Character Rigging With Duik Bassel Staff Pick

Jake Bartlett, Motion Designer

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22 Lessons (3h 47m)
    • 1. Course Trailer

      1:18
    • 2. The Rigging Process

      5:44
    • 3. Character Art Overview

      8:45
    • 4. Building Joints

      21:25
    • 5. Joint Markers

      9:52
    • 6. Building Precise Vector Joints

      15:02
    • 7. Installing DUIK

      2:43
    • 8. Setting Up the Workspace

      3:37
    • 9. Importing to AE

      8:21
    • 10. The Puppet Tool

      7:16
    • 11. DUIK Structures

      15:12
    • 12. Puppet Pins & Bones

      9:20
    • 13. Parenting Layers & Bones

      11:26
    • 14. Auto-Rig & IK

      13:54
    • 15. Rig Walkthrough & Cleanup

      21:49
    • 16. Puppet Starch

      5:23
    • 17. Rigging Trevor

      13:59
    • 18. Rigging Stu

      18:48
    • 19. Rigging Red

      15:39
    • 20. Auto Walk Cycle

      11:57
    • 21. There's So Much More

      4:03
    • 22. Thank You!

      1:32
102 students are watching this class

Project Description

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For the class project, you'll be designing and rigging your very own character. Or, if you're not up to designing your own, you can use one of my four character designs. Complete your project through these easy steps:

  1. Design a Character
  2. Rig the character in After Effects
  3. Post a screenshot of your completed rig to your class project

If you feel like animating your character using the auto walk cycle, or something simple like having them wave, feel free!

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