gonna look at a way that we can go from this position due to the fact that we have both our queen and rook aimed at have to as well as our bishop F two once we move this pond forward now, we don't want to do that immediately because they can defend. But we want to keep the strong center. We have notice. It's a theme. I keep talking about building a strong center, having active pieces, So what we can do is continue to just maintain this strong position and make it even stronger. So what we can do here is placed C six. Prepare to play, defy. We're gonna strengthen our center. With all these ponds in the middle, we're gonna get our bishop out. We're gonna force our opponent to be passive and lee ourselves into a winning end game most of your games and chest this. You get better and you play against better players will result in an endgame. You're not going to get a win early on in the game because you are not making a lot of tactical mistakes because both sides will be calculating. Well, both sides will know the openings well, and it's more a matter of strategy and strategic understanding. And then you think about your positioning as you go into an end game and how you can convert that endgame into a win. So knowing the Opens really well, especially in blitz, that I keep saying it helps you game time on the clock can help you get a good attack and then went on in the game. But your opponent knows the position knows the opening. Then they confined against you. But if you play something of a surprise, even for most players a swim, it will be a surprise. They won't know what to do against it. Even the very least, you'll usually get an advantage of the one we have in this game. So let's say, for example, the opponent up. So they see that we want to play D five here and attack this bishop while developing our peace and build our center. So they will maybe simply move their bishop back here, which is also logical because and our king may be able to play a queen to H five and attack our king at some point. I mean, doing that immediately does it lead to much because we can simply play g six and defend, But it's something that they can think about activating their pieces. So we're still gonna play be five. We're gonna get out, Bishop out, and we're going to have a really strong center here. They're gonna finally want to develop this bishop, and since it's really the only place that it can go, anywhere else can be taken. So we're gonna put it here, and it's simply gonna look Teoh get their pieces out. But structurally, we have a better position due to our strong center. And due to our more active pieces, not to the untrained eye, it may not seem. We have a huge advantage here. What we do because we have an extra pond. We have a stronger center and we have more active pieces. All of those things combined together should lead to a winning endgame. And so let's look and see if we make a few more logical moves how we will get to an engine , actually pretty easy to convert closely. We take a bishop out, we simply put it on G seven. We don't always have to do something super fancy. This is the most logical place to put our bishop because it allows us to get a look out. And there are a lot of other places that we want to put it waken trade up issues here, but we don't necessarily want to that that the logical thing. You could put your bishop on F five and trade these bishops off, but usually especially if you're on the higher rated opponent, it doesn't benefit. You trade off a lot of pieces because in order to have your supposed superior skill hey off you wanna have more pieces on the poor that you could use against your opponents of your weaker player playing against a higher rated or stronger opponent than it actually benefits you to trade off pieces. Because it's harder for your stronger opponent to impose their will against you have fewer tools to work with. So that's another sort general idea. Trading up pieces as a lower rated opponent actually usually will end up helping you maybe make a draw, which oftentimes will be your goal. You're playing to stronger opponent, especially because in a tournament so it's a move like the seven makes sense here. Maybe once again, our opponent wants to get the look into the action again. We put this rock here on F one. I don't want to move it because we have three pieces potentially aimed at We could move it out right now because it is defended by the Queen and we can't attack it yet, but it gives us a clear goal. We can get this pond move by moving our bishop moving these ponds up, we can attack this piece of the point in risking that they're gonna do we call over, defend the pawn and basically tried to keep us away from even wanting Teoh attack it. It's sort of like a preventive. Better. But see, their pieces are a little bit awkward. There, a little bit bunched up. Notice are much, much stronger center. Their ponds are all flat. They have no plans in the center. And even though the extra point that we have is a double pawn and even blocking in this bishop now and we could easily move this bishop to d six, aim it over here at H two and make it more active. But this is actually a strong position. It makes it very difficult for white to do anything if they play the CPE onboard way took it. That would be a bad idea that I could activate a piece. We would simply leave it there and then if they trade that pawn off for are extra pond, allow us to put our bishop in the center. They're not weakening our center. We have a strong center, no matter what. So we go here, We could simply move armor over, threaten their queen and force of look trade here, move the cryonic away we take the RUC, they take back. And now we do our bishop over here to a more active square and notice how much better our position is. Then there's pieces are stuck defending this F two square. Normally, they would probably wanted something that put the bishop on E three and defended and get the pieces active. But they can't do it because of this. Advanced upon that we have, and they do something like Play C three here. We simply ignore that move and look to improve our for example, we could do something like play Queen H four. Now we are getting checkmate. They can easily stop it by playing G three. But what is creating MAWR weaknesses and MAWR threats? So at this point, there's lots of different things that we can do here. We could simply go to G four, but they decided to take this point. Now we take back, and still there's not much that they can do. They can keep trying to fight us, but our business is better. Were not threatening there, their bishop here on the three. So they have to move or defend that, and we just basically play patient chefs and we maintain our revenge in the centre. At this days, you do want to calculate carefully But basically the easy thing to do is to make sure that you just don't make any mistakes that weaken your position and continue to focus on your opponent's weak points. In this case, F two and now more generally weakened King by forcing them to play G three, we can look at moves like Bishop, too G four here and threatening the queen. They can't move his pawn forward because pinned anyway, if they did, we could just move over and threatened the brook. And, um, it would have even weaker position was weakened their position. Okay. I mean, they could threaten things like this. That doesn't work because we take a queen, they could take a plane, and then we would take us really been the exchange. So you should be really careful when you have an advantage like this, which is a positional advantage and a one pawn advantage. The key thing or not to lose is to just make sure that you don't make any mistakes and you're calculating and allow them to get a tactic that will hurt you. For example, if we're not careful here and we do something, that's a waste of a move. Um, for example. See, on this case, we can just like material by taking here, do you to taken tetanus with Queen Trade. But in this case, we could simply trade queens because we're up a couple ponds and this should be a pretty easy endgame to convert. Simply strengthen our center and they're going to try to activate their pieces. It's not an easy thing to do if you attack this pawn. We can't go to be five because they have to pieces on it. And so maybe in this case, um, still here and defend Basically, all you have to do is not make any mistakes. If you get up a couple ponds of a stronger center going in the end game in this course is about openings, not about endgames. Good openings lead to good and games, and you basically just want to go into the endgame with an advantage and then not make any big mistakes, and you win most of those games. The key idea and you start to get better at chess is not to make any obvious tactical errors and make sure that once you have an advantage, you calculate everything very carefully so you don't make any mistakes. Okay, so I think that's enough for this position that will that will turn Teoh fume or critical positions ideas that you should know before we finish your education of this Leeming. 12. Lesson 12 Attacking the Pinned Piece: chemistry has one more actual blitz game. That play. This is on the 10 minute game, initially, but I could tell her Surprise my opponent. He had a high rating. He was rated about 1800 you could tell that he newish Lehman a little bit and he tried to play defensively, but he didn't know it quite well enough and started get blocked behind on the clock and made a couple inaccurate moves. So he played 63. I played my night out. He decided not to capture on F five. I also decided not to capture. We just developed are pieces as quickly as they could, so he went ahead and played D three. I went ahead, and Blake Bishop before is getting our pieces out. I'm trying to get the my castle position. It's copious possible, so I could make use of this open F file that they don't take on F five. We want Castle and then we will take on F five and that way we have that nice file to use for a RUK, as we've seen so many times human ahead and took here again, it's almost impossible to resist the temptation of taking this night and then taking this pots at night is the only defender of this pond on e five. But just remember what you've seen in previous games and what you're going to see in this game. We don't have to worry about this pond or this pond on F I. The whole point of planets, Lehman, is that we're willing to give up upon for our activity. So this point he took the night and then we went ahead and took back as usual. And then he took the pond. And then we played Queen do d four. As you saw in an earlier version of the trap of weekend play Queen Toe E seven and the two nights get stacked up, get greeting over the pond. In this case, we're going Teoh, win of some material one way or another of this night is not offended and so simply has to go back. He goes back, he attacks our queen. But now they can take this night with check to take a check. They went upon back here and then he attacks our queen. We just back it up. Everything is fine. He was bishop over These was a waste of a move. You shouldn't have done this. But it was a blitz game. He wanted to keep attacking my queen. That sometimes when you attack their opponents queen to make a move that green, multiple times that shown you get for it could make the queen waste moves. And it can allow you to put yourself into a better position. That's what he did that simply my queen down across from his king. And I'm threatening to take here at this point, you may have taken this pawn that I could have taken back with my bishop, but he decided to merely castle that he wanted to get his rook over. As we'll see across the my Queen, it looks dangerous, but he didn't calculate quite well enough. So took upon here to the night I took the last fall of the Knights. And now notice I'm actually up apart. I want upon here on C three, and I just want upon here as well. Now, this is very dangerous. Whenever you have your queen from your king like this and you know that your opponent can move there, look over which is what he does. There's always 1/3 of this night getting pin and getting lost. All you have to do with picture. You calculate that you have enough moves to get out of this pants. What happened? This case, was it one in a castle And he went ahead and moved his bishop out. It's now the night is pin. The only defender is my queen. I want to be able to move my queen out of the pin. But it's not even do so while still defending the night. The only places that I could do it would be to go to before. But that's being attacked by the bishop or two h four and that's being attacked by the night. So what I do is that broadly Bishop out. I defended the 91 more time. Okay, Now I notice you can't go to you nine th for an attack, that Bishop, because I can simply take his night and continue to defend my night. So that doesn't work. So he plays queen to just makes another piece, uh, to bear on the penny piece. And this is principal chest. Whenever you have your opponent in a pin, you want to continue to attack the pin peace and hopefully you'll even win that piece. Or you will force your point to make some concession in order to continue to defend the peace and not lose it, not lose material. It may end up having those upon or they may end up having to be tied down multiple pieces in defense of that piece and then allows you to create a second weakness, something and chest what we call the principle to weaknesses. If you create a second weakness, then their offense will be stretched too thin and they will no, no longer be able to hold. But in this case, like, I clear that everything will be fine. I defended it in other times. Now I have three defenders. He has two Attackers and he wants to move this night over to attack one of the defenders and also so that he can play this move pond at three, attack the night and make it move. So But I calculated all this out in advance and I made sure that I would be OK play these moves. So what I did at this border is backed up my mission sometimes a chest. The best news are the simplest moves. I don't have to make a trade or freak out or do anything. I something move away from the attack and continue to defend the night. And now when he plays at three, I can simply move my queen under the way attack his night. In this case, I saw that his night once you moved here, he would not be defended. And so now if he does, go ahead and take that night I take his night check. If he decides to block here with his bishop, then I could take this pawn and I want another pawn. And now this is the easily winning endgame. He's got four ponds to which upon islands are not defended. I'm up to pot so he could try to defend that find got away. But this is a a lost position for him. If you moves this bishop out of the way, I can win a piece. I could take us queen. When he takes back, I will win a rook. So now I am basically a one position. That's not what happened in the game because he saw that that would happen what happened? Waas, I think this night. This evening, when I played Bishop or queen F six, he simply defended the night with Bishop to E three. Instead of taking my night, you played a sighting strong remove, which was wise and you play bishop to eat three on my night down. And I simply have an advantage by being up by one pond, have more active pieces. His bishop is now in a pin. So whereas my piece was in a pin before, due to good calculation, he is now the one that's in a pen and I have a material advantage. Do the structural nature of the Sleeman and the activity of my pieces once again notice. All of our pieces are developed and we have a good center. And White has yet to move his rook. So he wants to get his queen out of the pen, which is what he does. I simply knock this night out of the way by moving this pond forward and make his night move to a less desirable square. He goes back to be six, and I played, uh if you would like to be three and maybe six, so I've got a strong pawn chain here. Whereas he has two week ponds, that is enoughto win an endgame when we trade up all the pieces is going to be an easy endgame to convert. As long as you're able to get your king out of the middle. When you have a two point advantage and your poems could support each other like this, it is a really big advantage. Okay, he moved his rook over. I'm over here now with my queen. I'm 30 to take upon it. A two body take pawn on C two because Bishop McQueen or both attacking it, he's going to lose another pond is nothing he can do whether he plays. We play C three to to save this pond, then, actually, that's what he did. I can't actually take this pond. I can't take this pun either. In this case, actually, can I take upon? I can also just trade queens. I'm up on material trade queens here. I've just read all the pieces down and go into a winning And you know, it's one thing I could dio or we could take this mom right here and be up another ponds gonna be easy and game to convert. Okay, so the key idea is, what do you do in the first SUV? Several moves after you play at five, depending on what your opponent does. And so we've seen. If they accept the gamut we've seen, if they played the three we've seen, if played play night to see three we've seen. If they immediately take a night and every single version, if we know the opening well, we come out on top. Or the very least we should be able to come out with equal position, and it could fight for a win. But in the blitz game, usually since we're the ones who have studied the opening more, even in an equal position will end up ahead on the clock. And then we'll end up winning by time and winning my time accounts just in much of the regular win. So you have advantage. You have also psychological advantage of being the one that's in the driver's seat, driving the action, the one that's on the attack. And so this opening is the really good surprise weapon against your unsuspecting opponent, not only in blitz games, also in longer games, but especially in blitz game. So with that, I'm going to do a recap of the main variations in one final lesson and then send you guys out into the chest. Wild Teoh compete and test out this opening on your 13. Lesson 13 Schliemann Recap: So this final lesson it's want to recap the 34 main variations that you'll see most of the time in this opening. Of course, we looked at lots of different variations and loss of different lines throughout the course of by all means, go back and go through all those of many times. Many times Do you need you to remember all of them to know what to do if your foot plays different moves? But there are three main early variations. And of course, the 1st 1 is if the gamut is accepted and we always want to play e four and threatened that night and usually they will take this night, we'll take back a move the night somewhere like east five. In most cases, we take the pond backs. In this case, we get the pond back and we're going to have the activity that we look for the Sleeman gambit. We're going tohave the strong center. We're going to get the nice semi open F file and this is the position that we like. This is why we play began that we have a strong center with active pieces and this open F file so It's pretty much ideal when we've let us Lehman. We hope that at some point our opponent takes the pawn that we've offered on F five. It's better for White in almost every situation when they don't take that pawn. But most players, especially lower rated to medium rated players, will take the gamut giving us in advantage. And that's what we want. And that's how we got a lot of the beautiful attacks and some of those check mates that we saw previously. Of course, if there a smart player in their conservative, they don't have to take a gamut. And so a lot of times they'll play d three. We can simply play out Knight to F six or we can play a six. We looked at a six already, so mostly complain. Night, six, right away. Capsule. We play every ship out if they choose to take upon later, not run away. But I think now they do it. We get a similar sort of result, as if they took it right away. We can go ahead and castle and leave the upon their They take the bishop or something. They take the night with the Bishop begin, we take back and we have a really some of situation that we saw in the other gambits. Except it just happens a few moves later. They think they're getting away with free pawn. Here, you're being our bishop out. We take that falling back and we have for activity than they do in this case. If they're not careful, we can go ahead and win material because their kings exposed. You check your night down getting the RUC with her night. This is a new variation. I'm just showing you another way that it could play out. They've got to defend F two before the King and the Queen, and then they have to take the night and we win the exchange. That's just yet another way that we can win with tactics in the beginning. If our opponent plays a little bit too aggressively and they decide Teoh, take that point. It's basically a poison. Okay, so that's another way that it could play out. Let's look and see what happens if our opponent goes ahead and displays in 93 instead of D three. As we already have looked at, we can go ahead and take that on they take back, we take our night out. We're not worried about them. Taking this night will take back with the queen and we'll have active pieces, as we've seen in every different scenario would be fine. So usually they will go ahead in this castle, and then we'll see the normal care that we've already seen more. They can go ahead and play pawn to D three defend this night because right now we're actually putting toe capture it and try to activate the pieces. This way. This games, we get the bishop out both of us. Castle, um, they go ahead and decide to do what they almost always do. They take that night. They think they're gonna get upon same thing. We play the queen into the Senate. Remember, this is principled. Chefs centralizing your queen. Centralizing your pieces puts you in a good situation. Now they're gonna move this night back, probably at three. In this case, Attacker Queen. We put it over in B six and what we have is we have more active pieces. Do the ponds being gone in the center right here, and we're gonna have a better game and remember, this is a situation that arose from White playing the most conservative line, playing the night out by playing the three defending his night. And now we still have a slightly better position than them collective pieces and the Bishop pair. And this is pretty much the best that light and hope for most of the time playing against the SH leaving. So it's an opening where there's lots of land mines, a lot of ways that what can go wrong and lose the game and for us, it's pretty easy to play. We're willing to give up a pond or two in order to have these really active pieces. It doesn't mean we're gonna win every game. We still may lose a lot of games if we make some mistakes and are calculating if we make some tactical errors, but is particularly effective and blitz and it's particularly effective as a surprise weapon against your opponent's. Especially opponents were really used to playing Spanish and they played all the time, but they don't run into the Schliemann very often, so it throws them off their game and it leaves them toe play a lot worse than they normally would get them out of the normal variations that they're used to. So I hope you guys can take this opening, go out there and win a lot of games with that. Have it improve your chess opening skills and your general chest. Gilles Aziz Well, and good luck to you and your games and thank you for taking. 14. Lesson 11 Taking Advantage of Your Opponent's Mistakes: Now I want to show you guys an actual game that I played online about a year ago. That led Teoh devastating attack for myself against the opponent, and I totally crushed them. And this is a typical thing that will happen in a lot of this game. Can you play? The sleeping opponent is not totally prepared is really hard for them. As I've been saying throughout this course to find the right moves, a lot of these lessons I've shown have been showing White making really good news and playing really good defense. And how in the swimming you could still get an advantage out of that, your active pieces in your bishop pair etcetera. Well, in this game, we have a very, very chaotic game and a lot of your games in the swimming gamut. And any gambit, for that matter, we'll end up being a very chaotic and having a lot of potential tactics. And so they're very messy, but also very exciting to play there. They're double edged as we say. Both sides have a lot of chances, and so let me show you how this particular game played out. I think it's very typical example of how you guys might see you. Schliemann played out. So we go into a regular swimming and see plays Knight to C three, and this time, instead of taking on E four. I played a night G six. You went ahead, took at this point, and I went ahead and played defy. Basically, I'm sacrificing this deep on right here in order to have rapid development. If he wants to take my night right here and give me the bishop hair, I'm accepting that again. This is a again. Our primary concern is not to maintain, but you're beginning to give a primary concern is to get really active pieces and play for a week and also just to have fun. It's a fun way to play when you take a lot of risk and go for the kill. If you're in the mood for this type of a A game, especially in blitz, if you don't have a lot of time, it's just a really fun way to play chess. So even though a lot of them to the very top level, the super grandmasters don't play a lot of gaps anymore, that doesn't really matter to us because we don't have, You know, grand Master Level ratings were playing. Gets other club players, even players above 2000 E lo 212,200. They still play a lot of these gametes because without perfectly flawless play from the defender, they can still easily get a victory. So in this case, White decided. Go ahead and take that pawn. What's my night? Can't take that cause penned. And then I move the bishop out with the bitch about your defending this night. But you're willing to trade off the bishop period of the night. Take right here in this night is the most active piece. So he takes their It's fine. He takes we take with the queen. And even though our queen is penicillin, don't move this night. It's fine white things that they've done a good thing, but taking away our bishop air, it looks like they want upon to go fish a pair over and see that all these openings in the Schliemann end up leaving us with a very active position. So even though it looks like we're under pressure at the beginning here, as white makes us checked with the queen. They feel like they're doing pretty well here. That one upon it traded off our bishop. It doesn't look like our Sleeman is doing very well, but you'll notice in just a few moves. All of a sudden, everything turns against white, and the relative lack of development and activity will show itself. So we just simply cover up their bishop but say they want to defend this upon. A lot of players will choose to do this. That got an advantage in material, so they want to keep it. So if they choose to do that, it's usually a mistake because the Sleeman is very, very dangerous. And if they don't recognize how dangerous it is, and they want to try to hang on to their material, this is a typical move that you will see. They will play onto G four and defense pun. Otherwise, our queen would take back this pond, and even if they took our our night here, we take back with upon and they've given away again one of their most active pieces there. Other bishop is still at home, as we see in most lines of the Schliemann. They are underdeveloped compared to us. So this case, we simply castle. And now we have threats of our books coming over, and something's queen is in front of King. We have this summit open file as always in this Lehman and we have an active bishop active queen. We can push this pawn forward and threaten the night. We have a lot of activity. Going for us is a perfect example of why we play is Schliemann, as we'll see. It's very chaotic and that's why we played as well. So you decided to go ahead and take this night. I took back upon the reason being that I took back with my queen here and don't double my ponds up. Then he would be able to take this Bishop because it would be undefended, so basically forced me to take back my pond. I'm not too worried about having a double upon right here. That Bishop was their most active piece. That was a good piece. And then I can leader on push this pawn forward and continue to have a strong center. This is not a big weakest. I'm not worried about it. In a gambit opening, having these types of weaknesses. I'm more concerned with having super active pieces. So it's fine I take back. They go ahead and play Defour cause they want to get their bishop out. Maybe they want to make it spin here. And so I had no move my rook over, I threatened their queen. Now they recognized this threat. And so they simply covered up the queen with their bishop Bishop Toe E three right here. And now if I move this pitch up somewhere, they don't have to worry about the discovered attack on the Queen, although it is still dangerous whenever you have your rook lined up across from Queen, even when there's multiple pieces in between. Like in this case, we have to bishops in between. There's always potential tactics. It doesn't take much. Teoh discover a very dangerous attack. For example, when I played this bishop here over to before, all of a sudden, this bishop is pinned and this nine in Spain, both of their pieces are pin so all of a sudden we can see the power of the activity of our pieces. Both of our roots are active. Basically, all of our pieces are active and We have a stronger center and even the White is still ahead by upon its not really doing much good for them. If they can trade off all the pieces and convert into an endgame with one pawn advantage and then maybe they can win the game. But our play is so energetic and we have so many options here in terms of how Lincoln win, it's very, very difficult for them to do that, especially in a blitz game. Now these gametes are less dangerous, playing a long form game when your opponent is a lot of time to think and find the best moves and the best way to defend and then keep their one pond material advantage or, in some cases, to pons material advantage. But in the blitz or rapid game, they simply don't have as much time and we put a lot of pressure on them. We end up winning a lot on time, so if you decide to go ahead and just Castle, this would be a mistake this once. But my opponent did. My opponent was a 1615 rated opponents. He's a good player, good tournament player. We consider that its Class B amateur player but a strong players in the 90th percentile above the 90th percentile of all rated players. And he simply overlooked the fact that after he canceling and take here and then I could be my knight down about a big threat. Here is a very, very dangerous position. And so he did. Almost only thing could you be defended That pawn rook and I simply activated my pieces to attack us King of my right here on this B file and looked to bring my queen over. He also wanted to attack me, Try to take the aggressive position, and my king is a little bit vulnerable here. His rook can move over and he can't attack by King. You could also was queen down, attacked my king. So he does have a counter play. That's why this position of the said earlier is double edged. He does have opportunities, and he is up by upon. But I'm not worried about that. I'm going for, uh, killed here, So I'm gonna go ahead and sacrifice another pond and let him take right there. I mean, I can pick that with his night, but it's offended with this bishop. So I'm not worried about that phone. I wanted to open up this file for my queen to come down and threaten. Checkmate. This would be checkmate because the King does not have this d to escape square due to buy night. Being there is very, very a powerful position. And he doesn't have time to kick the night off because of check make threats. He's got to deal with that. And the way to deal with that is to move King over. Who's king over. I make a check, and if you move his king down that I would wanna Brooke and that would be huge. We have to block it by blocking it. I can make more threats. I could also simply take this pollen right here immediately if I wanted to. I chose to move on Brookover and threaten his queen. Because if I make a check here, um, on C three, then he'll lose his queen. Because if you takes it with his rook, I could take his queen. So we've gotta move. Is Queen out of the way? It's a big threat. So he moves his queen toe F three on the is a pretty good move because he's aimed at pushing these ponds down. Supporting an attack movement night could potentially take this. He's defending, see three, and so he's just trying to kind of hold the position together. At this point, I decided to take this pond and then move my rook down and pin this bishop with Brooke. He decides Teoh try to counter attack and was looking to attack formation. It would have been better for him to try to play defense, but it's not used to see what you can do. Because if you lose King over, then there's a discovered attack. And when it's queen with his check and you can't move down, it was nights was in a really difficult position in the game is basically lost this point. It's just a matter of me, um, finishing it off. So I mean, we looked down, his bishop is pinned and I couldn't On the next move, I give my queen toe a three and threatened this and there's no easy way from defendant. You could defend about putting his queen on F four, but and said he decides to attack. I thought his bishop and he was a few moves King over. Um, he's gonna lose out to, like I said, a discovered attack check. And he can block of this clean. But I'm gonna take his queen and it's gonna be over All tickets going to check. And then I can also take this book tickets, Bishop, my rook. And so it's not what you can see that he can do here. One move that you can dio you can lose Queen down here and defend this Bishop. Here, take here with check. I can't take that night because my queen's offending it Forces to go down. I have this move. Me too. Check me. Everything is defended and it can't be taken. And you will get a lot of opportunities to make check. Makes like this and Sleeman gambit now white, um, admittedly didn't make some of the absolute best move that could have made. For example, there was a big mistake here when they chose the capital right away. And allow me to take this night double this pond and get my Brooke over here on the be file . But it was a blitz game. It was a 10 minute game and it's easy to overlook these things. We have a lot of pressure. Is night was paying. You want to get the pin Bishops Pan, you can bishop. He couldn't was queen. But every time he moves his queen, it gives me I could still take his night and double his ponds by playing G four earlier. You already weaken himself. Made it so we wouldn't want to castle this way. He was trying to hang on to that pond and chest. Oftentimes if you're up material but his position is going bad. The best thing to do is give the material back in order to stay of your position on a thing about gambits is they're very tricky because you give away upon and it seems like your opponent has this advantage that feel like they have an advantage. But they don't. They're under pressure, and it would be much more difficult for them to play for the whole rest of the time. It's not used to see what White can do here. They can move their clean out of this pin right here. But then we simply can take this pawn still and doubled up. And now he's got both sides are messed up Now whichever side cancels to, he's gonna have ah, weakness to The only alternative is to put the queen here and defend this night. So if we take, you can take back the queen by The problem with this is that he is now in a pin in a different way as queens and a pin. And we could dio something like play night be four And now we attack. This night we attack the queen. He's gotta move the queen somewhere and we're still gonna be able to take this night. He was going down here. You can still force him to double his pawn. Released. Maintain this pin, maintain this pin. Maybe just said that I just want to get out of that. I'm gonna castle. But we have a much easier game to play. His king is exposed and we could do things like move our queen up. I think you're ready to move it over and attack his king. So it's a much more fun game to play easy game to play. And that was a real game where I checkmated my opponent. The way it actually played out was like this gets along. I took here. Brookover. You made the mistake of focusing on trying to counter attack when you should have been focusing on defense. Check in more pins, lots of pins and discover attacks. I notice you can take here 55. It looks like that bonds hanging. But then we have this huge fork night to see three. Check. You win the queen or the look. Of course, we would take the queen so that on is untouchable. So what he did instead was he played queen of three, defendant everything. We took this pond. We forced him. Just try to counter attack. We forced him. Teoh. I mean, for I want to see three. Check. That's why that particular game ended up. And I tell you, I would guess that 60 70% of my blitz games when I publish Lehman end up in some sort of a similar checkmate or with a really big win and material so that the point escapes Checkmate . It's just such a fun opening to play. And very few people. No, the best ways to apply to it in the most solid ways toe play. So we looked at a couple more examples of how an attack get a really strong finish, and then we'll wrap it up